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Friends in Low Places

Difficulty tier
Heroic (level 16) • Epic (level 26)
Part of the Shadow Over Wheloon (Heroic) story arc, bestowed by Davny Selkin
Part of the Shadow Over Wheloon (Epic) story arc, bestowed by Edric Crastmere
Level26 Favor7 PatronPurple Dragon Knights
Info
PatronPurple Dragon Knights
Bestowed ByFaline Abbot
Found In Wheloon Docks · Wheloon Prison
Destination AreaDrainage Culverts
Adventure PackShadowfell Conspiracy
Difficulty (CR)
Epic: 26
XP Rewards
Difficulty Epic
Casual 16,464
Normal 22,107
Hard 22,506
Elite 22,905
Favor Reward7
Duration 65 minutes
Sagas
Perils of Cormyr level 15
Honor of the Huntsilvers level 16
Perils of Cormyr (Epic) level 21
Honor of the Huntsilvers (Epic) level 23
Story Arcs
Shadow Over Wheloon (Heroic) from Davny Selkin
Shadow Over Wheloon (Epic) from Edric Crastmere
Quest Type Dungeon Quest
Reaper XP Available
Objectives
  • Find a back way into Harvest Hall
  • Speak with the Leader of Harvest Hall
  • Obtain a Snake Crest to access Harvest Hall
  • Obtain a Bat Crest to access Harvest Hall
  • Slay Athea Troise
  • Speak with the survivor near the entrance
Optional Objectives
Objective % Epic
Normal Hard Elite
Intercept the Northeastern enemy assault 10% 2,210 2,250 2,290
Protect the Elder of the Eastern Camp 10% 2,210 2,250 2,290
Protect the Elder of the Western Camp 10% 2,210 2,250 2,290
Protect the Elder of the Southern Camp 10% 2,210 2,250 2,290
Protect the Eastern Camp Infirmary 13% 2,873 2,925 2,977
Find and talk to the lost niece near the Northern Camp 15% 3,316 3,375 3,435
Maps
Legend
Drainage Culverts
Seth Wentalle Seth Wentalle Survivor Survivor Wheloon Prison Wheloon Prison Wheloon Prison Wheloon Prison Southern Camp Southern Camp Eastern Camp Eastern Camp Western Camp Western Camp Hidden Passageway Hidden Passageway Hidden Passageway Hidden Passageway Hidden Passageway Hidden Passageway Wheloon Native Wheloon Native Wheloon Native Wheloon Native Wheloon Native Wheloon Native Survivor Survivor Northern Camp Northern Camp Arrival Athea Troise Athea Troise Chest Chest Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Crest of the Snake Crest of the Snake Crest of the Snake Crest of the Snake Crest of the Bat Crest of the Bat Bat Socket Bat Socket Snake Socket Snake Socket Lever Lever Lever Lever Lever Lever Lever Lever Lever Lever Rest Shrine Rest Shrine Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine
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Chests
Chest 1
Epic
Name Min Level Type Effects & Bonuses
Stolen Necklace (ML25) (Epic Normal) BtCoE M 25 Necklace
  • Charisma +8
    Passive: +8 Enhancement Bonus to Charisma.
  • One of the following:
    • Bluff +19
      Passive: +19 Competence Bonus to the Bluff skill.
    • Concentration +19
      Passive: +19 Competence Bonus to the Concentration skill.
    • Diplomacy +19
      Passive: +19 Competence Bonus to the Diplomacy skill.
    • Haggle +19
      Passive: +19 Competence Bonus to the Haggle skill.
    • Heal +19
      Passive: +19 Competence Bonus to the Heal skill.
    • Listen +19
      Passive: +19 Competence Bonus to the Listen skill.
    • Intimidate +19
      Passive: +19 Competence Bonus to the Intimidate skill.
    • Search +19
      Passive: +19 Competence Bonus to the Search skill.
    • Spot +19
      Passive: +19 Competence Bonus to the Spot skill.
    • Spellcraft +19
      Passive: +19 Competence Bonus to the Spellcraft skill.
    • Resistance +9
      Passive: +9 Resistance Bonus to Fortitude, Reflex, and Will Saving Throws.
    • Natural Armor +9
      Passive: +9 Natural Armor Bonus to Armor Class.
    • Wizardry IX
      Passive: +225 Enhancement Bonus to Spell Points. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes)
    • Accuracy IX
      Passive: +9 Competence Bonus to Attack Rolls.
  • Yellow Augment Slot
The Morning Star (ML25) (Epic Normal) BtCoE M 25 Shuriken
  • Returning
    This missile will return to you.
  • +7 Enhancement Bonus
    Weapons and Shields: +7 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +7 enhancement bonus to Armor Class.
  • Solar IV
    On Hit: 4 to 16 Light Damage.
  • Flaming V
    On Hit: 5 to 20 Fire Damage.
  • Ghostbane IV
    On Hit: 4 to 16 Bane Damage vs Undead. (Bane damage cannot be resisted.)
    Passive: Attacks from this weapon bypass the miss chance of incorporeal creatures, such as ghosts, shadows, and wraiths.
  • Red Augment Slot
Stolen Necklace (ML26) (Epic Hard) BtCoE M 26 Necklace
  • Charisma +9
    Passive: +9 Enhancement Bonus to Charisma.
  • One of the following:
    • Bluff +19
      Passive: +19 Competence Bonus to the Bluff skill.
    • Concentration +19
      Passive: +19 Competence Bonus to the Concentration skill.
    • Diplomacy +19
      Passive: +19 Competence Bonus to the Diplomacy skill.
    • Haggle +19
      Passive: +19 Competence Bonus to the Haggle skill.
    • Heal +19
      Passive: +19 Competence Bonus to the Heal skill.
    • Listen +19
      Passive: +19 Competence Bonus to the Listen skill.
    • Intimidate +19
      Passive: +19 Competence Bonus to the Intimidate skill.
    • Search +19
      Passive: +19 Competence Bonus to the Search skill.
    • Spot +19
      Passive: +19 Competence Bonus to the Spot skill.
    • Spellcraft +19
      Passive: +19 Competence Bonus to the Spellcraft skill.
    • Resistance +9
      Passive: +9 Resistance Bonus to Fortitude, Reflex, and Will Saving Throws.
    • Natural Armor +9
      Passive: +9 Natural Armor Bonus to Armor Class.
    • Wizardry IX
      Passive: +225 Enhancement Bonus to Spell Points. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes)
    • Accuracy IX
      Passive: +9 Competence Bonus to Attack Rolls.
  • Yellow Augment Slot
The Morning Star (ML26) (Epic Hard) BtCoE M 26 Shuriken
  • Returning
    This missile will return to you.
  • +8 Enhancement Bonus
    Weapons and Shields: +8 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +8 enhancement bonus to Armor Class.
  • Solar IV
    On Hit: 4 to 16 Light Damage.
  • Flaming V
    On Hit: 5 to 20 Fire Damage.
  • Ghostbane V
    On Hit: 5 to 20 Bane Damage vs Undead. (Bane damage cannot be resisted.)
    Passive: Attacks from this weapon bypass the miss chance of incorporeal creatures, such as ghosts, shadows, and wraiths.
  • Red Augment Slot
Stolen Necklace (ML27) (Epic Elite/Reaper) BtCoE M R 27 Necklace
  • Charisma +10
    Passive: +10 Enhancement Bonus to Charisma.
  • One of the following:
    • Bluff +19
      Passive: +19 Competence Bonus to the Bluff skill.
    • Concentration +19
      Passive: +19 Competence Bonus to the Concentration skill.
    • Diplomacy +19
      Passive: +19 Competence Bonus to the Diplomacy skill.
    • Haggle +19
      Passive: +19 Competence Bonus to the Haggle skill.
    • Heal +19
      Passive: +19 Competence Bonus to the Heal skill.
    • Listen +19
      Passive: +19 Competence Bonus to the Listen skill.
    • Intimidate +19
      Passive: +19 Competence Bonus to the Intimidate skill.
    • Search +19
      Passive: +19 Competence Bonus to the Search skill.
    • Spot +19
      Passive: +19 Competence Bonus to the Spot skill.
    • Spellcraft +19
      Passive: +19 Competence Bonus to the Spellcraft skill.
    • Resistance +9
      Passive: +9 Resistance Bonus to Fortitude, Reflex, and Will Saving Throws.
    • Natural Armor +9
      Passive: +9 Natural Armor Bonus to Armor Class.
    • Wizardry IX
      Passive: +225 Enhancement Bonus to Spell Points. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes)
    • Accuracy IX
      Passive: +9 Competence Bonus to Attack Rolls.
  • Yellow Augment Slot
The Morning Star (ML27) (Epic Elite/Reaper) BtCoE M R 27 Shuriken
  • Returning
    This missile will return to you.
  • +8 Enhancement Bonus
    Weapons and Shields: +8 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +8 enhancement bonus to Armor Class.
  • Flaming VI
    On Hit: 6 to 24 Fire Damage.
  • Solar V
    On Hit: 5 to 20 Light Damage.
  • Ghostbane V
    On Hit: 5 to 20 Bane Damage vs Undead. (Bane damage cannot be resisted.)
    Passive: Attacks from this weapon bypass the miss chance of incorporeal creatures, such as ghosts, shadows, and wraiths.
  • Red Augment Slot

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.

Chest 2
Epic
Name Min Level Type Effects & Bonuses
Stolen Necklace (ML25) (Epic Normal) BtCoE M 25 Necklace
  • Charisma +8
    Passive: +8 Enhancement Bonus to Charisma.
  • One of the following:
    • Bluff +19
      Passive: +19 Competence Bonus to the Bluff skill.
    • Concentration +19
      Passive: +19 Competence Bonus to the Concentration skill.
    • Diplomacy +19
      Passive: +19 Competence Bonus to the Diplomacy skill.
    • Haggle +19
      Passive: +19 Competence Bonus to the Haggle skill.
    • Heal +19
      Passive: +19 Competence Bonus to the Heal skill.
    • Listen +19
      Passive: +19 Competence Bonus to the Listen skill.
    • Intimidate +19
      Passive: +19 Competence Bonus to the Intimidate skill.
    • Search +19
      Passive: +19 Competence Bonus to the Search skill.
    • Spot +19
      Passive: +19 Competence Bonus to the Spot skill.
    • Spellcraft +19
      Passive: +19 Competence Bonus to the Spellcraft skill.
    • Resistance +9
      Passive: +9 Resistance Bonus to Fortitude, Reflex, and Will Saving Throws.
    • Natural Armor +9
      Passive: +9 Natural Armor Bonus to Armor Class.
    • Wizardry IX
      Passive: +225 Enhancement Bonus to Spell Points. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes)
    • Accuracy IX
      Passive: +9 Competence Bonus to Attack Rolls.
  • Yellow Augment Slot
The Morning Star (ML25) (Epic Normal) BtCoE M 25 Shuriken
  • Returning
    This missile will return to you.
  • +7 Enhancement Bonus
    Weapons and Shields: +7 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +7 enhancement bonus to Armor Class.
  • Solar IV
    On Hit: 4 to 16 Light Damage.
  • Flaming V
    On Hit: 5 to 20 Fire Damage.
  • Ghostbane IV
    On Hit: 4 to 16 Bane Damage vs Undead. (Bane damage cannot be resisted.)
    Passive: Attacks from this weapon bypass the miss chance of incorporeal creatures, such as ghosts, shadows, and wraiths.
  • Red Augment Slot
Stolen Necklace (ML26) (Epic Hard) BtCoE M 26 Necklace
  • Charisma +9
    Passive: +9 Enhancement Bonus to Charisma.
  • One of the following:
    • Bluff +19
      Passive: +19 Competence Bonus to the Bluff skill.
    • Concentration +19
      Passive: +19 Competence Bonus to the Concentration skill.
    • Diplomacy +19
      Passive: +19 Competence Bonus to the Diplomacy skill.
    • Haggle +19
      Passive: +19 Competence Bonus to the Haggle skill.
    • Heal +19
      Passive: +19 Competence Bonus to the Heal skill.
    • Listen +19
      Passive: +19 Competence Bonus to the Listen skill.
    • Intimidate +19
      Passive: +19 Competence Bonus to the Intimidate skill.
    • Search +19
      Passive: +19 Competence Bonus to the Search skill.
    • Spot +19
      Passive: +19 Competence Bonus to the Spot skill.
    • Spellcraft +19
      Passive: +19 Competence Bonus to the Spellcraft skill.
    • Resistance +9
      Passive: +9 Resistance Bonus to Fortitude, Reflex, and Will Saving Throws.
    • Natural Armor +9
      Passive: +9 Natural Armor Bonus to Armor Class.
    • Wizardry IX
      Passive: +225 Enhancement Bonus to Spell Points. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes)
    • Accuracy IX
      Passive: +9 Competence Bonus to Attack Rolls.
  • Yellow Augment Slot
The Morning Star (ML26) (Epic Hard) BtCoE M 26 Shuriken
  • Returning
    This missile will return to you.
  • +8 Enhancement Bonus
    Weapons and Shields: +8 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +8 enhancement bonus to Armor Class.
  • Solar IV
    On Hit: 4 to 16 Light Damage.
  • Flaming V
    On Hit: 5 to 20 Fire Damage.
  • Ghostbane V
    On Hit: 5 to 20 Bane Damage vs Undead. (Bane damage cannot be resisted.)
    Passive: Attacks from this weapon bypass the miss chance of incorporeal creatures, such as ghosts, shadows, and wraiths.
  • Red Augment Slot
Stolen Necklace (ML27) (Epic Elite/Reaper) BtCoE M R 27 Necklace
  • Charisma +10
    Passive: +10 Enhancement Bonus to Charisma.
  • One of the following:
    • Bluff +19
      Passive: +19 Competence Bonus to the Bluff skill.
    • Concentration +19
      Passive: +19 Competence Bonus to the Concentration skill.
    • Diplomacy +19
      Passive: +19 Competence Bonus to the Diplomacy skill.
    • Haggle +19
      Passive: +19 Competence Bonus to the Haggle skill.
    • Heal +19
      Passive: +19 Competence Bonus to the Heal skill.
    • Listen +19
      Passive: +19 Competence Bonus to the Listen skill.
    • Intimidate +19
      Passive: +19 Competence Bonus to the Intimidate skill.
    • Search +19
      Passive: +19 Competence Bonus to the Search skill.
    • Spot +19
      Passive: +19 Competence Bonus to the Spot skill.
    • Spellcraft +19
      Passive: +19 Competence Bonus to the Spellcraft skill.
    • Resistance +9
      Passive: +9 Resistance Bonus to Fortitude, Reflex, and Will Saving Throws.
    • Natural Armor +9
      Passive: +9 Natural Armor Bonus to Armor Class.
    • Wizardry IX
      Passive: +225 Enhancement Bonus to Spell Points. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes)
    • Accuracy IX
      Passive: +9 Competence Bonus to Attack Rolls.
  • Yellow Augment Slot
The Morning Star (ML27) (Epic Elite/Reaper) BtCoE M R 27 Shuriken
  • Returning
    This missile will return to you.
  • +8 Enhancement Bonus
    Weapons and Shields: +8 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +8 enhancement bonus to Armor Class.
  • Flaming VI
    On Hit: 6 to 24 Fire Damage.
  • Solar V
    On Hit: 5 to 20 Light Damage.
  • Ghostbane V
    On Hit: 5 to 20 Bane Damage vs Undead. (Bane damage cannot be resisted.)
    Passive: Attacks from this weapon bypass the miss chance of incorporeal creatures, such as ghosts, shadows, and wraiths.
  • Red Augment Slot

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.