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Through a Mirror Darkly

Difficulty tier
Heroic (level 16) • Epic (level 26)
Part of the Shadow Over Wheloon (Heroic) story arc, bestowed by Davny Selkin
Part of the Shadow Over Wheloon (Epic) story arc, bestowed by Edric Crastmere
Level16 Favor7 PatronPurple Dragon Knights
Info
PatronPurple Dragon Knights
Bestowed ByJacinta Last
Found In Wheloon Docks
Destination AreaOldstone Hall
Adventure PackShadowfell Conspiracy
Difficulty (CR)
Heroic: 16
XP Rewards
Difficulty Heroic
Casual 3,699
Normal 6,166
Hard 6,409
Elite 6,652
Favor Reward7
Duration 65 minutes
Sagas
Perils of Cormyr level 15
Honor of the Huntsilvers level 16
Perils of Cormyr (Epic) level 21
The Planeswalker's Path (Epic) level 21
The Planeswalker's Path (Epic) level 21
Honor of the Huntsilvers (Epic) level 23
Story Arcs
Shadow Over Wheloon (Heroic) from Davny Selkin
Shadow Over Wheloon (Epic) from Edric Crastmere
Quest Type Dungeon Quest
Reaper XP Available
Objectives
  • Help Oriphaun retreive the Nether Scroll
  • Defeat the Shade Wizard, Tyvrus
  • Use the Mirror of Shadows in your possession to enter the Shadowfell
  • Gather Light Orbs
  • Gather Shadow Orbs
  • Place the Light Orbs on Light Pedestals
  • Place the Shadow Orbs on Shadow Pedestals
  • Speak with Oriphaun
Optional Objectives
Objective % Heroic
Normal Hard Elite
Defeat Jannek the Howler Master 10% 616 640 665
Defeat Auralace the Arcane Assassin 15% 924 961 997
Defeat Cygl'ghax the Shadow Beholder 22% 1,356 1,409 1,463
Find all of the Archwizard's Orders. 15% 924 961 997
Bonus XP
Counter Bonus Count %
Secret Doors Observance 3 5%
Perception — 10%
Vigilant Sight 4 15%
Breakables Mischief 47 8%
Vandal 62 10%
Ransack — 15%
Traps Tamper 2 8%
Neutralization 3 10%
Ingenious Debilitation — 15%
No/Few Kills Discreet — 5%
Devious — 7%
Insidious Cunning — 10%
Many Kills Aggression 34 10%
Onslaught 67 15%
Conquest 100 25%

Counts are from Heroic runs only, and are the same on every difficulty of the tier. From 5 recorded runs.

Maps
Legend
Oldstone Hall
Wheloon Prison Wheloon Prison Arrival Chest Cabinet Cabinet Cabinet Cabinet Rest Shrine Rest Shrine Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Trap Trap Trap Trap Trap Trap Trap Trap Trap
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Oldstone Hall
Wheloon Prison Wheloon Prison Arrival Tyvrus Tyvrus Tyvrus Tyvrus Auralace Auralace Auralace Auralace Chest Chest Chest Chest Chest Cabinet Cabinet Cabinet Cabinet Cabinet Cabinet Cabinet Cabinet Cabinet Cabinet Spell Ward Spell Ward Spell Ward Spell Ward Pressure Plate Pressure Plate Rest Shrine Rest Shrine Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Trap Trap Trap Trap Trap Trap Trap Trap Trap Dimension Door Dimension Door
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Oldstone Hall
Wheloon Prison Wheloon Prison Arrival Chest Chest Chest Chest Cabinet Cabinet Cabinet Cabinet Cabinet Cabinet Cabinet Cabinet Cabinet Cabinet First Order First Order Third Order Third Order Rest Shrine Rest Shrine Rest Shrine Rest Shrine Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Trap Trap Trap Trap Trap Trap Trap Trap Trap
View full size
Oldstone Hall
Wheloon Prison Wheloon Prison Arrival Tyvrus Tyvrus Tyvrus Tyvrus Chest Chest Cabinet Cabinet Cabinet Cabinet Cabinet Cabinet Cabinet Cabinet Pressure Plate Pressure Plate Second Order Second Order Fourth Order Fourth Order Rest Shrine Rest Shrine Rest Shrine Rest Shrine Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Trap Trap Trap Trap Trap Trap Trap Trap Trap
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Chests
Chest 1
Heroic
Name Min Level Type Effects & Bonuses
Shadowsight (ML14) (Heroic Normal) BtCoE M 14 Goggles
  • Wisdom +6
    Passive: +6 Enhancement Bonus to Wisdom.
  • Accuracy VI
    Passive: +6 Competence Bonus to Attack Rolls.
  • Ethereal
    Equipping this item causes your hands and weapons to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets.
  • Yellow Augment Slot
Skullduggery Kit (ML14) (Heroic Normal) BtCoE M 14 Belt
  • Intelligence Skills - Exceptional Bonus +2
    Passive: +2 Exceptional Bonus to Disable Device, Repair, Search, and Spellcraft.
  • Dexterity Skills - Exceptional Bonus +2
    Passive: +2 Exceptional bonus to Balance, Hide, Move Silently, Open Lock, and Tumble.
  • One of the following:
    • Balance +13
      Passive: +13 Competence Bonus to the Balance skill.
    • Disable Device +13
      Passive: +13 Competence Bonus to the Disable Device skill.
    • Move Silently +13
      Passive: +13 Competence Bonus to the Move Silently skill.
    • Hide +13
      Passive: +13 Competence Bonus to the Hide skill.
    • Jump +13
      Passive: +13 Competence Bonus to the Jump skill.
    • Perform +13
      Passive: +13 Competence Bonus to the Perform skill.
    • Repair +13
      Passive: +13 Competence Bonus to the Repair skill.
    • Swim +13
      Passive: +13 Competence Bonus to the Swim skill.
    • Tumble +13
      Passive: +13 Competence Bonus to the Tumble skill.
    • Open Lock +13
      Passive: +13 Competence Bonus to the Open Lock skill.
    • Dodge +6%
      Passive: +6% Enhancement Bonus to Dodge.
      (Dodge causes enemy attacks to miss)
    • Protection +6
      Passive: +6 Deflection Bonus to Armor Class.
    • Hit Points +30
      Passive: +30 Enhancement Bonus to Hit Points.
    • Speed VI
      Passive: +30% Enhancement Bonus to Movement Speed, +6% Enhancement Bonus to Melee and Ranged Attack Speed.
    • Seeker VI
      Passive: +6 Enhancement Bonus to Critical Hit Damage and to rolls to confirm a critical hit. (Bonus critical hit damage is applied before weapon multipliers.)
Trapsmith's Crossbow (ML14) (Heroic Normal) BtCoE M 14 Repeating Heavy Crossbow
  • Keen
    Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Doubleshot 5%
    Passive: +5% Enhancement Bonus to Doubleshot. (Doubleshot is a chance to score an additional hit with a ranged attack.)
  • Poison IV
    On Hit: 4 to 12 Poison Damage.
    On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage.
Shadowsight (ML15) (Heroic Hard) BtCoE M 15 Goggles
  • Accuracy VI
    Passive: +6 Competence Bonus to Attack Rolls.
  • Ethereal
    Equipping this item causes your hands and weapons to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets.
  • Wisdom +7
    Passive: +7 Enhancement Bonus to Wisdom.
  • Yellow Augment Slot
Skullduggery Kit (ML15) (Heroic Hard) BtCoE M 15 Belt
  • Dexterity Skills - Exceptional Bonus +2
    Passive: +2 Exceptional bonus to Balance, Hide, Move Silently, Open Lock, and Tumble.
  • Intelligence Skills - Exceptional Bonus +4
    Passive: +4 Exceptional Bonus to Disable Device, Repair, Search, and Spellcraft.
  • One of the following:
    • Balance +13
      Passive: +13 Competence Bonus to the Balance skill.
    • Disable Device +13
      Passive: +13 Competence Bonus to the Disable Device skill.
    • Move Silently +13
      Passive: +13 Competence Bonus to the Move Silently skill.
    • Hide +13
      Passive: +13 Competence Bonus to the Hide skill.
    • Jump +13
      Passive: +13 Competence Bonus to the Jump skill.
    • Perform +13
      Passive: +13 Competence Bonus to the Perform skill.
    • Repair +13
      Passive: +13 Competence Bonus to the Repair skill.
    • Swim +13
      Passive: +13 Competence Bonus to the Swim skill.
    • Tumble +13
      Passive: +13 Competence Bonus to the Tumble skill.
    • Open Lock +13
      Passive: +13 Competence Bonus to the Open Lock skill.
    • Dodge +6%
      Passive: +6% Enhancement Bonus to Dodge.
      (Dodge causes enemy attacks to miss)
    • Protection +6
      Passive: +6 Deflection Bonus to Armor Class.
    • Hit Points +30
      Passive: +30 Enhancement Bonus to Hit Points.
    • Speed VI
      Passive: +30% Enhancement Bonus to Movement Speed, +6% Enhancement Bonus to Melee and Ranged Attack Speed.
    • Seeker VI
      Passive: +6 Enhancement Bonus to Critical Hit Damage and to rolls to confirm a critical hit. (Bonus critical hit damage is applied before weapon multipliers.)
Trapsmith's Crossbow (ML15) (Heroic Hard) BtCoE M 15 Repeating Heavy Crossbow
  • Keen
    Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Doubleshot 5%
    Passive: +5% Enhancement Bonus to Doubleshot. (Doubleshot is a chance to score an additional hit with a ranged attack.)
  • Poison V
    On Hit: 5 to 15 Poison Damage.
    On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage.
Shadowsight (ML16) (Heroic Elite/Reaper) BtCoE M R 16 Goggles
  • Ethereal
    Equipping this item causes your hands and weapons to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets.
  • Wisdom +7
    Passive: +7 Enhancement Bonus to Wisdom.
  • Accuracy VIII
    Passive: +8 Competence Bonus to Attack Rolls.
  • Yellow Augment Slot
Skullduggery Kit (ML16) (Heroic Elite/Reaper) BtCoE M R 16 Belt
  • Dexterity Skills - Exceptional Bonus +4
    Passive: +4 Exceptional bonus to Balance, Hide, Move Silently, Open Lock, and Tumble.
  • Intelligence Skills - Exceptional Bonus +4
    Passive: +4 Exceptional Bonus to Disable Device, Repair, Search, and Spellcraft.
  • One of the following:
    • Balance +13
      Passive: +13 Competence Bonus to the Balance skill.
    • Disable Device +13
      Passive: +13 Competence Bonus to the Disable Device skill.
    • Move Silently +13
      Passive: +13 Competence Bonus to the Move Silently skill.
    • Hide +13
      Passive: +13 Competence Bonus to the Hide skill.
    • Jump +13
      Passive: +13 Competence Bonus to the Jump skill.
    • Perform +13
      Passive: +13 Competence Bonus to the Perform skill.
    • Repair +13
      Passive: +13 Competence Bonus to the Repair skill.
    • Swim +13
      Passive: +13 Competence Bonus to the Swim skill.
    • Tumble +13
      Passive: +13 Competence Bonus to the Tumble skill.
    • Open Lock +13
      Passive: +13 Competence Bonus to the Open Lock skill.
    • Dodge +6%
      Passive: +6% Enhancement Bonus to Dodge.
      (Dodge causes enemy attacks to miss)
    • Protection +6
      Passive: +6 Deflection Bonus to Armor Class.
    • Hit Points +30
      Passive: +30 Enhancement Bonus to Hit Points.
    • Speed VI
      Passive: +30% Enhancement Bonus to Movement Speed, +6% Enhancement Bonus to Melee and Ranged Attack Speed.
    • Seeker VI
      Passive: +6 Enhancement Bonus to Critical Hit Damage and to rolls to confirm a critical hit. (Bonus critical hit damage is applied before weapon multipliers.)
Trapsmith's Crossbow (ML16) (Heroic Elite/Reaper) BtCoE M R 16 Repeating Heavy Crossbow
  • Keen
    Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Doubleshot 6%
    Passive: +6% Enhancement Bonus to Doubleshot. (Doubleshot is a chance to score an additional hit with a ranged attack.)
  • Poison V
    On Hit: 5 to 15 Poison Damage.
    On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage.

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.

Chest 2
Heroic
Name Min Level Type Effects & Bonuses
Shadowsight (ML14) (Heroic Normal) BtCoE M 14 Goggles
  • Wisdom +6
    Passive: +6 Enhancement Bonus to Wisdom.
  • Accuracy VI
    Passive: +6 Competence Bonus to Attack Rolls.
  • Ethereal
    Equipping this item causes your hands and weapons to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets.
  • Yellow Augment Slot
Skullduggery Kit (ML14) (Heroic Normal) BtCoE M 14 Belt
  • Intelligence Skills - Exceptional Bonus +2
    Passive: +2 Exceptional Bonus to Disable Device, Repair, Search, and Spellcraft.
  • Dexterity Skills - Exceptional Bonus +2
    Passive: +2 Exceptional bonus to Balance, Hide, Move Silently, Open Lock, and Tumble.
  • One of the following:
    • Balance +13
      Passive: +13 Competence Bonus to the Balance skill.
    • Disable Device +13
      Passive: +13 Competence Bonus to the Disable Device skill.
    • Move Silently +13
      Passive: +13 Competence Bonus to the Move Silently skill.
    • Hide +13
      Passive: +13 Competence Bonus to the Hide skill.
    • Jump +13
      Passive: +13 Competence Bonus to the Jump skill.
    • Perform +13
      Passive: +13 Competence Bonus to the Perform skill.
    • Repair +13
      Passive: +13 Competence Bonus to the Repair skill.
    • Swim +13
      Passive: +13 Competence Bonus to the Swim skill.
    • Tumble +13
      Passive: +13 Competence Bonus to the Tumble skill.
    • Open Lock +13
      Passive: +13 Competence Bonus to the Open Lock skill.
    • Dodge +6%
      Passive: +6% Enhancement Bonus to Dodge.
      (Dodge causes enemy attacks to miss)
    • Protection +6
      Passive: +6 Deflection Bonus to Armor Class.
    • Hit Points +30
      Passive: +30 Enhancement Bonus to Hit Points.
    • Speed VI
      Passive: +30% Enhancement Bonus to Movement Speed, +6% Enhancement Bonus to Melee and Ranged Attack Speed.
    • Seeker VI
      Passive: +6 Enhancement Bonus to Critical Hit Damage and to rolls to confirm a critical hit. (Bonus critical hit damage is applied before weapon multipliers.)
Trapsmith's Crossbow (ML14) (Heroic Normal) BtCoE M 14 Repeating Heavy Crossbow
  • Keen
    Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Doubleshot 5%
    Passive: +5% Enhancement Bonus to Doubleshot. (Doubleshot is a chance to score an additional hit with a ranged attack.)
  • Poison IV
    On Hit: 4 to 12 Poison Damage.
    On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage.
Shadowsight (ML15) (Heroic Hard) BtCoE M 15 Goggles
  • Accuracy VI
    Passive: +6 Competence Bonus to Attack Rolls.
  • Ethereal
    Equipping this item causes your hands and weapons to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets.
  • Wisdom +7
    Passive: +7 Enhancement Bonus to Wisdom.
  • Yellow Augment Slot
Skullduggery Kit (ML15) (Heroic Hard) BtCoE M 15 Belt
  • Dexterity Skills - Exceptional Bonus +2
    Passive: +2 Exceptional bonus to Balance, Hide, Move Silently, Open Lock, and Tumble.
  • Intelligence Skills - Exceptional Bonus +4
    Passive: +4 Exceptional Bonus to Disable Device, Repair, Search, and Spellcraft.
  • One of the following:
    • Balance +13
      Passive: +13 Competence Bonus to the Balance skill.
    • Disable Device +13
      Passive: +13 Competence Bonus to the Disable Device skill.
    • Move Silently +13
      Passive: +13 Competence Bonus to the Move Silently skill.
    • Hide +13
      Passive: +13 Competence Bonus to the Hide skill.
    • Jump +13
      Passive: +13 Competence Bonus to the Jump skill.
    • Perform +13
      Passive: +13 Competence Bonus to the Perform skill.
    • Repair +13
      Passive: +13 Competence Bonus to the Repair skill.
    • Swim +13
      Passive: +13 Competence Bonus to the Swim skill.
    • Tumble +13
      Passive: +13 Competence Bonus to the Tumble skill.
    • Open Lock +13
      Passive: +13 Competence Bonus to the Open Lock skill.
    • Dodge +6%
      Passive: +6% Enhancement Bonus to Dodge.
      (Dodge causes enemy attacks to miss)
    • Protection +6
      Passive: +6 Deflection Bonus to Armor Class.
    • Hit Points +30
      Passive: +30 Enhancement Bonus to Hit Points.
    • Speed VI
      Passive: +30% Enhancement Bonus to Movement Speed, +6% Enhancement Bonus to Melee and Ranged Attack Speed.
    • Seeker VI
      Passive: +6 Enhancement Bonus to Critical Hit Damage and to rolls to confirm a critical hit. (Bonus critical hit damage is applied before weapon multipliers.)
Trapsmith's Crossbow (ML15) (Heroic Hard) BtCoE M 15 Repeating Heavy Crossbow
  • Keen
    Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Doubleshot 5%
    Passive: +5% Enhancement Bonus to Doubleshot. (Doubleshot is a chance to score an additional hit with a ranged attack.)
  • Poison V
    On Hit: 5 to 15 Poison Damage.
    On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage.
Shadowsight (ML16) (Heroic Elite/Reaper) BtCoE M R 16 Goggles
  • Ethereal
    Equipping this item causes your hands and weapons to become partially incorporeal. Your melee attacks do not roll a miss chance for Incorporeal targets.
  • Wisdom +7
    Passive: +7 Enhancement Bonus to Wisdom.
  • Accuracy VIII
    Passive: +8 Competence Bonus to Attack Rolls.
  • Yellow Augment Slot
Skullduggery Kit (ML16) (Heroic Elite/Reaper) BtCoE M R 16 Belt
  • Dexterity Skills - Exceptional Bonus +4
    Passive: +4 Exceptional bonus to Balance, Hide, Move Silently, Open Lock, and Tumble.
  • Intelligence Skills - Exceptional Bonus +4
    Passive: +4 Exceptional Bonus to Disable Device, Repair, Search, and Spellcraft.
  • One of the following:
    • Balance +13
      Passive: +13 Competence Bonus to the Balance skill.
    • Disable Device +13
      Passive: +13 Competence Bonus to the Disable Device skill.
    • Move Silently +13
      Passive: +13 Competence Bonus to the Move Silently skill.
    • Hide +13
      Passive: +13 Competence Bonus to the Hide skill.
    • Jump +13
      Passive: +13 Competence Bonus to the Jump skill.
    • Perform +13
      Passive: +13 Competence Bonus to the Perform skill.
    • Repair +13
      Passive: +13 Competence Bonus to the Repair skill.
    • Swim +13
      Passive: +13 Competence Bonus to the Swim skill.
    • Tumble +13
      Passive: +13 Competence Bonus to the Tumble skill.
    • Open Lock +13
      Passive: +13 Competence Bonus to the Open Lock skill.
    • Dodge +6%
      Passive: +6% Enhancement Bonus to Dodge.
      (Dodge causes enemy attacks to miss)
    • Protection +6
      Passive: +6 Deflection Bonus to Armor Class.
    • Hit Points +30
      Passive: +30 Enhancement Bonus to Hit Points.
    • Speed VI
      Passive: +30% Enhancement Bonus to Movement Speed, +6% Enhancement Bonus to Melee and Ranged Attack Speed.
    • Seeker VI
      Passive: +6 Enhancement Bonus to Critical Hit Damage and to rolls to confirm a critical hit. (Bonus critical hit damage is applied before weapon multipliers.)
Trapsmith's Crossbow (ML16) (Heroic Elite/Reaper) BtCoE M R 16 Repeating Heavy Crossbow
  • Keen
    Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
  • Doubleshot 6%
    Passive: +6% Enhancement Bonus to Doubleshot. (Doubleshot is a chance to score an additional hit with a ranged attack.)
  • Poison V
    On Hit: 5 to 15 Poison Damage.
    On Critical Hit: 1d4 Strength, Dexterity, or Constitution Damage.

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.

7 other chests here were seen holding only the standard random loot every chest shares.