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Friends in Low Places

Difficulty tier
Heroic (level 16) • Epic (level 26)
Part of the Shadow Over Wheloon (Heroic) story arc, bestowed by Davny Selkin
Part of the Shadow Over Wheloon (Epic) story arc, bestowed by Edric Crastmere
Level16 Favor7 PatronPurple Dragon Knights
Info
PatronPurple Dragon Knights
Bestowed ByFaline Abbot
Found In Wheloon Docks
Destination AreaDrainage Culverts
Adventure PackShadowfell Conspiracy
Difficulty (CR)
Heroic: 16
XP Rewards
Difficulty Heroic
Casual 3,440
Normal 5,733
Hard 5,958
Elite 6,184
Favor Reward7
Duration 65 minutes
Sagas
Perils of Cormyr level 15
Honor of the Huntsilvers level 16
Perils of Cormyr (Epic) level 21
Honor of the Huntsilvers (Epic) level 23
Story Arcs
Shadow Over Wheloon (Heroic) from Davny Selkin
Shadow Over Wheloon (Epic) from Edric Crastmere
Quest Type Dungeon Quest
Reaper XP Available
Objectives
  • Find a back way into Harvest Hall
  • Speak with the Leader of Harvest Hall
  • Obtain a Snake Crest to access Harvest Hall
  • Obtain a Bat Crest to access Harvest Hall
  • Slay Athea Troise
  • Speak with the survivor near the entrance
Optional Objectives
Objective % Heroic
Normal Hard Elite
Intercept the Northeastern enemy assault 10% 573 595 618
Protect the Elder of the Eastern Camp 10% 573 595 618
Protect the Elder of the Western Camp 10% 573 595 618
Protect the Elder of the Southern Camp 10% 573 595 618
Protect the Eastern Camp Infirmary 13% 745 774 803
Find and talk to the lost niece near the Northern Camp 15% 859 893 927
Bonus XP
Counter Bonus Count %
Secret Doors Observance — 5%
Perception — 10%
Vigilant Sight — 15%
Breakables Mischief 35 8%
Vandal 45 10%
Ransack — 15%
Traps Tamper 12 8%
Neutralization — 10%
Ingenious Debilitation — 15%
No/Few Kills Discreet — 5%
Devious — 7%
Insidious Cunning — 10%
Many Kills Aggression 34–35 10%
Onslaught 67 15%
Conquest 100 25%

Counts are from Heroic runs only, and are the same on every difficulty of the tier. From 4 recorded runs.

Maps
Legend
Drainage Culverts
Seth Wentalle Seth Wentalle Survivor Survivor Wheloon Prison Wheloon Prison Wheloon Prison Wheloon Prison Southern Camp Southern Camp Eastern Camp Eastern Camp Western Camp Western Camp Hidden Passageway Hidden Passageway Hidden Passageway Hidden Passageway Hidden Passageway Hidden Passageway Wheloon Native Wheloon Native Wheloon Native Wheloon Native Wheloon Native Wheloon Native Survivor Survivor Northern Camp Northern Camp Arrival Athea Troise Athea Troise Athea Troise Athea Troise Chest Chest Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Spell Ward Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Poison Boobytrap Crest of the Snake Crest of the Snake Crest of the Snake Crest of the Snake Crest of the Snake Crest of the Snake Crest of the Bat Crest of the Bat Bat Socket Bat Socket Snake Socket Snake Socket Lever Lever Lever Lever Lever Lever Lever Lever Lever Lever Lever Lever Lever Lever Rest Shrine Rest Shrine Rest Shrine Rest Shrine Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine
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Chests
Chest
Heroic
Name Min Level Type Effects & Bonuses
Stolen Necklace (ML14) (Heroic Normal) BtCoE M 14 Necklace
  • Charisma +6
    Passive: +6 Enhancement Bonus to Charisma.
  • One of the following:
    • Bluff +11
      Passive: +11 Competence Bonus to the Bluff skill.
    • Concentration +11
      Passive: +11 Competence Bonus to the Concentration skill.
    • Diplomacy +11
      Passive: +11 Competence Bonus to the Diplomacy skill.
    • Haggle +11
      Passive: +11 Competence Bonus to the Haggle skill.
    • Heal +11
      Passive: +11 Competence Bonus to the Heal skill.
    • Listen +11
      Passive: +11 Competence Bonus to the Listen skill.
    • Intimidate +11
      Passive: +11 Competence Bonus to the Intimidate skill.
    • Search +11
      Passive: +11 Competence Bonus to the Search skill.
    • Spot +11
      Passive: +11 Competence Bonus to the Spot skill.
    • Spellcraft +11
      Passive: +11 Competence Bonus to the Spellcraft skill.
    • Resistance +5
      Passive: +5 Resistance Bonus to Fortitude, Reflex, and Will Saving Throws.
    • Natural Armor +5
      Passive: +5 Natural Armor Bonus to Armor Class.
    • Wizardry V
      Passive: +125 Enhancement Bonus to Spell Points. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes)
    • Accuracy V
      Passive: +5 Competence Bonus to Attack Rolls.
The Morning Star (ML14) (Heroic Normal) BtCoE M 14 Shuriken
  • Returning
    This missile will return to you.
  • +4 Enhancement Bonus
    This item has been magically enhanced. Armor with this quality gains a +4 enhancement bonus to AC. Weapons with this quality gain a +4 enhancement bonus to attack and damage.
  • Flaming II
    On Hit: 2 to 8 Fire Damage.
  • Solar
    On Hit: 1 to 6 Light Damage.
  • Ghostbane
    On Hit: 1 to 6 Bane Damage vs Undead. (Bane damage cannot be resisted.)
    Passive: Attacks from this weapon bypass the miss chance of incorporeal creatures, such as ghosts, shadows, and wraiths.
  • Red Augment Slot
Stolen Necklace (ML15) (Heroic Hard) BtCoE M 15 Necklace
  • Charisma +6
    Passive: +6 Enhancement Bonus to Charisma.
  • One of the following:
    • Bluff +11
      Passive: +11 Competence Bonus to the Bluff skill.
    • Concentration +11
      Passive: +11 Competence Bonus to the Concentration skill.
    • Diplomacy +11
      Passive: +11 Competence Bonus to the Diplomacy skill.
    • Haggle +11
      Passive: +11 Competence Bonus to the Haggle skill.
    • Heal +11
      Passive: +11 Competence Bonus to the Heal skill.
    • Listen +11
      Passive: +11 Competence Bonus to the Listen skill.
    • Intimidate +11
      Passive: +11 Competence Bonus to the Intimidate skill.
    • Search +11
      Passive: +11 Competence Bonus to the Search skill.
    • Spot +11
      Passive: +11 Competence Bonus to the Spot skill.
    • Spellcraft +11
      Passive: +11 Competence Bonus to the Spellcraft skill.
    • Resistance +5
      Passive: +5 Resistance Bonus to Fortitude, Reflex, and Will Saving Throws.
    • Natural Armor +5
      Passive: +5 Natural Armor Bonus to Armor Class.
    • Wizardry V
      Passive: +125 Enhancement Bonus to Spell Points. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes)
    • Accuracy V
      Passive: +5 Competence Bonus to Attack Rolls.
  • Yellow Augment Slot
The Morning Star (ML15) (Heroic Hard) BtCoE M 15 Shuriken
  • Returning
    This missile will return to you.
  • +5 Enhancement Bonus
    This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Flaming II
    On Hit: 2 to 8 Fire Damage.
  • Solar
    On Hit: 1 to 6 Light Damage.
  • Ghostbane II
    On Hit: 2 to 8 Bane Damage vs Undead. (Bane damage cannot be resisted.)
    Passive: Attacks from this weapon bypass the miss chance of incorporeal creatures, such as ghosts, shadows, and wraiths.
  • Red Augment Slot
Stolen Necklace (ML16) (Heroic Elite/Reaper) BtCoE M R 16 Necklace
  • Charisma +7
    Passive: +7 Enhancement Bonus to Charisma.
  • One of the following:
    • Bluff +11
      Passive: +11 Competence Bonus to the Bluff skill.
    • Concentration +11
      Passive: +11 Competence Bonus to the Concentration skill.
    • Diplomacy +11
      Passive: +11 Competence Bonus to the Diplomacy skill.
    • Haggle +11
      Passive: +11 Competence Bonus to the Haggle skill.
    • Heal +11
      Passive: +11 Competence Bonus to the Heal skill.
    • Listen +11
      Passive: +11 Competence Bonus to the Listen skill.
    • Intimidate +11
      Passive: +11 Competence Bonus to the Intimidate skill.
    • Search +11
      Passive: +11 Competence Bonus to the Search skill.
    • Spot +11
      Passive: +11 Competence Bonus to the Spot skill.
    • Spellcraft +11
      Passive: +11 Competence Bonus to the Spellcraft skill.
    • Resistance +5
      Passive: +5 Resistance Bonus to Fortitude, Reflex, and Will Saving Throws.
    • Natural Armor +5
      Passive: +5 Natural Armor Bonus to Armor Class.
    • Wizardry V
      Passive: +125 Enhancement Bonus to Spell Points. (If you have Sorcerer or Favored Soul levels, you gain additional spell points proportionate to the ratio of those levels to other classes)
    • Accuracy V
      Passive: +5 Competence Bonus to Attack Rolls.
  • Yellow Augment Slot
The Morning Star (ML16) (Heroic Elite/Reaper) BtCoE M R 16 Shuriken
  • Returning
    This missile will return to you.
  • +5 Enhancement Bonus
    This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Solar II
    On Hit: 2 to 8 Light Damage.
  • Flaming III
    On Hit: 3 to 12 Fire Damage.
  • Ghostbane II
    On Hit: 2 to 8 Bane Damage vs Undead. (Bane damage cannot be resisted.)
    Passive: Attacks from this weapon bypass the miss chance of incorporeal creatures, such as ghosts, shadows, and wraiths.
  • Red Augment Slot

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.

1 other chest here was seen holding only the standard random loot every chest shares.