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A Blood Pact

Difficulty tier
Heroic (level 11) • Legendary (level 37)
Part of the Terror of Demogorgon Part One story arc, bestowed by King Bruenor Battlehammer
Level11 Favor6 PatronBattlehammer Expedition
Info
PatronBattlehammer Expedition
Bestowed ByGraz'zt the Dark Prince
Found In Gravenhollow
Destination AreaThe Sanguine Labyrinth
Adventure PackTerror of Demogorgon
Difficulty (CR)
Heroic: 11
XP Rewards
Difficulty Heroic
Casual 3,660
Normal 6,100
Hard 6,400
Elite 6,700
Favor Reward6
Duration 90 minutes
Sagas
Terror of Demogorgon level 11
Terror of Demogorgon (Legendary) level 37
Story Arc
Terror of Demogorgon Part One from King Bruenor Battlehammer
Quest Type Dungeon Quest
Reaper XP Available
Objectives
  • Meet with Graz'zt
  • Find a drop of Demon Lord blood
  • Go to the Sanguine Labyrinth
  • Find the Center of the Maze
  • Light the Runes
  • Weaken Baphomet
  • Collect Baphomet's blood
  • Escape the Labyrinth
  • Return to Grazzt
  • Go to the center of the maze
Optional Objectives
Objective % Heroic
Normal Hard Elite
Fight the Mind Flayer 20% 1,220 1,280 1,340
Fight Yeenoghu's followers 20% 1,220 1,280 1,340
Solve the Tile Puzzle 20% 1,220 1,280 1,340
Bonus XP
Counter Bonus Count %
Secret Doors Observance — 5%
Perception — 10%
Vigilant Sight — 15%
Breakables Mischief 26 8%
Vandal 34 10%
Ransack 42 15%
Traps Tamper — 8%
Neutralization — 10%
Ingenious Debilitation — 15%
No/Few Kills Discreet — 5%
Devious — 7%
Insidious Cunning — 10%
Many Kills Aggression 20–21 10%
Onslaught 39–44 15%
Conquest 60–66 25%

Counts are from Heroic runs only, and are the same on every difficulty of the tier. From 11 recorded runs.

Maps
Legend
The Sanguine Labyrinth
Maze Entrance Maze Entrance To A Secret Grotto To A Secret Grotto To A Hidden Cavern To A Hidden Cavern Phoenix Rune Phoenix Rune Bat Rune Bat Rune Wolf Rune Wolf Rune The Center of the Maze The Center of the Maze Hidden Cavern Hidden Cavern Baphomet's Lair Baphomet's Lair Secret Grotto Secret Grotto Lava Pool Lava Pool Deep River Deep River The Darklake The Darklake Arrival Tesaron Tesaron Tesaron Tesaron Chest Chest Chest Chest Chest Chest Fungus Fungus Fungus Fungus Adventurer's Pack Adventurer's Pack Rune Rune Rune Rune Rune Rune Rune Rune Rune Rune Rune Rune Lever Lever Graz'zt Graz'zt Graz'zt Graz'zt Graz'zt Graz'zt Baphomet Baphomet Baphomet Baphomet Rest Shrine Rest Shrine Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap To A Hidden Cavern To A Hidden Cavern To A Secret Grotto To A Secret Grotto Baphomet's Lair Baphomet's Lair
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Chests
Chest 1
Heroic
Name Min Level Type Effects & Bonuses
Mysterious Remnant 2d3 BtA
Chest 2
Heroic
Name Min Level Type Effects & Bonuses
Abyssal Catalyst: Bow of Sinew
Abyssal Catalyst: Planar Gird
Abyssal Gems 1d4+1 BtA
Lunar Gem of Disable Device and Open Lock (Heroic) 1 Augment
Lunar Gem of Linguistics (Heroic) 1 Augment
Lunar Gem of Search and Spot (Heroic) 1 Augment
Solar Gem of Evocation (Heroic) 1 Augment
Abyssal Arbalest BtA M R 11 Repeating Heavy Crossbow
  • +5 Enhancement Bonus
    This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Fiery 3
    This effect causes the edges of this weapon to burn with enchanted flames, dealing 3d6 Fire damage on each hit.
  • Toxic 7
    This effect causes the edges of this weapon to drip with a vile venom, dealing 7d6 poison damage on each critical hit.
  • Disintegrate 2
    Strikes with this weapon have a small chance to call forth a spike of entropic force, dealing 2d20+27 untyped damage.
  • Vampirism 1
    This weapon thirsts for the blood of your enemies, healing you for +1d2 hit points with each hit.
  • Red Augment Slot
Bracers of Baphomet BtA M R 11 Wrist
  • Insightful Combat Mastery +3
    +3 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
  • Combat Mastery +5
    +5 Enhancement bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
  • Armor-Piercing +9%
    +9% Enhancement bonus to bypass enemy Fortification
  • Nearly Complete: Quality Ability Score
    This item isn't quite finished, but it's only a step away from completion. Bring it to the forges on the upper floor of Gravenhollow and combine it with melted materials to restore this item to its full potential.
  • Blue Augment Slot
  • Moon Augment Slot
Duergarcraft (45 items)
Signet of the Prince of Pleasure BtA M R 11 Ring
  • Healing Intensity +12%
    Your Healing spells gain a +12% Enhancement Bonus to Critical Damage.
  • Healing Lore +12%
    Your Healing spells gain a +12% Equipment Bonus to their chance to Critical Hit.
  • Efficient Metamagic - Empower Healing I
    The additional spell point cost for using the Empower Healing Metamagic feat is reduced by 1 SP.
  • Nearly Complete: Spell Focus
    This item isn't quite finished, but it's only a step away from completion. Bring it to the forges on the upper floor of Gravenhollow and combine it with melted materials to restore this item to its full potential.
  • Blue Augment Slot
Wave of Wailing BtA M R 11 Greatsword
  • +5 Enhancement Bonus
    This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Echoes of Angdrelve
    Eager to taste the flesh of your enemies, this wicked sword drips burning acid at your command. Each strike from this devastating weapon deals an additional 3d6 Acid damage on each hit.
  • Anarchic 3
    This weapon is chaotic and used to undermine the righteous, dealing an additional 3d6 chaos damage on each hit. This effect makes the weapon chaotic aligned.
    Lawful characters wielding this weapon will suffer one negative level.
  • Disintegrate 2
    Strikes with this weapon have a small chance to call forth a spike of entropic force, dealing 2d20+27 untyped damage.
  • Telekinetic 45
    Targets that suffer a critical hit from a Telekinetic weapon must make a DC 45 Reflex saving throw or be knocked down.
  • Red Augment Slot

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.

Chest 3
Heroic
Name Min Level Type Effects & Bonuses
Abyssal Gems 1d4+1 BtA
Duergarcraft (45 items)
Chest 4
Heroic
Name Min Level Type Effects & Bonuses
Abyssal Gems 1d4+1 BtA
Lunar Gem of Balance and Tumble (Heroic) 1 Augment
Lunar Gem of Heal and Listen (Heroic) 1 Augment
Lunar Gem of Weapon Damage (Heroic) 1 Augment
Duergarcraft (45 items)
Shards of the Deep BtA M R 11 Handwraps
  • +5 Enhancement Bonus
    This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Piercing 3
    The edges of this weapon have serrated edges, dealing an additional 3d6 piercing damage on each hit.
  • Smashing 7
    The edges of this weapon are blunted, dealing an additional 7d6 bludgeon damage on each critical hit.
  • Disintegrate 2
    Strikes with this weapon have a small chance to call forth a spike of entropic force, dealing 2d20+27 untyped damage.
  • Vampirism 1
    This weapon thirsts for the blood of your enemies, healing you for +1d2 hit points with each hit.
  • Red Augment Slot

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.

Chest 5
Heroic
Name Min Level Type Effects & Bonuses
Abyssal Gems 1d4+1 BtA
Lunar Gem of Disable Device and Open Lock (Heroic) 1 Augment
Solar Gem of Jump and Swim (Heroic) 1 Augment
Solar Gem of Strength (Heroic) 1 Augment
Dark Star of the Deep BtA M R 11 Shuriken
  • +5 Enhancement Bonus
    This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Unholy 3
    This weapon is used by the wicked to smite the pure, dealing an additional 3d6 evil damage on each hit. This effect makes the weapon evil aligned.
  • Crushing 7
    This effect causes the edges of this weapon to ripple with force, dealing 7d6 force damage on each critical hit.
  • Disintegrate 2
    Strikes with this weapon have a small chance to call forth a spike of entropic force, dealing 2d20+27 untyped damage.
  • Vampirism 1
    This weapon thirsts for the blood of your enemies, healing you for +1d2 hit points with each hit.
  • Returning
    This missile will return to you.
  • Red Augment Slot
Duergarcraft (45 items)

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.