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Heal

Conjuration · Buff · Friend, Self, UndeadFriend, UndeadFoe

ComponentsSomatic, Verbal
CastingRange 30 ft · Cooldown 5s · 40 SP · Caster level cap 15 · Not resistible
SaveWill save, Half
MetamagicEmpowerHeal, Quicken, Enlarge
Channels powerful positive energy into a target to wipe away injury and afflictions, restore 10 hit points per caster level (up to a max of 150 hit points at caster level 15), and remove ability damage and the conditions blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, and poisoned. Against undead this spell acts as Harm. Undead who make a successful Will save reduce the damage by half.

D&D Dice Heals 10 hp per caster level (max 150). This spell receives reduced benefit from Spell Power.

Available in