BETA — This site is under active development. Data may be incomplete or incorrect.

Fire Trap

Abjuration · Summon · Foe, Positional

ComponentsMaterial, Somatic, Verbal
CastingRange 30 ft · Cooldown 30s · 8 SP · Caster level cap 20 · Not resistible
MetamagicEmpower, Maximize, Quicken, EschewMaterials, Heighten, Enlarge, Intensify, Embolden
Creates a trap that wards an area. When an enemy triggers the spell by entering the area, a fiery explosion does 5 to 10 fire damage for every caster level up to caster level 20. A successful Reflex save reduces the damage by half.

D&D Dice Deals 1d6+4 fire damage per caster level, max 20d6+80.

Available in