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Enervation

Necromancy · Ray · Foe, Directional

ComponentsSomatic, Verbal
CastingRange 60 ft · Cooldown 4s · 25 SP · Subject to spell resistance
MetamagicEmpower, Maximize, Quicken, Enlarge, Intensify
A black ray of crackling negative energy suppresses the life force of any living creature it strikes, giving an enemy 1 to 4 negative levels and applying a stacking Negative damage over time. If the target has as many negative levels as its hit dice or levels, it dies. Each negative level gives a creature a -2 penalty on attack rolls, saves, skill checks, ability checks, and effective level. Negative levels stack. As a ray this spell has double range.

D&D Dice Gives enemies 1d4 negative levels and applies a Negative damage over time effect for 1d6 Negative damage + 1 per caster level for 16 seconds, stacking 3 times.

Available in

Effects