BETA — This site is under active development. Data may be incomplete or incorrect.

Chain Lightning

Evocation · Ray · Foe, Directional, Breakable

ComponentsMaterial, Somatic, Verbal
CastingRange 30 ft · Cooldown 5s · 25 SP · Caster level cap 20 · Not resistible
SaveReflex save, Half
MetamagicEmpower, Maximize, Quicken, EschewMaterials, Heighten, Enlarge, Intensify, Embolden
A powerful electrical discharge strikes a primary target for 7 to 12 electrical damage per caster level and then arcs to other nearby targets hitting each of them with a similar lightning bolt. A successful Reflex save reduces the damage by half.

D&D Dice Deals 1d6+6 electricity damage per caster level, max 20.

Available in