BETA — This site is under active development. Data may be incomplete or incorrect.

Danger at Dunwater

Difficulty tier
Heroic (level 3) • Legendary (level 32)
Part of the Sinister Secret of Saltmarsh story arc, bestowed by Eda Owlans
Level32 Favor4 PatronThe Gatekeepers
Info
PatronThe Gatekeepers
Bestowed ByEliander Fireborn
Found In The Snapping Line Inn · The Gatekeepers' Grove · The Harbor · House Deneith Enclave · House Jorasco Enclave · The Twelve · Gianthold · Korthos Village · Windspyre Sparrow · The Tower of the Twelve · House Cannith Crafting Hall · Eveningstar · Hall of Heroes - Forgotten Realms · Daedalean Kraken · Blue Water Inn · Blood on the Vine Tavern · Saltmarsh · Isle of Dread - Village of Tanaroa · Gravenhollow
Destination AreaLizardfolk Lair
Adventure PackSinister Secrets of Saltmarsh
Difficulty (CR)
Legendary: 32
XP Rewards
Difficulty Legendary
Casual 20,666
Normal 35,340
Hard 36,195
Elite 37,050
Favor Reward4
Duration 60 minutes
Sagas
Sinister Secret of Saltmarsh level 3
Sinister Secret of Saltmarsh (Legendary) level 32
Story Arc
Sinister Secret of Saltmarsh from Eda Owlans
Quest Type Dungeon Quest
Reaper XP Available
Objectives
  • Stop the Lizardfolk invasion
  • Speak with the Lizardfolk
  • Find the Lizardfolk Queen in her throne room
  • Speak with the Lizardfolk Queen
  • Defeat the rebellion leader, the High Shaman Kethend, in the Western Caverns
  • Find and place the Snake Crest
  • Find and place the Octopus Crest
  • Return to Queen Othokent in the Central Caverns
  • In the Eastern Caverns, Arrive at the Southern Ocean Grotto for negotiations
  • Negotiate with the Sea Elf Ambassador
  • Negotiate with the Bullywug Ambassador
  • Negotiate with the Troglodyte Ambassador
  • In the Eastern Caverns, Find and deal with the thief who stole from the Troglodyte Ambassador
  • Return to the Troglodyte Ambassador
  • In the Eastern Caverns, Find and Rescue Subchief Ihrtos
  • Find and place the Spear Crest
  • In the Eastern Caverns, Go to the Central Ocean Grotto to repel the invasion
  • Repel the invaders
  • In the Central Ocean Grotto, Speak with Queen Othokent
Optional Objectives
Objective % Legendary
Normal Hard Elite
Defeat the Ravenous Crayfish 10% 3,534 3,619 3,705
Convince the Bullywug Diplomat to join the Alliance 10% 3,534 3,619 3,705
Defeat the Sahuagin Prisoner 10% 3,534 3,619 3,705
Defeat more Dunwater Officers 10% 3,534 3,619 3,705
Defeat Thurkear the Venomancer 10% 3,534 3,619 3,705
Defeat the Foul-tempered Owlbear 10% 3,534 3,619 3,705
Gain access to the Treasury 10% 3,534 3,619 3,705
Activate the portal between the Throne Room and Temple 0% — — —
Complete the Trial of Knowledge 10% 3,534 3,619 3,705
Bonus XP
Counter Bonus Count %
Secret Doors Observance — 5%
Perception — 10%
Vigilant Sight — 15%
Breakables Mischief — 8%
Vandal — 10%
Ransack — 15%
Traps Tamper — 8%
Neutralization — 10%
Ingenious Debilitation — 15%
No/Few Kills Discreet — 5%
Devious — 7%
Insidious Cunning — 10%
Many Kills Aggression 8 10%
Onslaught 16–91 15%
Conquest 24–100 25%

Counts are from Legendary runs only, and are the same on every difficulty of the tier. From 7 recorded runs.

Maps
Legend
Lizardfolk Lair
Dining Hall Dining Hall Queen's Throne Room Queen's Throne Room Armory Armory Kitchen and Storage Kitchen and Storage Return to the Saltmarsh Return to the Saltmarsh Arrival Chest Rubble Rubble Rune Rune Lizardfolk Guide Lizardfolk Guide Othokent Othokent Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine To the Eastern Caverns To the Eastern Caverns To the Western Caverns To the Western Caverns To the Western Caverns To the Western Caverns
View full size
Lizardfolk Lair
Minister Sauriv's Quarters Minister Sauriv's Quarters Queen's Bedroom and Living Chambers Queen's Bedroom and Living Chambers Senior Officer Quarters Senior Officer Quarters Treasury Treasury Chest Chest Control Panel Control Panel Control Panel Control Panel Iron Key Iron Key Rune Rune Rune Rune Bimz Bimz Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap To the Central Caverns To the Central Caverns
View full size
Lizardfolk Lair
Subchief Ihrtos' Living Quarters Subchief Ihrtos' Living Quarters Northern Ocean Grotto Northern Ocean Grotto Central Ocean Grotto Central Ocean Grotto Return to the Saltmarsh Return to the Saltmarsh Chest Cabinet Cabinet Spear Socket Spear Socket Othokent Othokent Ihrtos Ihrtos Ihrtos Ihrtos Rest Shrine Rest Shrine Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine To the Western Caverns To the Western Caverns To the Central Caverns To the Central Caverns
View full size
Chests
Chest 1
Legendary
Name Min Level Type Effects & Bonuses
Nebula Fragment BtA
Saltmeadow Hay 1d4 BtA
Star Fragment BtA
Sentient XP: 1000xp 1 Augment
Black Pearl Ring BtC M R 29 Ring
  • Wisdom +14
    +14 Enhancement bonus to Wisdom
  • Frozen Depths Lore +22%
    Your Negative, Poison, and Cold spells gain a +22% Equipment Bonus to their chance to Critical Hit.
  • Power of the Frozen Depths +154
    +154 Equipment Bonus to Negative, Cold, and Poison Spell Power.
  • Negative Energy Absorption
    This effect absorbs negative energy and energy drain effects.
  • Legendary Nightmare Guard
    On being hit or missed, this item has a chance to attempt to fear your enemy, ripping the life from them as if they were struck with a Phantasmal Killer spell. Enemies must make a DC 100 Will save versus the Fear or a DC 100 Fortititude Save versus Death or be slain. Even if they make their save versus Death, they may still feared.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Explorer of the Depths BtC M R 29 Headgear
  • Constitution +14
    +14 Enhancement bonus to Constitution
  • Physical Sheltering +36
    +36 Enhancement bonus to Physical Resistance Rating
  • Legendary Ice Shards Guard
    This item stores the pitiless immovable power of the ice deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, dealing an incredible amount of Cold damage to the attacker.
  • Cold Absorption +37%
    37% Enhancement bonus to Cold absorption.
  • Underwater Action
    Passive: You are able to breathe underwater.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Ring of the Kraken BtC M R 29 Ring
  • Charisma +14
    +14 Enhancement bonus to Charisma
  • Spell Focus Mastery +7
    +7 Bonus to DC of all spells.
  • Nullmagic Guard
    On being hit with a spell or attack: There is a small chance that you explode in arcane energies. Foes hit are subject to a silencing effect, preventing their spellcasts and dampening their magical protections for 10 seconds.
  • Energy Siphon XII
    On Hit: Gain 60 Temporary Spellpoints which last for up to 1 minute. This effect can trigger at most once per minute.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Sapphire Spyglass BtC M R 29 Trinket
  • Dexterity +14
    +14 Enhancement bonus to Dexterity
  • Eversight
    You benefit from the spell True Seeing and are Immune to Blindness.
  • Deception +11
    +11 Enhancement bonus to hit and +17 to damage for any hit that would qualify as a sneak attack.
  • Assassinate +16
    This item is used by masterful assassins to execute their targets, and grants you a +16 Enhancement bonus to the DC of your Assassinate attempts.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
The Brass Admiral BtC M R 29 Headgear
  • Strength +14
    +14 Enhancement bonus to Strength
  • Command +7
    This armor or shield always appears brilliant and gleaming, no matter what the conditions and despite all attempts to paint over or obscure it. Coveted by military leaders of all sorts, it carries a powerful aura that grants a +7 Insight bonus on Charisma-based skill checks. Command armor and command shields make their owners very noticeable, imposing a -6 penalty on Hide checks.
  • Insightful Combat Mastery +6
    +6 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
  • Tendon Slice 11
    On Hit: 6% chance to slow target's movement by 50% for 11 seconds.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
The Two-Headed Platinum Piece BtC M R 29 Trinket
  • Intelligence +14
    +14 Enhancement bonus to Intelligence
  • Improved Deception
    This weapon is hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, Improved Deception weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time. This chance is greater than that of weapons with normal Deception.
  • Good Luck +5
    This item gives a +5 Luck bonus to all saves and skill checks.
  • Spell Absorption
    This effect absorbs harmful spells targeted at the wearer.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Sentient Filigree (232 possible)

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.

Chest 2
Legendary
Name Min Level Type Effects & Bonuses
Nebula Fragment BtA
Saltmeadow Hay 3d4 BtA
Star Fragment BtA
Sentient XP: 1000xp 1 Augment
Black Pearl Ring BtC M R 29 Ring
  • Wisdom +14
    +14 Enhancement bonus to Wisdom
  • Frozen Depths Lore +22%
    Your Negative, Poison, and Cold spells gain a +22% Equipment Bonus to their chance to Critical Hit.
  • Power of the Frozen Depths +154
    +154 Equipment Bonus to Negative, Cold, and Poison Spell Power.
  • Negative Energy Absorption
    This effect absorbs negative energy and energy drain effects.
  • Legendary Nightmare Guard
    On being hit or missed, this item has a chance to attempt to fear your enemy, ripping the life from them as if they were struck with a Phantasmal Killer spell. Enemies must make a DC 100 Will save versus the Fear or a DC 100 Fortititude Save versus Death or be slain. Even if they make their save versus Death, they may still feared.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Explorer of the Depths BtC M R 29 Headgear
  • Constitution +14
    +14 Enhancement bonus to Constitution
  • Physical Sheltering +36
    +36 Enhancement bonus to Physical Resistance Rating
  • Legendary Ice Shards Guard
    This item stores the pitiless immovable power of the ice deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, dealing an incredible amount of Cold damage to the attacker.
  • Cold Absorption +37%
    37% Enhancement bonus to Cold absorption.
  • Underwater Action
    Passive: You are able to breathe underwater.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Ring of the Kraken BtC M R 29 Ring
  • Charisma +14
    +14 Enhancement bonus to Charisma
  • Spell Focus Mastery +7
    +7 Bonus to DC of all spells.
  • Nullmagic Guard
    On being hit with a spell or attack: There is a small chance that you explode in arcane energies. Foes hit are subject to a silencing effect, preventing their spellcasts and dampening their magical protections for 10 seconds.
  • Energy Siphon XII
    On Hit: Gain 60 Temporary Spellpoints which last for up to 1 minute. This effect can trigger at most once per minute.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Sapphire Spyglass BtC M R 29 Trinket
  • Dexterity +14
    +14 Enhancement bonus to Dexterity
  • Eversight
    You benefit from the spell True Seeing and are Immune to Blindness.
  • Deception +11
    +11 Enhancement bonus to hit and +17 to damage for any hit that would qualify as a sneak attack.
  • Assassinate +16
    This item is used by masterful assassins to execute their targets, and grants you a +16 Enhancement bonus to the DC of your Assassinate attempts.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
The Brass Admiral BtC M R 29 Headgear
  • Strength +14
    +14 Enhancement bonus to Strength
  • Command +7
    This armor or shield always appears brilliant and gleaming, no matter what the conditions and despite all attempts to paint over or obscure it. Coveted by military leaders of all sorts, it carries a powerful aura that grants a +7 Insight bonus on Charisma-based skill checks. Command armor and command shields make their owners very noticeable, imposing a -6 penalty on Hide checks.
  • Insightful Combat Mastery +6
    +6 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
  • Tendon Slice 11
    On Hit: 6% chance to slow target's movement by 50% for 11 seconds.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
The Two-Headed Platinum Piece BtC M R 29 Trinket
  • Intelligence +14
    +14 Enhancement bonus to Intelligence
  • Improved Deception
    This weapon is hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, Improved Deception weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time. This chance is greater than that of weapons with normal Deception.
  • Good Luck +5
    This item gives a +5 Luck bonus to all saves and skill checks.
  • Spell Absorption
    This effect absorbs harmful spells targeted at the wearer.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Legendary Gloves of the Tinkerer BtA M R 30 Gloves
  • Rune Arm Focus +8
    +8 Equipment bonus to DC of Rune Arms.
  • Disable Device +20
    +20 Competence bonus to Disable Device.
  • Open Lock +20
    +20 Competence bonus to Open Lock.
  • Physical Sheltering +34
    +34 Enhancement bonus to Physical Resistance Rating
  • Use Magic Device +5
    +5 Competence bonus to Use Magic Device.
  • Green Augment Slot
  • Yellow Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Legendary Salt-Pearl Ring BtA M R 30 Ring
  • Insightful Charisma +6
    +6 Insight bonus to Charisma
  • Sonic Lore +21%
    Your Sonic spells gain a +21% Equipment Bonus to their chance to Critical Hit.
  • Resonance +146
    +146 Equipment Bonus to Sonic Spell Power.
  • Enchantment Focus +8
    +8 Equipment bonus to DC of Enchantment spells.
  • Green Augment Slot
  • Yellow Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Legendary Skull of the Sea BtA M R 30 Tower Shield
  • +15 Enhancement Bonus
    Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Shield Spikes
    This effect causes this shield to do an extra 6d6 Piercing damage when it is used to shield bash.
  • Spike Guard
    On Being Hit in Melee: 5% chance to do 510 to 700 Piercing Damage to the Attacker.
  • Shield Bashing +21%
    +21% Enhancement bonus to your chances of a Secondary Shield Bash.
  • Greater Heroism
    Passive: +4 Morale Bonus to Attack Rolls, Saving Throws, and Skill Checks.
  • Red Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Sentient Filigree (232 possible)

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.

Chest 3
Legendary
Name Min Level Type Effects & Bonuses
Legendary Quartermaster's Chit 1d2+1 BtA
Nebula Fragment BtA
Saltmeadow Hay 3d4 BtA
Star Fragment BtA
Sentient XP: 1000xp 1 Augment
Emerald of Greater Smiting BtA 28 Augment
Black Pearl Ring BtC M R 29 Ring
  • Wisdom +14
    +14 Enhancement bonus to Wisdom
  • Frozen Depths Lore +22%
    Your Negative, Poison, and Cold spells gain a +22% Equipment Bonus to their chance to Critical Hit.
  • Power of the Frozen Depths +154
    +154 Equipment Bonus to Negative, Cold, and Poison Spell Power.
  • Negative Energy Absorption
    This effect absorbs negative energy and energy drain effects.
  • Legendary Nightmare Guard
    On being hit or missed, this item has a chance to attempt to fear your enemy, ripping the life from them as if they were struck with a Phantasmal Killer spell. Enemies must make a DC 100 Will save versus the Fear or a DC 100 Fortititude Save versus Death or be slain. Even if they make their save versus Death, they may still feared.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Explorer of the Depths BtC M R 29 Headgear
  • Constitution +14
    +14 Enhancement bonus to Constitution
  • Physical Sheltering +36
    +36 Enhancement bonus to Physical Resistance Rating
  • Legendary Ice Shards Guard
    This item stores the pitiless immovable power of the ice deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, dealing an incredible amount of Cold damage to the attacker.
  • Cold Absorption +37%
    37% Enhancement bonus to Cold absorption.
  • Underwater Action
    Passive: You are able to breathe underwater.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Ring of the Kraken BtC M R 29 Ring
  • Charisma +14
    +14 Enhancement bonus to Charisma
  • Spell Focus Mastery +7
    +7 Bonus to DC of all spells.
  • Nullmagic Guard
    On being hit with a spell or attack: There is a small chance that you explode in arcane energies. Foes hit are subject to a silencing effect, preventing their spellcasts and dampening their magical protections for 10 seconds.
  • Energy Siphon XII
    On Hit: Gain 60 Temporary Spellpoints which last for up to 1 minute. This effect can trigger at most once per minute.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Sapphire Spyglass BtC M R 29 Trinket
  • Dexterity +14
    +14 Enhancement bonus to Dexterity
  • Eversight
    You benefit from the spell True Seeing and are Immune to Blindness.
  • Deception +11
    +11 Enhancement bonus to hit and +17 to damage for any hit that would qualify as a sneak attack.
  • Assassinate +16
    This item is used by masterful assassins to execute their targets, and grants you a +16 Enhancement bonus to the DC of your Assassinate attempts.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
The Brass Admiral BtC M R 29 Headgear
  • Strength +14
    +14 Enhancement bonus to Strength
  • Command +7
    This armor or shield always appears brilliant and gleaming, no matter what the conditions and despite all attempts to paint over or obscure it. Coveted by military leaders of all sorts, it carries a powerful aura that grants a +7 Insight bonus on Charisma-based skill checks. Command armor and command shields make their owners very noticeable, imposing a -6 penalty on Hide checks.
  • Insightful Combat Mastery +6
    +6 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
  • Tendon Slice 11
    On Hit: 6% chance to slow target's movement by 50% for 11 seconds.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
The Two-Headed Platinum Piece BtC M R 29 Trinket
  • Intelligence +14
    +14 Enhancement bonus to Intelligence
  • Improved Deception
    This weapon is hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, Improved Deception weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time. This chance is greater than that of weapons with normal Deception.
  • Good Luck +5
    This item gives a +5 Luck bonus to all saves and skill checks.
  • Spell Absorption
    This effect absorbs harmful spells targeted at the wearer.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Legendary Corroded Iron Lenses BtA M R 30 Goggles
  • Acid Lore +21%
    Your Acid spells gain a +21% Equipment Bonus to their chance to Critical Hit.
  • Corrosion +146
    +146 Equipment Bonus to Acid Spell Power.
  • Conjuration Focus +8
    +8 Equipment bonus to DC of Conjuration spells.
  • Magical Sheltering +34
    +34 Enhancement bonus to Magical Resistance Rating
  • Green Augment Slot
  • Yellow Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Legendary Lizardfolk Tooth Necklace BtA M R 30 Necklace
  • Strength +13
    +13 Enhancement bonus to Strength
  • Shatter +15
    +15 Enhancement bonus to DC of character's Sunder attempts.
  • Melee Alacrity +15%
    +15 Enhancement bonus to melee attack speed.
  • Insightful Seeker +6
    +6 Insight bonus to confirm critical hits, and damage (before multiplier) on critical hits.
  • Relentless Fury
    While this item is equipped, any killing blows you strike against enemies may drive you into a furious rage, providing a 5% Enhancement damage bonus to your melee, ranged, and unarmed attacks for 30 seconds. Slaying weaker opponents has a reduced chance of producing this effect.
  • Green Augment Slot
  • Yellow Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Legendary Scalegouger BtA M R 30 Heavy Pick
  • +15 Enhancement Bonus
    Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Reptilian Bane 6
    This weapon is attuned specifically to hunt those with cunning and scales, dealing an additional 6d10 bane damage vs. Reptilians
  • Evil Blast 6
    This weapon is a sinister implement of evil deeds, dealing 6d6 Evil damage on a successful hit, and an additional 6d6 Evil damage on a critical hit. This effect makes the weapon evil aligned.
    Good characters wielding this weapon will suffer one negative level.
  • Armor-Piercing +21%
    +21% Enhancement bonus to bypass enemy Fortification
  • Crippling
    A crippling weapon is infused with binding power so that when a target is critically hit their movement is slowed by half.
  • Red Augment Slot
  • Orange Augment Slot
Legendary Snakeskin Belt BtA M R 30 Belt
  • Insightful Dexterity +6
    +6 Insight bonus to Dexterity
  • Parrying +6
    This item enchants its user with incredible awareness and speed, granting a 6 Insight bonus to AC and to Saves.
  • Seeker +13
    +13 Enhancement bonus to confirm critical hits, and damage (before multiplier) on critical hits.
  • Underwater Action +20
    You have a +20 Competence bonus to Swim and can breathe underwater.
  • Swim like a Fish
    While this item is equipped and you are swimming, you gain the Evasion feat. Evasion causes you to take no damage on a successful Reflex saving throw against an effect which would normally allow half damage on a successful Reflex save.
  • Green Augment Slot
  • Yellow Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Sentient Filigree (232 possible)

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.