Counts are collapsed across every difficulty recorded, so a range can be the spread
between difficulties as much as an unsettled number. From
1 recorded run.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Alchemical (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement before an elemental can be bound to it.
The maximum charge tier of this Rune Arm is Tier V.
Lightning Strike Weapons
While wearing this item, your melee and ranged weapons gain Hit Effect: This weapon stores the Power of a volatile thunderstorm deep within. Occasionally, this dynamic Power comes to the surface, devastating enemies with a massive lightning strike.
Potency
This item provides a +48 Equipment bonus to each of your Spell Powers.
Exceptional Fortification (10%)
This suit of armor or shield produces a magical force that protects vital areas of the wearer more effectively. When a critical hit or sneak attack is scored on the wearer, there is a 10% chance that the critical hit or sneak attack is negated and damage is instead rolled normally. This effect stacks with other fortification bonuses besides itself.
Missing Parts
Toven's Hammer appears to have been damaged during the fight. You think that you might be able to partially repair it if you had a cerebral distillation unit.
Rune Arm Imbue: Electrical IV
Wearing this Rune Arm will imbue any weapon you wield, dealing 2 to 16 points of electrical damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
Craftable Rune Arm
This Rune Arm is craftable and can be customized using recipes at standard crafting devices after disjuncting.
This item was purchased from the DDO Store and is bound to your account. Bound to Account items can be traded to your other characters on this server if you have a shared account at the bank.
This item was purchased from the DDO Store and is bound to your account. Bound to Account items can be traded to your other characters on this server if you have a shared account at the bank.
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Legendary Alchemical Crafting (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement.
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Legendary Alchemical Crafting (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement.
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Legendary Alchemical Crafting (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement.
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Legendary Alchemical Crafting (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement.
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Legendary Alchemical Crafting (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement.
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Legendary Alchemical Crafting (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement.
While this orb is equipped and you are actively blocking, you gain a +15 Orb bonus to all saving throws, as well as Acid, Cold, Electric, Fire, and Sonic resistances.
Legendary Alchemical Crafting (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement.
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Legendary Alchemical Crafting (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement.
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Legendary Alchemical Crafting (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement.
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Legendary Alchemical Crafting (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement.
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Legendary Alchemical Crafting (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement.
This item isn't quite finished, but it's only a step away from completion. Bring it to a Cannith Reforging Station and combine it with melted materials to restore this item to its full potential.
Profane Spell Focus II
You have a +2 Profane bonus to all Spell DCs.
Legendary Elemental Energy
Harnessing a small amount of the power and potential of the raw elements, this items gives you a +150 bonus to your maximum spell points. This stacks with all bonuses except Legendary Elemental Energy.
Spell Saves +11
+11 Resistance bonus to saves versus spells.
Blue Augment Slot
Yellow Augment Slot
Astute Alchemist
(2) Set: +6% Artifact bonus to Fire, Poison, and Acid Spell Critical Chance +30 Artifact bonus to Fire, Poison, and Acid Spell Power
This item isn't quite finished, but it's only a step away from completion. Bring it to a Cannith Reforging Station and combine it with melted materials to restore this item to its full potential.
Insightful Physical Sheltering +17
+17 Insight bonus to Physical Resistance Rating
Resistance +11
+11 Resistance Bonus to Fortitude, Reflex, and Will Saving Throws.
Fortification +148%
+148% Enhancement bonus to the reduced chance of taking bonus damage on a critical hit.
Blue Augment Slot
Yellow Augment Slot
Fastidious Fabricator
(2) Set: +30 Artifact bonus to Magical Resistance Rating +30 Artifact bonus to Magical Resistance Rating Cap +5 Artifact bonus to Balance and Repair
This item isn't quite finished, but it's only a step away from completion. Bring it to a Cannith Reforging Station and combine it with melted materials to restore this item to its full potential.
Spell Penetration +9
+9 Equipment bonus to Penetrate Spell Resistance.
Illusion Focus +8
+8 Equipment bonus to DC of Illusion spells.
Insightful Illusion Focus +4
+4 Insight bonus to DC of Illusion spells.
Green Augment Slot
Blue Augment Slot
Masterful Magewright
(2) Set: +3 Artifact bonus to all Spell DCs +3 Artifact bonus to Intelligence, Wisdom, and Charisma +5 Artifact bonus to Perform and Concentration
This item isn't quite finished, but it's only a step away from completion. Bring it to a Cannith Reforging Station and combine it with melted materials to restore this item to its full potential.
Melee Alacrity +15%
+15 Enhancement bonus to melee attack speed.
Insightful Deception +5
+5 Insight bonus to hit and +8 to damage for any hit that would qualify as a sneak attack.
Quality Deception +2
+2 Quality bonus to hit and +4 to damage for any hit that would qualify as a sneak attack.
Yellow Augment Slot
Green Augment Slot
Tyrannical Tinkerer
(2) Set: +15 Artifact bonus to Melee and Ranged Power +30% Artifact bonus to Fortification Bypass +5 Artifact bonus to Open Lock and Disable Device
The maximum charge tier of this Rune Arm is Tier V.
Insightful Intelligence +6
+6 Insight bonus to Intelligence
Transform Kinetic Energy
Each time you are hit in melee combat there is a chance that the energy of the blow will be converted into Spell Points.
Rune Arm Charge Rate: +30%
This Rune Arm has a 30% Enhancement bonus to its Charge Rate.
Sovereign Lightning Strike
This item crackles with power, flickers of lightning emanating from it. On a strike of a Natural 20 that is confirmed as a critical hit, this item will strike your foe with a tremendous burst of lightning. A DC 100 Reflex save will prevent half of this damage.
Rune Arm Imbue: Electrical VI
Wearing this Rune Arm will imbue any weapon you wield, dealing 2 to 24 points of electrical damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
Green Augment Slot
Conduit of the Titans
(2) Set: +3 Artifact bonus to Rune Arm DCs +6% Artifact bonus to Electric, Repair, and Force Spell Critical Chance +30 Artifact bonus to Electric, Repair, and Force Spell Power.
This item isn't quite finished, but it's only a step away from completion. Bring it to a Cannith Reforging Station and combine it with melted materials to restore this item to its full potential.
Kinetic Lore +22%
Your Force, Physical, and Untyped spells gain a +22% Equipment Bonus to their chance to Critical Hit.
Insightful Impulse +77
+77 Insight Bonus to Force Spell Power (Force Spell Power also increases physical and untyped spell damage).
Quality Magical Sheltering +8
+8 Quality bonus to Magical Resistance Rating
Blue Augment Slot
Green Augment Slot
Yellow Augment Slot
Conduit of the Titans
(2) Set: +3 Artifact bonus to Rune Arm DCs +6% Artifact bonus to Electric, Repair, and Force Spell Critical Chance +30 Artifact bonus to Electric, Repair, and Force Spell Power.
The maximum charge tier of this Rune Arm is Tier V.
Legendary Alchemical Crafting (Prototype)
This experimental item, crafted and enchanted at ancient Cannith creation forges using powerful alchemy, is made of a material that allows elemental power sources to be bound to it. This item is in a prototype state and is currently in need of refinement.
Rune Arm Imbue: Force VI
Wearing this Rune Arm will imbue any weapon you wield, dealing 2 to 20 points of force damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.
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