Filled by the light of the sun, you gain the Searing Light spell, as a spell like ability. Focuses divine power like a ray of the sun, causing a blast of light to do 7 to 12 light damage per caster level (up to a max of caster level 10). Undead creatures take double damage. Ray spells have double range.
D&D Dice: Deals 1d6+6 per caster level, or double to undead.
Spell-Like Ability: This ability benefits from your Metamagic Feats without paying the normal additional spell point cost.
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