Chaotic power smites your enemies. The power takes the form of a multicolored explosion of leaping, ricocheting energy. Only lawful and neutral (not chaotic) creatures are harmed by the spell. The spell deals 9 to 14 points of damage per caster level (up to a max of caster level 10) to a lawful creature (or double to a lawful outsider) and causes it to be slowed for 6 to 36 seconds. A successful Will save reduces damage to half and negates the slow effect, DC 14 + Wisdom Modifier + Evocation Bonuses. The spell deals only half damage to creatures who are neither lawful or chaotic, and they are not slowed. This spell can only be cast by chaotic or neutral casters - it has no effect when cast by a lawful caster. (Max Caster Level 10)
Spell-Like Ability: This ability benefits from your Metamagic Feats without paying the normal additional spell point cost.