Tactical Melee Attack: Using this attack, you deal 1 point of Constitution damage to your target and deal 1 to 6 additional damage 2 seconds later as the target bleeds for 18 seconds. The target suffers an additional 1 to 6 damage per tick for every 3 player levels. Scales 100% with Melee Power and can stack 3 times. Some creatures may be immune to the bleeding or wounding effect.