Attuned to the spirits of water, you gain you the Cone of Cold spell as a spell like ability. Creates an area of extreme cold, originating at your hand and spreading outward in a cone. It drains heat, dealing 4 to 6 points of cold damage per caster level (up to a maximum of 60 to 90 damage at caster level 15). A successful Reflex save reduces the damage by half, DC: 15 + Wisdom Modifier.
Spell-Like Ability: This ability benefits from your Metamagic Feats without paying the normal additional spell point cost.