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Spike Growth

Transmutation · Buff · Self, Foe, Positional, Breakable

ComponentsSomatic, DivineFocus, Verbal
CastingRange 30 ft · Cooldown 11s · 12 SP · Caster level cap 10 · Not resistible
MetamagicEmpower, Maximize, Quicken, Enlarge, Intensify
Creates hard and pointed vegetation that injures the feet and legs of enemies that pass over it, slowing movement and causing 1 to 4 piercing damage per caster level every 2 seconds (max 10 to 40 damage per caster level at level 10). A successful Reflex save negates the slow effect and halves the damage.

D&D Dice Deals 1d4 piercing damage per caster level (max 10d4 at level 10) every 2 seconds.

Available in