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Ray of Exhaustion

Necromancy · Ray · Foe, Directional

ComponentsMaterial, Somatic, Verbal
CastingRange 60 ft · Cooldown 3.5s · 8 SP · Subject to spell resistance
SaveFortitude save, Special
MetamagicQuicken, EschewMaterials, Heighten, Embolden
A ray projects towards the target enemy, causing it to become immediately exhausted. Exhausted characters take a -6 penalty on Strength and Dexterity. A successful Fortitude save means the creature is only Fatigued. This spell has double range.

Available in

Effects