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Order's Wrath

Evocation · Ray · Foe, Positional, Breakable

ComponentsSomatic, Verbal
CastingRange 30 ft · Cooldown 4s · 15 SP · Caster level cap 10 · Not resistible
MetamagicEmpower, Maximize, Quicken, Heighten, Enlarge, Intensify, Embolden
Lawful power smites your targets. Only chaotic and neutral (not lawful) creatures are harmed by the spell. The spell deals 5 to 10 points of damage per caster level (up to a max of caster level 10) to a chaotic creature (or double that damage to a chaotic outsider) and causes it to be dazed for 6 seconds. A successful Will save reduces damage to half and negates the daze. The spell deals only half damage to creatures who are neither lawful nor chaotic, and they are not dazed. This spell can only be cast by lawful or neutral casters - it has no effect when cast by a chaotic caster.

D&D Dice Deals 1d6+4 damage per caster level to chaotic creatures (max 10d6+40) or deals 2d6+8 damage per caster level to chaotic outsiders (max 20d6+80).

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