Conjuration · Ray · Foe, Directional, Breakable
| Components | Focus, Material, Somatic, Verbal |
|---|---|
| Casting | Range 60 ft · Cooldown 2.5s · 4 SP · Caster level cap 5 · Not resistible |
| Save | Reflex save, Negate |
| Metamagic | Empower, Maximize, Quicken, EschewMaterials, Heighten, Intensify, Embolden |
D&D Dice Deals 1d5+5 cold damage per caster level (max 5d5+25).