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Inflict Moderate Wounds

Necromancy · Aggro · Foe, UndeadFriend, UndeadFoe

ComponentsSomatic, Verbal
CastingRange 4 ft · Cooldown 3s · 12 SP · Caster level cap 10 · Not resistible
SaveWill save, Half
MetamagicEmpower, Maximize, Quicken, Heighten, Enlarge, Intensify, Embolden
Negative energy is channeled through your touch to inflict 5 to 10 damage for every caster level up to caster level 10 on your target enemy, or heal undead for a lesser amount. A successful Will save reduces the damage by half.

D&D Dice Deals 1d6+4 negative energy damage for every caster level (max 10).

Available in