BETA — This site is under active development. Data may be incomplete or incorrect.

Inflict Light Wounds

Necromancy · Aggro · Foe, UndeadFriend, UndeadFoe

ComponentsSomatic, Verbal
CastingRange 4 ft · Cooldown 2.5s · 6 SP · Caster level cap 5 · Not resistible
SaveWill save, Half
MetamagicEmpower, Maximize, Quicken, Heighten, Enlarge, Intensify, Embolden
Negative energy is channeled through your touch to inflict 3 to 8 damage for every caster level up to caster level 5 on your target enemy, or heal undead a lesser amount. A successful Will save reduces the damage by half.

D&D Dice Deals 1d6+2 negative energy damage for every caster level (max 5).

Available in