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Inflict Critical Wounds, Mass

Necromancy · Aggro · Foe, UndeadFriend, UndeadFoe

ComponentsSomatic, Verbal
CastingRange 30 ft · Cooldown 6s · 45 SP · Caster level cap 40 · Not resistible
SaveWill save, Half
MetamagicEmpower, Maximize, Quicken, Heighten, Enlarge, Intensify, Embolden
Casts Inflict Critical Wounds on multiple targets at range inflicting 11 to 16 damage for every caster level up to caster level 40, or healing undead a lesser amount. A successful Will save reduces the damage by half.

D&D Dice Deals 1d6+10 negative energy damage for every caster level (max 40).

Available in