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Inflict Critical Wounds

Necromancy · Aggro · Foe, UndeadFriend, UndeadFoe

ComponentsSomatic, Verbal
CastingRange 4 ft · Cooldown 4s · 20 SP · Caster level cap 20 · Not resistible
SaveWill save, Half
MetamagicEmpower, Maximize, Quicken, Heighten, Enlarge, Intensify, Embolden
Negative energy is channeled through your touch to inflict 11 to 16 damage for every caster level up to caster level 20 on your target enemy, or heal undead for a lesser amount. A successful Will save reduces the damage by half.

D&D Dice Deals 1d6+10 negative energy damage for every caster level (max 20).

Available in