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Hold Monster, Mass

Enchantment · Aggro · Foe, Positional

ComponentsFocus, Material, Somatic, Verbal
CastingRange 30 ft · Cooldown 6.5s · 50 SP · Subject to spell resistance
SaveWill save, Negate
MetamagicQuicken, EschewMaterials, Heighten, Enlarge, Embolden
Casts Hold Monster on multiple targets. Affected enemies become paralyzed and can take no actions for a maximum of 6 seconds per caster level. The enemy may attempt to make a new Will save every 3 seconds.

Available in

Effects