Warforged are sturdy creatures of living wood and metal and are immune to many dangers that plague the other races. They have less capacity for wisdom, however, and, being so different, they often have difficulty connecting with the other races.
Warforged begin their lives in amazing creation forges built by the most skilled engineers. They are not completely like other living beings but are far from being robotic constructs. Originally built for battle, the Warforged are now adapting to life in normal society.
Stat Notes:
Warforged start with higher constitution and lower wisdom and charisma.
Strengths: Naturally immune to many effects including poison, disease, and paralysis, can be healed by wizard/sorcerer repair spells.
Weaknesses: Slightly lower wisdom and charisma, heal less from healing spells.
Granted to every character of this race at creation. They cost nothing and cannot be declined.
Available only to this race, and taken with a feat slot like any other — being the right race makes them available, it does not grant them.
The Warforged tree. Hover a cell for what it does; the full page has every rank and description.
Earned by reincarnating out of a life as this race. Each is a separate feat, taken in order.