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Duergar

Duergar Premium

Favored class: Fighter

NOTE: Duergar begin their journey in the Forgotten Realms.

Hailing from the Underdark, Duergar are excellent at delving into the unknown. They can harness Psionic power to change their size, allowing them to excel at a variety of roles.

Duergar's Underdark upbringing rewards them with increased Strenth and Constitution. Their Enlarge Self feat grants them increased power in combat, while their Reduce Self feat allows them to become much harder to hit.

Stat Notes:

Duergar start with higherStrength and Constitution

Strengths: Versatility.

Weaknesses: None.

Str +1
Dex 0
Con +1
Int 0
Wis 0
Cha 0

Automatic Feats 10

Granted to every character of this race at creation. They cost nothing and cannot be declined.

  • Dwarves naturally are able to keep their balance, receiving a +4 on their Balance skill.
  • Dwarves naturally are harder to hit by giants, receiving a +4 AC bonus when attacked by creatures of the giant type.
  • Dwarves get a +1 bonus to attack against orcs and goblins.
  • Dwarves are naturally resistant to poison, receiving a +2 bonus to saves against poisons.
  • Dwarves naturally are able to find secret doors more often, receiving a +2 bonus on their Search skill.
  • Dwarves are naturally resistant to spells, receiving a +2 bonus to saves against spell effects.
  • Dwarf
    You are considered a Dwarf. You are treated as such by magical abilities and effects, and are able to use appropriate equipment.
  • For one minute, you grow in size, granting you a +5 Psionic Bonus to PRR. This cancels Reduce.
  • For one minute, you shrink in size, granting you a +3% Psionic Bonus to Dodge. This cancels Enlarge.
  • Dismiss your current Reduce Self or Enlarge Self effect.

Enhancements Full tree →

The Duergar tree. Hover a cell for what it does; the full page has every rank and description.

Dwarven Weapon Training 0/1
Dwarven Weapon Training
Ranks: 1 Cost: 2 AP Requires: 1 AP
+1 to hit and damage with battle axes, dwarven waraxes, hand axes, throwing axes, and greataxes. While using a dwarven waraxe, +5% Strikethrough Chance.
Duergar Shape I 0/1
Duergar Shape I
Ranks: 1 Cost: 1 AP Requires: 1 AP
While Enlarged, you gain a +3 Psionic Bonus to Attack. While Reduced, you gain +3 Psionic Bonus to Dodge and the Max Dex Bonus of your Armor. Your Enlarge and Reduce now last for two minutes.
Mental Fortitude 0/3
Mental Fortitude
Ranks: 3 Cost: 1 AP Requires: 1 AP
+1 to Saving Throws vs. Enchantments
Dwarven Armor Mastery 0/3
Dwarven Armor Mastery
Ranks: 3 Cost: 1 AP Requires: 1 AP
+1 Armor Class and Armor Maximum Dexterity Bonus.
Forge Apprentice 0/1
Forge Apprentice
Ranks: 1 Cost: 1 AP Requires: 1 AP
You gain proficiency with Handaxes, Light Picks, Light Hammers, Throwing Axes, and Throwing Hammers, and consider them Simple Weapons.
Dwarven Weapon Training 0/1
Dwarven Weapon Training
Ranks: 1 Cost: 2 AP Requires: 5 AP
+1 to hit and damage with battle axes, dwarven waraxes, hand axes, and throwing axes. +1 to hit and +2 damage with greataxes. While using a dwarven waraxe, +5% Strikethrough Chance.
Duergar Shape II 0/1
Duergar Shape II
Ranks: 1 Cost: 1 AP Requires: 5 AP
While Enlarged, you gain a +3 Psionic Bonus to Damage. While Reduced, your Psionic Bonus to Maximum Dodge increases to +6%. Your Enlarge and Reduce now last for three minutes.
Child of the Mountain 0/3
Child of the Mountain
Ranks: 3 Cost: 1 AP Requires: 5 AP
+1 to Fortitude saves
Arcanum 0/3
Arcanum
Ranks: 3 Cost: 1 AP Requires: 5 AP
+25 Maximum Spell Points, +1 Spell Penetration
Forge Familiarity 0/1
Forge Familiarity
Ranks: 1 Cost: 1 AP Requires: 5 AP
Your Arcane Spell Failure chance from armor is decreased by 15%.
Dwarven Weapon Training 0/1
Dwarven Weapon Training
Ranks: 1 Cost: 2 AP Requires: 10 AP
+1 to hit and damage with battle axes, dwarven waraxes, hand axes, greataxes, and throwing axes. While using a dwarven waraxe, +5% Strikethrough Chance. You gain dwarven waraxe as a Favored Weapon.
Duergar Shape III 0/1
Duergar Shape III
Ranks: 1 Cost: 1 AP Requires: 10 AP
While Enlarged, you gain a +5% Psionic Bonus to Fortification Bypass. While Reduced, you gain a +5 Psionic Bonus to Natural Armor. Your Enlarge and Reduce now last for five minutes.
Duergar Favored Enemies 0/1
Duergar Favored Enemies
Ranks: 1 Cost: 1 AP Requires: 10 AP
Select a Favored Enemy of the Duergar.
Underdark Knowledge 0/3
Underdark Knowledge
Ranks: 3 Cost: 1 AP Requires: 10 AP
You have knowledge of secret Underdark poisons, passed down through generations. +10 Poison Spell Power.
Forgemaster 0/1
Forgemaster
Ranks: 1 Cost: 1 AP Requires: 10 AP
Axes, Picks, and Hammers in your hands become Spellcasting Implements, and no longer take item damage.
Dwarven Weapon Training 0/1
Dwarven Weapon Training
Ranks: 1 Cost: 2 AP Requires: 15 AP
+1 to hit and damage with battle axes, hand axes, and throwing axes. +1 to hit and +2 damage with dwarven waraxes and greataxes. While using a dwarven waraxe, +1 Competence Bonus to Critical Threat Range and +10% Strikethrough Chance.
Duergar Shape IV 0/1
Duergar Shape IV
Ranks: 1 Cost: 1 AP Requires: 15 AP
While Enlarged, you gain a +2 Psionic Bonus to Critical Confirmation and Damage. While Reduced, you gain a +10 Psionic Bonus to MRR. Your Enlarge and Reduce now last until rest or death.
Size Mastery 0/1
Size Mastery
Ranks: 1 Cost: 1 AP Requires: 15 AP
While Enlarged, your melee attacks deal +20% damage to Helpless opponents. While Reduced, you gain a 5% Psionic Bonus to Incorporeality.
Invisibility 0/1
Invisibility
Ranks: 1 Cost: 1 AP Requires: 15 AP
Spell-Like Ability: An ally becomes invisible, vanishing from sight, even from darkvision. If he or she attacks a target, the effect is removed.
Deep Magic 0/3
Deep Magic
Ranks: 3 Cost: 1 AP Requires: 15 AP
Select a school of magic celebrated by the Duergar
Core Enhancements
Underdark Upbringing 0/1
Underdark Upbringing
Ranks: 1 Cost: 1 AP
+5 Maximum Hit Points, +6 Maximum Spell Points
Duergar Ability 0/1
Duergar Ability
Ranks: 1 Cost: 2 AP
+1 Strength
Underdark Upbringing 0/1
Underdark Upbringing
Ranks: 1 Cost: 1 AP
+5 Maximum Hit Points, +6 Maximum Spell Points, +1 to Attack and Damage
Duergar Ability 0/1
Duergar Ability
Ranks: 1 Cost: 2 AP
+1 Strength
Underdark Upbringing 0/1
Underdark Upbringing
Ranks: 1 Cost: 1 AP
+5 Maximum Hit Points, +6 Maximum Spell Points, +2 to Attack and Damage

Racial Past Lives

Earned by reincarnating out of a life as this race. Each is a separate feat, taken in order.

  • You were a Duergar in a past life. You gain +1 to the Balance skill. This is the first of three Past Life: Duergar feats, each of which grants a different bonus.
  • You were a Duergar in a past life. You gain +1 to Constitution. This is the second of three Past Life: Duergar feats, each of which grants a different bonus.
  • You were a Duergar in a past life. You gain +1 Racial Action Point. This is the final Past Life: Duergar feat.