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Swim at Your Own Risk

Difficulty tier
Heroic (level 3) • Legendary (level 32)
Part of the Sinister Secret of Saltmarsh story arc, bestowed by Eda Owlans
Level32 Favor2 PatronThe Gatekeepers
Info
PatronThe Gatekeepers
Bestowed BySauriv
Found In Saltmarsh
Destination AreaThousand Teeth's Lair
Adventure PackSinister Secrets of Saltmarsh
Difficulty (CR)
Legendary: 32
XP Rewards
Difficulty Legendary
Casual 6,658
Normal 11,385
Hard 11,656
Elite 11,927
Favor Reward2
Duration 15 minutes
Sagas
Sinister Secret of Saltmarsh level 3
Sinister Secret of Saltmarsh (Legendary) level 32
Story Arc
Sinister Secret of Saltmarsh from Eda Owlans
Quest Type Dungeon Quest
Reaper XP Available
Objectives
  • Slay Thousand Teeth
  • Slay the Sahaugin Mage
  • Unlock the Mage's Barrier
Bonus XP
Counter Bonus Count %
Secret Doors Observance — 5%
Perception — 10%
Vigilant Sight — 15%
Breakables Mischief — 8%
Vandal — 10%
Ransack — 15%
Traps Tamper — 8%
Neutralization — 10%
Ingenious Debilitation — 15%
No/Few Kills Discreet — 5%
Devious — 7%
Insidious Cunning — 10%
Many Kills Aggression 6 10%
Onslaught 11 15%
Conquest 17 25%

Counts are from Legendary runs only, and are the same on every difficulty of the tier. From 6 recorded runs.

Maps
Legend
Thousand Teeth's Lair
Return to the Saltmarsh Return to the Saltmarsh Arrival Mage Kril Mage Kril Chest Resurrection Shrine Resurrection Shrine
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Chests
Chest
Legendary
Name Min Level Type Effects & Bonuses
Legendary Quartermaster's Chit 1d2+1 BtA
Nebula Fragment BtA
Saltmeadow Hay 3d4 BtA
Star Fragment BtA
Sentient XP: 1000xp 1 Augment
Emerald of Greater Rage BtA 28 Augment
Black Pearl Ring BtC M R 29 Ring
  • Wisdom +14
    +14 Enhancement bonus to Wisdom
  • Frozen Depths Lore +22%
    Your Negative, Poison, and Cold spells gain a +22% Equipment Bonus to their chance to Critical Hit.
  • Power of the Frozen Depths +154
    +154 Equipment Bonus to Negative, Cold, and Poison Spell Power.
  • Negative Energy Absorption
    This effect absorbs negative energy and energy drain effects.
  • Legendary Nightmare Guard
    On being hit or missed, this item has a chance to attempt to fear your enemy, ripping the life from them as if they were struck with a Phantasmal Killer spell. Enemies must make a DC 100 Will save versus the Fear or a DC 100 Fortititude Save versus Death or be slain. Even if they make their save versus Death, they may still feared.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Explorer of the Depths BtC M R 29 Headgear
  • Constitution +14
    +14 Enhancement bonus to Constitution
  • Physical Sheltering +36
    +36 Enhancement bonus to Physical Resistance Rating
  • Legendary Ice Shards Guard
    This item stores the pitiless immovable power of the ice deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, dealing an incredible amount of Cold damage to the attacker.
  • Cold Absorption +37%
    37% Enhancement bonus to Cold absorption.
  • Underwater Action
    Passive: You are able to breathe underwater.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Ring of the Kraken BtC M R 29 Ring
  • Charisma +14
    +14 Enhancement bonus to Charisma
  • Spell Focus Mastery +7
    +7 Bonus to DC of all spells.
  • Nullmagic Guard
    On being hit with a spell or attack: There is a small chance that you explode in arcane energies. Foes hit are subject to a silencing effect, preventing their spellcasts and dampening their magical protections for 10 seconds.
  • Energy Siphon XII
    On Hit: Gain 60 Temporary Spellpoints which last for up to 1 minute. This effect can trigger at most once per minute.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Sapphire Spyglass BtC M R 29 Trinket
  • Dexterity +14
    +14 Enhancement bonus to Dexterity
  • Eversight
    You benefit from the spell True Seeing and are Immune to Blindness.
  • Deception +11
    +11 Enhancement bonus to hit and +17 to damage for any hit that would qualify as a sneak attack.
  • Assassinate +16
    This item is used by masterful assassins to execute their targets, and grants you a +16 Enhancement bonus to the DC of your Assassinate attempts.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
The Brass Admiral BtC M R 29 Headgear
  • Strength +14
    +14 Enhancement bonus to Strength
  • Command +7
    This armor or shield always appears brilliant and gleaming, no matter what the conditions and despite all attempts to paint over or obscure it. Coveted by military leaders of all sorts, it carries a powerful aura that grants a +7 Insight bonus on Charisma-based skill checks. Command armor and command shields make their owners very noticeable, imposing a -6 penalty on Hide checks.
  • Insightful Combat Mastery +6
    +6 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
  • Tendon Slice 11
    On Hit: 6% chance to slow target's movement by 50% for 11 seconds.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
The Two-Headed Platinum Piece BtC M R 29 Trinket
  • Intelligence +14
    +14 Enhancement bonus to Intelligence
  • Improved Deception
    This weapon is hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, Improved Deception weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time. This chance is greater than that of weapons with normal Deception.
  • Good Luck +5
    This item gives a +5 Luck bonus to all saves and skill checks.
  • Spell Absorption
    This effect absorbs harmful spells targeted at the wearer.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Legendary Belt of Myriad Pockets BtA M R 30 Belt
  • Insightful Constitution +6
    +6 Insight bonus to Constitution
  • Physical Sheltering +34
    +34 Enhancement bonus to Physical Resistance Rating
  • Protection +11
    +11 Deflection bonus to AC.
  • Shield Bonus +13
    This effect protects its wielder, providing a 13 Shield bonus to Armor Class. This does not stack with an equipped shield.
  • Legendary Elemental Energy
    Harnessing a small amount of the power and potential of the raw elements, this items gives you a +150 bonus to your maximum spell points. This stacks with all bonuses except Legendary Elemental Energy.
  • Green Augment Slot
  • Yellow Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Legendary Crocodile Maw BtA M R 30 Handwraps
  • +15 Enhancement Bonus
    Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Animal Bane 6
    This weapon is attuned specifically to disrupt the natural, dealing an additional 6d10 bane damage vs. Animals
  • Feeding 30
    On Vorpal Hit: Your target incurs one Negative Level, and you gain +30 Temporary Hit Points. (These Temporary Hit Points last for one minute, or until used to negate incoming damage.)
  • Lifedrinker
    This weapon uses the power of water to draw out the life essence of its targets. On an attack roll of 20 which is confirmed as a critical hit, this power comes to the surface, granting 25 temporary hit points to the wielder and dealing 25 to 45 damage to the target. Creatures with the Fire trait take double this damage instead.
  • Vampirism 3
    This weapon thirsts for the blood of your enemies, healing you for +3d2 hit points with each hit.
  • Red Augment Slot
Legendary Crocodile Skin Boots BtA M R 30 Boots
  • Constitution +13
    +13 Enhancement bonus to Constitution
  • Acid Absorption +35%
    35% Enhancement bonus to Acid absorption.
  • Cold Absorption +35%
    35% Enhancement bonus to Cold absorption.
  • Freedom of Movement
    This item grants its wearer the ability to move and attack normally while under the influence of magic that impedes movement, such as paralysis, solid fog, slow and web.
  • Acidic Reaping
    While this item is equipped, any killing blows you strike against enemies grants you 40 Acid resistance for 30 seconds. Slaying weaker opponents has a reduced chance of producing this effect.
  • Green Augment Slot
  • Yellow Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Legendary Crocodile Tooth BtA M R 30 Trinket
  • Crippling
    While wearing this item, your ranged weapons are infused with binding power so that when targets are critically hit their movement is slowed by half.
  • Armor-Piercing +21%
    +21% Enhancement bonus to bypass enemy Fortification
  • Accuracy +21
    +21 Competence bonus to Attack rolls.
  • Insightful Accuracy +10
    +10 Insight bonus to Attack rolls.
  • Green Augment Slot
  • Yellow Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Sentient Filigree (232 possible)

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.