Iron Defender Claws
2d4
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Iron Defender Rivets
2d4
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Magefire Cannon Core
2d4
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Magefire Cannon Parts
2d4
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Shield Guardian Core
2d4
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Shield Guardian Gyroscope
2d4
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Worker Drone Actuator
2d4
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Worker Drone Plating
2d4
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Aetherband
BtA
M
R
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15 |
Wrist |
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Spell Penetration +5
+5 Equipment bonus to Penetrate Spell Resistance.
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Insightful Spell Penetration +3
+3 Insight bonus to Penetrate Spell Resistance.
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Magical Efficiency 5%
You take a 5% Enhancement discount to the Spell Point cost of your spells.
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Shield Bonus +8
This effect protects its wielder, providing a 8 Shield bonus to Armor Class. This does not stack with an equipped shield.
- Green Augment Slot
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Esoteric Initiate
(3) Set: +25 Artifact bonus to each Spell Power +2 Artifact bonus to Intelligence, Wisdom, and Charisma +2 Artifact bonus to Spell DCs +10 Magical Resistance Rating Cap
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Blessed Vestments
BtA
M
R
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15 |
Medium Armor |
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+5 Enhancement Bonus
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
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Fortification +94%
+94% Enhancement bonus to the reduced chance of taking bonus damage on a critical hit.
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Physical Sheltering +19
+19 Enhancement bonus to Physical Resistance Rating
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Healing Amplification +30
+30 Competence Bonus to Healing Amplification.
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False Life +29
This item grants you a +29 Enhancement bonus to your maximum hitpoints.
- Blue Augment Slot
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Flamecleansed Fury
(3) Set: +25 Artifact bonus to Fire, Force, Light, and Positive Spell Power +5% Artifact bonus to Fire, Force, Light, and Positive Spell Crit Chance +2 Artifact Bonus to Wisdom and Charisma +1 Artifact bonus to Spell DCs
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Lunar Crescent
BtA
M
R
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15 |
Khopesh |
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+5 Enhancement Bonus
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
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Vorpal
Passive: +0.5[W] damage dice. On Vorpal Hit: If your target has fewer than 1000 Hit Points, they are instantly slain. If your target has above 1000 Hit Points, they take 100 damage.
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Holy 4
This weapon is wielded by the pure to smite the wicked, dealing an additional 4d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
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Aligned
This weapon transmutes into a form that is able to bypass any alignment based Damage Reduction. (Chaotic, Good, Evil, Lawful)
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Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
- Red Augment Slot
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