Find the Symbol of Ravenkind without Kasimir's help
76%
4,088
4,289
4,490
23,089
23,661
24,232
Investigate the disturbance
21%
1,129
1,185
1,240
6,380
6,537
6,695
Reach the secret overlook
35%
1,882
1,975
2,067
10,633
10,896
11,159
Repair the shield guardian
43%
2,313
2,426
2,540
13,063
13,387
13,710
Open every amber-sealed door
65%
3,496
3,668
3,840
19,747
20,236
20,725
Deal with the guardians
10%
538
564
590
3,038
3,113
3,188
Bonus XP
Counter
Bonus
Count
%
Secret Doors
Observance
—
5%
Perception
—
10%
Vigilant Sight
—
15%
Breakables
Mischief
—
8%
Vandal
—
10%
Ransack
—
15%
Traps
Tamper
—
8%
Neutralization
—
10%
Ingenious Debilitation
—
15%
No/Few Kills
Discreet
—
5%
Devious
12
7%
Insidious Cunning
—
10%
Many Kills
Aggression
—
10%
Onslaught
—
15%
Conquest
—
25%
Counts are collapsed across every difficulty recorded, so a range can be the spread
between difficulties as much as an unsettled number. From
2 recorded runs.
Maps
Legend
The Land of BaroviaThe Land of BaroviaAdventurer's PackPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldScroll rackRubbleBookshelfAlchemy TableNoteLeverLeverOrange LeverOld LeverYellow LeverTall LeverOld LeverMoldy LeverYellow LeverLeverMadam EvaKasimir's NotesCrumbling Wish ScrollCrumbling Wish ScrollCrumbling Wish ScrollCrumbling Wish ScrollCrumbling Wish ScrollAmber SarcophagusAmber SarcophagusHoly Symbol of RavenkindHoly Symbol of RavenkindRest ShrineRest ShrineRest ShrineResurrection ShrineResurrection ShrineResurrection ShrineIce ShardIce ShardIce ShardIce Shard
The Land of BaroviaThe Land of BaroviaAdventurer's PackPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldPile of GoldNoteLeverLeverOrange LeverOld LeverYellow LeverTall LeverOld LeverMoldy LeverYellow LeverLeverMadam EvaKasimir's NotesCrumbling Wish ScrollCrumbling Wish ScrollCrumbling Wish ScrollCrumbling Wish ScrollAmber SarcophagusRest ShrineRest ShrineRest ShrineResurrection ShrineResurrection ShrineResurrection ShrineIce ShardIce ShardIce ShardIce Shard
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Potency +{0}
+{0} Equipment Bonus to each individual Spell Power.
Insightful Potency +{0}
+{0} Insight Bonus to each individual Spell Power.
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
Fortification +{0}%
+{0}% Enhancement bonus to the reduced chance of taking bonus damage on a critical hit.
Parrying +{0}
This item enchants its user with incredible awareness and speed, granting a {0} Insight bonus to AC and to Saves.
Physical Sheltering +{0}
+{0} Enhancement bonus to Physical Resistance Rating
Profane Well Rounded
This item enhances you with unholy power. You have a +1 Profane bonus to all abilities.
Blue Augment Slot
Crypt Raider Set (Heroic)
(3) Set: +1 Artifact bonus to bonus Imbue Dice +5 Artifact bonus to Melee and Ranged Power -20% Artifact bonus to threat decrease with both melee and ranged attacks.
+{0} Enhancement bonus to hit and +{1} to damage for any hit that would qualify as a sneak attack.
Ghostly
Equipping this item causes you to become partially incorporeal. Your melee and missile attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to your incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
Green Augment Slot
Silent Avenger Set (Heroic)
(3) Set: +5% Artifact Bonus to Doublestrike and Doubleshot +1 Sneak Attack Die +10% Artifact Bonus to Fortification Bypass +5% Artifact Bonus to Damage vs. Helpless opponents
M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.
Weapons and Shields: +14 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +14 enhancement bonus to Armor Class.
Fortification +{0}%
+{0}% Enhancement bonus to the reduced chance of taking bonus damage on a critical hit.
Parrying +{0}
This item enchants its user with incredible awareness and speed, granting a {0} Insight bonus to AC and to Saves.
Physical Sheltering +{0}
+{0} Enhancement bonus to Physical Resistance Rating
Profane Well Rounded
This item enhances you with unholy power. You have a +2 Profane bonus to all abilities.
Blue Augment Slot
Crypt Raider Set (Legendary)
(3) Set: +3 Artifact bonus to bonus Imbue Dice +15 Artifact bonus to Melee and Ranged Power -20% Artifact bonus to threat decrease with both melee and ranged attacks.
+{0} Enhancement bonus to hit and +{1} to damage for any hit that would qualify as a sneak attack.
Ghostly
Equipping this item causes you to become partially incorporeal. Your melee and missile attacks do not roll a miss chance for Incorporeal targets. Enemy attacks have a 10% chance to miss you due to your incorporeality. You receive a +5 enhancement bonus to your Hide and Move Silently skills.
Green Augment Slot
Silent Avenger Set (Legendary)
(3) Set: +15% Artifact Bonus to Doublestrike and Doubleshot +3 Artifact bonus to Sneak Attack Dice +30% Artifact Bonus to Fortification Bypass +15% Artifact Bonus to Damage vs. Helpless opponents
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Coruscating {0}
This effect causes the edges of this weapon to coruscate, dealing {0}d6 Light damage on each hit.
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
Silver, Alchemical
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes and vampires.
Holy {0}
This weapon is wielded by the pure to smite the wicked, dealing an additional {0}d6 good damage on each hit. This effect makes the weapon good aligned. Evil characters wielding this weapon will suffer one negative level.
Fiery {0}
This effect causes the edges of this weapon to burn with enchanted flames, dealing {0}d6 Fire damage on each hit.
Undead Bane {0}
Those that have died must return, and this weapon is attuned specifically to lay them to rest. This weapon deals an additional {0}d10 bane damage vs. Undead
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