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Sinister Secrets of Saltmarsh

Saltmarsh

Other difficulties
Level3 Slayer ranks9 Explorer21 Rares17 Quests7
Map
Legend
Saltmarsh
Sahuagin Fortress Sahuagin Fortress Hole in the Ground Hole in the Ground Marsh Shipwreck Marsh Shipwreck Verna Prow Verna Prow Lizardfolk Lair Lizardfolk Lair Thousand Teeth's Lair Thousand Teeth's Lair Sauriv Sauriv Campsite Campsite Crabbers' Cove Crabbers' Cove Bostwick Guern Bostwick Guern Ruined Tower Basement Ruined Tower Basement Eyrk Hollums Eyrk Hollums The Snapping Line Inn The Snapping Line Inn Captain Xendros Captain Xendros Saltmarsh Training Hall Saltmarsh Training Hall Deputy Mazgill Deputy Mazgill The Haunted House The Haunted House Arrival Arrival Arrival Arrival Arrival Arrival Arrival Arrival Arrival Arrival Arrival Arrival Bilgelurker Bilgelurker Arilu Arilu Wave-stalker Wave-stalker Flicker Flicker Thalmore Swain Thalmore Swain Reed-reaper Reed-reaper Mazgak Stormwright Mazgak Stormwright Grunk the Lizardeater Grunk the Lizardeater Quaron the Emissary Quaron the Emissary Mognoth the Tangle Mognoth the Tangle The Wailer The Wailer Letticia Le Sage Letticia Le Sage Letticia Le Sage Letticia Le Sage Naddo Marlinspike Naddo Marlinspike Wartorrent Wartorrent MugWug MugWug Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Rubble Rubble Find the town dump Find the town dump Find the catch of the day Find the catch of the day Find the Lizardfolk Shrine Find the Lizardfolk Shrine Find the standing stones Find the standing stones Find the Druid's grove Find the Druid's grove Find the overgrown cottage Find the overgrown cottage Find the Lizardfolk massacre Find the Lizardfolk massacre Find the ambushed smugglers Find the ambushed smugglers Find the Giant's skeleton Find the Giant's skeleton Find the toad statue Find the toad statue Find the local temple Find the local temple Find the beacon Find the beacon Find Thousand Teeth's lair Find Thousand Teeth's lair Find the Haunted House Find the Haunted House Find the Lizardfolk lair Find the Lizardfolk lair Find the Sahuagin fortress Find the Sahuagin fortress Find the hole in the ground Find the hole in the ground Find the ruined tower Find the ruined tower Find the wilderness campsite Find the wilderness campsite Find Crabbers' Cove Find Crabbers' Cove Find the marsh shipwreck Find the marsh shipwreck Ingo the Drover Ingo the Drover Mafera Mafera Jasker Jasker Briscoe Briscoe Ferrin Kastilar Ferrin Kastilar Rest Shrine Rest Shrine Rest Shrine Rest Shrine Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine
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Quests in this area
Entrance Quest
Crabbers' Cove
Lizardfolk Lair
Marsh Shipwreck
Ruined Tower Basement
Sahuagin Fortress
The Haunted House
Thousand Teeth's Lair
Slayer
  1. 10 kills 165 XP
  2. 25 kills 234 XP
  3. 50 kills 345 XP
  4. 100 kills 585 XP
  5. 200 kills 1,065 XP
  6. 400 kills 2,055 XP
  7. 750 kills 3,645 XP
  8. 1,500 kills 7,965 XP
  9. 3,000 kills 16,545 XP

XP scales with the area's level rather than being a fixed number. Figures exclude VIP, potions, tomes and other multipliers.

Explorer
150 XP each · 787 XP for all 21
Points of interest
  • Find the catch of the day
  • Find the Lizardfolk Shrine
  • Find the standing stones
  • Find the Druid's grove
  • Find the overgrown cottage
  • Find the Lizardfolk massacre
  • Find the ambushed smugglers
  • Find the Giant's skeleton
  • Find the toad statue
  • Find the town dump
  • Find the local temple
  • Find the beacon
Dungeon entrances
  • Find Thousand Teeth's lair
  • Find the Haunted House
  • Find the Lizardfolk lair
  • Find the Sahuagin fortress
  • Find the ruined tower
  • Find Crabbers' Cove
  • Find the marsh shipwreck
  • Find the hole in the ground
  • Find the wilderness campsite

XP scales with the area's level rather than being a fixed number. Figures exclude VIP, potions, tomes and other multipliers.

Rare Encounters
300 XP each · 2,550 XP for all 17
  • Defeat Naddo Marlinspike, Smuggler First Mate.
  • Defeat Letticia Le Sage, Smuggler Bard.
  • Defeat Quaron the Emissary, Summoned Devil.
  • Defeat Flicker the Displacer Beast.
  • Defeat Grunk the Lizardeater.
  • Defeat Reed-reaper the Fire Beetle.
  • Defeat the Wailer.
  • Defeat Arilu the Manticore.
  • Defeat Bilgelurker the Otyugh.
  • Defeat Wave-stalker the Sea Lion.
  • Defeat Mognoth the Tangle.
  • Defeat Mazgak Stormwright, the Scrag Shaman.
  • Defeat Wartorrent the Water Weird.
  • Defeat Thalmore Swain, tormented soul.
  • Find Balthan Korl, the Gatekeeper.
  • Defeat Brinelurker.
  • Defeat Mugwug the Bullywug.

XP scales with the area's level rather than being a fixed number. Killing a rare again awards a third of the figure above, without limit. Figures exclude VIP, potions, tomes and other multipliers.

Chests
Chest
Heroic
Name Min Level Type Effects & Bonuses
Gloves of the Tinkerer BtA M R 3 Gloves
  • Rune Arm Focus +2
    +2 Equipment bonus to DC of Rune Arms.
  • Disable Device +6
    +6 Competence bonus to Disable Device.
  • Open Lock +6
    +6 Competence bonus to Open Lock.
  • Blue Augment Slot
  • Saltmarsh Explorer
    (5) Set:
    +5 Artifact bonus to Physical and Magical Resistance Rating
    +1 Artifact bonus to all Ability Scores
Salt-Pearl Ring BtA M R 3 Ring
  • Insightful Charisma +1
    +1 Insight bonus to Charisma
  • Sonic Lore +8%
    Your Sonic spells gain a +8% Equipment Bonus to their chance to Critical Hit.
  • Resonance +53
    +53 Equipment Bonus to Sonic Spell Power.
  • Blue Augment Slot
  • Saltmarsh Explorer
    (5) Set:
    +5 Artifact bonus to Physical and Magical Resistance Rating
    +1 Artifact bonus to all Ability Scores
Skull of the Sea BtA M R 3 Tower Shield
  • +2 Enhancement Bonus
    This item has been magically enhanced. Armor with this quality gains a +2 enhancement bonus to AC. Weapons with this quality gain a +2 enhancement bonus to attack and damage.
  • Thorn Guard
    This armor stings those that attack the wearer, causing 1 to 8 piercing damage on a successful melee attack.
  • Heroism
    Passive: +2 Morale Bonus to Attack Rolls, Saving Throws, and Skill Checks.
  • Red Augment Slot
  • Saltmarsh Explorer
    (5) Set:
    +5 Artifact bonus to Physical and Magical Resistance Rating
    +1 Artifact bonus to all Ability Scores

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.

Epic
Name Min Level Type Effects & Bonuses
Nebula Fragment BtA
Saltmeadow Hay 3d4 BtA
Star Fragment BtA
Sentient XP: 1000xp 1 Augment
Black Pearl Ring BtC M R 29 Ring
  • Wisdom +14
    +14 Enhancement bonus to Wisdom
  • Frozen Depths Lore +22%
    Your Negative, Poison, and Cold spells gain a +22% Equipment Bonus to their chance to Critical Hit.
  • Power of the Frozen Depths +154
    +154 Equipment Bonus to Negative, Cold, and Poison Spell Power.
  • Negative Energy Absorption
    This effect absorbs negative energy and energy drain effects.
  • Legendary Nightmare Guard
    On being hit or missed, this item has a chance to attempt to fear your enemy, ripping the life from them as if they were struck with a Phantasmal Killer spell. Enemies must make a DC 100 Will save versus the Fear or a DC 100 Fortititude Save versus Death or be slain. Even if they make their save versus Death, they may still feared.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Explorer of the Depths BtC M R 29 Headgear
  • Constitution +14
    +14 Enhancement bonus to Constitution
  • Physical Sheltering +36
    +36 Enhancement bonus to Physical Resistance Rating
  • Legendary Ice Shards Guard
    This item stores the pitiless immovable power of the ice deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, dealing an incredible amount of Cold damage to the attacker.
  • Cold Absorption +37%
    37% Enhancement bonus to Cold absorption.
  • Underwater Action
    Passive: You are able to breathe underwater.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Ring of the Kraken BtC M R 29 Ring
  • Charisma +14
    +14 Enhancement bonus to Charisma
  • Spell Focus Mastery +7
    +7 Bonus to DC of all spells.
  • Nullmagic Guard
    On being hit with a spell or attack: There is a small chance that you explode in arcane energies. Foes hit are subject to a silencing effect, preventing their spellcasts and dampening their magical protections for 10 seconds.
  • Energy Siphon XII
    On Hit: Gain 60 Temporary Spellpoints which last for up to 1 minute. This effect can trigger at most once per minute.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Sapphire Spyglass BtC M R 29 Trinket
  • Dexterity +14
    +14 Enhancement bonus to Dexterity
  • Eversight
    You benefit from the spell True Seeing and are Immune to Blindness.
  • Deception +11
    +11 Enhancement bonus to hit and +17 to damage for any hit that would qualify as a sneak attack.
  • Assassinate +16
    This item is used by masterful assassins to execute their targets, and grants you a +16 Enhancement bonus to the DC of your Assassinate attempts.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
The Brass Admiral BtC M R 29 Headgear
  • Strength +14
    +14 Enhancement bonus to Strength
  • Command +7
    This armor or shield always appears brilliant and gleaming, no matter what the conditions and despite all attempts to paint over or obscure it. Coveted by military leaders of all sorts, it carries a powerful aura that grants a +7 Insight bonus on Charisma-based skill checks. Command armor and command shields make their owners very noticeable, imposing a -6 penalty on Hide checks.
  • Insightful Combat Mastery +6
    +6 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
  • Tendon Slice 11
    On Hit: 6% chance to slow target's movement by 50% for 11 seconds.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
The Two-Headed Platinum Piece BtC M R 29 Trinket
  • Intelligence +14
    +14 Enhancement bonus to Intelligence
  • Improved Deception
    This weapon is hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, Improved Deception weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time. This chance is greater than that of weapons with normal Deception.
  • Good Luck +5
    This item gives a +5 Luck bonus to all saves and skill checks.
  • Spell Absorption
    This effect absorbs harmful spells targeted at the wearer.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Legendary Gloves of the Tinkerer BtA M R 30 Gloves
  • Rune Arm Focus +8
    +8 Equipment bonus to DC of Rune Arms.
  • Disable Device +20
    +20 Competence bonus to Disable Device.
  • Open Lock +20
    +20 Competence bonus to Open Lock.
  • Physical Sheltering +34
    +34 Enhancement bonus to Physical Resistance Rating
  • Use Magic Device +5
    +5 Competence bonus to Use Magic Device.
  • Green Augment Slot
  • Yellow Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Legendary Salt-Pearl Ring BtA M R 30 Ring
  • Insightful Charisma +6
    +6 Insight bonus to Charisma
  • Sonic Lore +21%
    Your Sonic spells gain a +21% Equipment Bonus to their chance to Critical Hit.
  • Resonance +146
    +146 Equipment Bonus to Sonic Spell Power.
  • Enchantment Focus +8
    +8 Equipment bonus to DC of Enchantment spells.
  • Green Augment Slot
  • Yellow Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Legendary Skull of the Sea BtA M R 30 Tower Shield
  • +15 Enhancement Bonus
    Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Shield Spikes
    This effect causes this shield to do an extra 6d6 Piercing damage when it is used to shield bash.
  • Spike Guard
    On Being Hit in Melee: 5% chance to do 510 to 700 Piercing Damage to the Attacker.
  • Shield Bashing +21%
    +21% Enhancement bonus to your chances of a Secondary Shield Bash.
  • Greater Heroism
    Passive: +4 Morale Bonus to Attack Rolls, Saving Throws, and Skill Checks.
  • Red Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Sentient Filigree (232 possible)

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.

Every chest in this area shares one set of treasure tables, so these rates are the same wherever you open one. Reaper adds 1% per skull to the roll that opens a named table, so a gated item moves less than a full point.