BETA — This site is under active development. Data may be incomplete or incorrect.

Regenerate, Mass

Conjuration · Mind · Friend, Self

ComponentsSomatic, Verbal
CastingRange 30 ft · Cooldown 2.5s · 50 SP · Caster level cap 25 · Not resistible
MetamagicEmpowerHeal, Quicken, Enlarge
Casts Regenerate on multiple targets. A positive energy conjuration that heals hitpoints and ability point damage, and cures level drain and bleed effects. Mass Regenerate heals 1d6 hitpoints +1 per caster level (max +25), every 2 seconds for 8 seconds. Every two seconds, 2 points of ability damage are healed, and every three seconds one drained level and 1 bleed effect are removed. When the initial effect expires, a smaller healing effect that heals 2 HP every 5 seconds for 30 seconds is applied.

Only one heal-over-time spell can be active at a time, with the most beneficial taking priority. If multiple Regenerate spells are cast on the same target, then the duration is extended.

Available in

Effects