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Fireball

Evocation · Ray · Foe, Directional, Breakable

ComponentsMaterial, Somatic, Verbal
CastingRange 30 ft · Cooldown 3.5s · 15 SP · Caster level cap 10 · Not resistible
SaveReflex save, Half
MetamagicEmpower, Maximize, Quicken, EschewMaterials, Heighten, Enlarge, Intensify, Embolden
Creates a ball of fire that detonates on impact, causing an explosion of flame that deals 4 to 9 fire damage per caster level (up to a max of 40 to 90 damage at caster level 10) to targets around it. A successful Reflex save reduces the damage by half.

D&D Dice Deals 1d6+3 fire damage per caster level (max 10d6+30).

Monsters casting this spell deal 1d3+3 per caster level instead (max 10d3+30).

Available in