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Elemental Prod

Evocation · Aggro · Foe

ComponentsMaterial, Somatic, Verbal
CastingRange 4 ft · Cooldown 6s · 4 SP · Caster level cap 20 · Not resistible
SaveReflex save, Special
MetamagicEmpower, Maximize, Quicken, EschewMaterials, Heighten, Intensify, Embolden
Deals 1 to 6 damage per caster level (up to a max of 20 to 120 at caster level 20) to any target you touch. This damage is chosen randomly amongst Fire, Force, and Electric, and two of the three elements are chosen, for a total of 2d6 damage per caster level. The target of the spell is also dazed if it is an Elemental. A successful Will save halves the damage and negates the daze.

D&D Dice Deals 1d6 damage per caster level (max 20d6) of two of the three elements amongst Fire, Force, and Electric.

Available in

Effects