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Cone of Cold

Evocation · Ray · Foe, Directional, Breakable

ComponentsMaterial, Somatic, Verbal
CastingRange 1 ft · Cooldown 4.5s · 20 SP · Caster level cap 15 · Not resistible
SaveReflex save, Half
MetamagicEmpower, Maximize, Quicken, EschewMaterials, Heighten, Intensify, Embolden
Creates an area of extreme cold, originating at your hand and spreading outward in a cone. It drains heat, dealing 6 to 11 points of cold damage per caster level (up to a maximum of 90 to 165 damage at caster level 15). A successful Reflex save reduces the damage by half.

D&D Dice Deals 1d6+5 cold damage per caster level, max 15.

Available in