With Undeath somewhere in their ancestry, Dhampir are living beings with increased Strength, a Vampiric bite, and an affinity for death.
Dhampir have supernatural Strength, but also have access to uncanny Constitution and Charisma. They can heal themselves by using their Vampiric Bite on living beings. They can excel at both felling their foes with weapons and enchanting unsuspecting animals and humanoids.
Stat Notes:
Dhampir start with higherstrength.
Strengths: Their Vampiric Bite allows them to heal themselves and eventually kill foes outright.
Weaknesses: If fully embracing Undeath, they become vulnerable to Light damage and take less Positive healing.
Granted to every character of this race at creation. They cost nothing and cannot be declined.
The Dhampir tree. Hover a cell for what it does; the full page has every rank and description.
Earned by reincarnating out of a life as this race. Each is a separate feat, taken in order.