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Graveyard Shift

Difficulty tier
Heroic (level 15) • Legendary (level 31)
Part of the The Mines of Tethyamar story arc, bestowed by Asta the Deep-Minded
Level15 Favor5 PatronThe Harpers
Info
PatronThe Harpers
Bestowed ByHagen Silverthumb
Found In Tethyamar Mining Outpost
Destination AreaTethyamar Mineshaft 214S
Adventure PackMines of Tethyamar
Difficulty (CR)
Heroic: 15
XP Rewards
Difficulty Heroic
Casual 2,847
Normal 4,746
Hard 4,940
Elite 5,133
Favor Reward5
Duration 44 minutes
Story Arc
The Mines of Tethyamar from Asta the Deep-Minded
Quest Type Dungeon Quest
Reaper XP Available
Objectives
  • Find Egil Hakon
  • Unlock the Gate
  • Explore the Upper Mine Chamber
  • Find a Way Past the Wall of Stone
  • Explore the Mineshaft Hub
  • Find a Way Through the Second Wall of Stone
  • Explore the Lower Mine Chamber
  • Slay Egil Hakon
Optional Objectives
Objective % Heroic
Normal Hard Elite
Defeat the Jewel-encrusted Earth Elemental 10% 474 494 513
Bonus XP
Counter Bonus Count %
Secret Doors Observance — 5%
Perception — 10%
Vigilant Sight — 15%
Breakables Mischief — 8%
Vandal — 10%
Ransack — 15%
Traps Tamper — 8%
Neutralization — 10%
Ingenious Debilitation — 15%
No/Few Kills Discreet — 5%
Devious — 7%
Insidious Cunning — 10%
Many Kills Aggression 34–35 10%
Onslaught 67 15%
Conquest 100 25%

Counts are from Heroic runs only, and are the same on every difficulty of the tier. From 7 recorded runs.

Maps
Legend
Tethyamar Mineshaft 214S
Arrival Chest Silver Key Silver Key Brin Coldstone Brin Coldstone Rest Shrine Rest Shrine Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Jewel-encrusted Chamber Jewel-encrusted Chamber Return to Tethyamar Mining Outpost Return to Tethyamar Mining Outpost
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Chests
Chest
Heroic
Name Min Level Type Effects & Bonuses
Chieftain M R 15 Ring
  • Wisdom +8
    +8 Enhancement bonus to Wisdom
  • Quality Wisdom +1
    +1 Quality bonus to Wisdom
  • Spell Saves +6
    +6 Resistance bonus to saves versus spells.
  • Quality Will +2
    +2 Quality bonus to Will saves.
  • Blue Augment Slot
Deep Arcanum BtA M R 15 Cloth Armor
  • +5 Enhancement Bonus
    This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Resistance +6
    +6 Resistance Bonus to Fortitude, Reflex, and Will Saving Throws.
  • Quality Magical Sheltering +4
    +4 Quality bonus to Magical Resistance Rating
  • Insightful Physical Sheltering +9
    +9 Insight bonus to Physical Resistance Rating
  • Insightful Wizardry +77
    This rare and powerful item grants you a +77 Insightful bonus to your maximum spellpoints.
  • Green Augment Slot
Mantle of the Dwarven Commander M R 15 Cloak
  • Intelligence +8
    +8 Enhancement bonus to Intelligence
  • Quality Intelligence +1
    +1 Quality bonus to Intelligence
  • Combat Mastery +6
    +6 Enhancement bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
  • Quality Reflex +2
    +2 Quality bonus to Reflex saves.
  • Green Augment Slot
Stonework Beam BtA M R 15 Quarterstaff
  • +5 Enhancement Bonus
    This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Percussive Maintenance 2
    Each strike from this weapon vibrates with disruptive levels of energy, interrupting your target's concentration. This weapon's strikes deal 2 Wisdom damage on each hit.
  • Paralyzing
    Any creature struck by this weapon must succeed on a Difficulty Check 17 Will save or be paralyzed. The target may attempt a new save to end the effect every several seconds; otherwise the paralysis lasts for 1 minute.
  • Quality Deception +1
    +1 Quality bonus to hit and +2 to damage for any hit that would qualify as a sneak attack.
  • Shield Bonus +8
    This effect protects its wielder, providing a 8 Shield bonus to Armor Class. This does not stack with an equipped shield.
  • Red Augment Slot
The Arc Welder BtA M R 15
  • Maximum Charge Tier: V
    The maximum charge tier of this Rune Arm is Tier V.
  • Magnetism +94
    +94 Equipment Bonus to Electric Spell Power.
  • Lightning Lore +14%
    Your Lightning spells gain a +14% Equipment Bonus to their chance to Critical Hit.
  • Insightful Combat Mastery +3
    +3 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
  • Quality Combat Mastery +2
    +2 Quality bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
  • Rune Arm Imbue: Electrical IV
    Wearing this Rune Arm will imbue any weapon you wield, dealing 2 to 16 points of electrical damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
  • Green Augment Slot

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.