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Flocked Together

Difficulty tier
Heroic (level 11) • Legendary (level 37)
Part of the Terror of Demogorgon Part Two story arc, bestowed by Suradella the Sage
Level11 Favor5 PatronBattlehammer Expedition
Info
PatronBattlehammer Expedition
Bestowed ByRegmur the Learned
Found In Gravenhollow
Destination AreaThe Gallery of Angels
Adventure PackTerror of Demogorgon
Difficulty (CR)
Heroic: 11
XP Rewards
Difficulty Heroic
Casual 2,004
Normal 3,340
Hard 3,502
Elite 3,664
Favor Reward5
Duration 45 minutes
Sagas
Terror of Demogorgon level 11
Terror of Demogorgon (Legendary) level 37
Story Arc
Terror of Demogorgon Part Two from Suradella the Sage
Quest Type Dungeon Quest
Reaper XP Available
Objectives
  • Find the Angels
  • Acquire an Angel Feather
  • You have what you came for - leave the Gallery
  • Defeat the Hezrou to leave the Gallery
Optional Objectives
Objective % Heroic
Normal Hard Elite
Defeat The Decomposter 10% 334 350 366
Obtain more feathers for Vizeran's ritual 10% 334 350 366
Bonus XP
Counter Bonus Count %
Secret Doors Observance — 5%
Perception — 10%
Vigilant Sight — 15%
Breakables Mischief 31–32 8%
Vandal 41 10%
Ransack 50–51 15%
Traps Tamper — 8%
Neutralization — 10%
Ingenious Debilitation — 15%
No/Few Kills Discreet — 5%
Devious — 7%
Insidious Cunning — 10%
Many Kills Aggression 25–27 10%
Onslaught 50–54 15%
Conquest 75–84 25%

Counts are from Heroic runs only, and are the same on every difficulty of the tier. From 6 recorded runs.

Maps
Legend
The Gallery of Angels
Gallery's Exit Gallery's Exit The Darklake The Darklake The Darklake The Darklake Arrival Arrival Encroaching Hezrou Encroaching Hezrou Encroaching Hezrou Encroaching Hezrou Chest Decomposing Chest Fungus Fungus Rubble Rubble Rune Rune Rune Rune Rune Rune Rune Rune Rune Rune Rune Rune Rest Shrine Rest Shrine Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Enter the Demonic Arena Enter the Demonic Arena Enter the Demonic Arena Enter the Demonic Arena
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Chests
End Chest
Heroic
Name Min Level Type Effects & Bonuses
Abyssal Catalyst: Hide of the Goristro
Abyssal Catalyst: The Blood Stone
Abyssal Gems 1d4+1 BtA
Solar Gem of Disable Device and Open Lock (Heroic) 1 Augment
Solar Gem of Healing Amplification (Heroic) 1 Augment
Solar Gem of Intelligence (Heroic) 1 Augment
Solar Gem of MRR Cap (Heroic) 1 Augment
Duergarcraft (45 items)
Duergarcraft Shroud BtA M R 11 Cloak
  • Insightful Deception +2
    +2 Insight bonus to hit and +3 to damage for any hit that would qualify as a sneak attack.
  • Lesser Displacement
    Equipping this item causes light to distort around you. Attacks from enemies have a 25% chance to miss you due to concealment.
  • Improved Deception +13
    This item makes your weapons hard to focus upon and thus provides a +13 Competence bonus to Bluff checks. In addition, while using this item your weapons have a chance to envelop the target in darkness, making them vulnerable to Sneak Attacks for a short time.
  • Nearly Complete: Insightful Ability Score
    This item isn't quite finished, but it's only a step away from completion. Bring it to the forges on the upper floor of Gravenhollow and combine it with melted materials to restore this item to its full potential.
  • Blue Augment Slot
  • Sun Augment Slot
Great Forge Cowl BtA M R 11 Headgear
  • Insightful Wizardry +60
    This rare and powerful item grants you a +60 Insightful bonus to your maximum spellpoints.
  • Quality Spell Focus Mastery +1
    +1 Quality bonus to DC of all spells.
  • Sacred Spell Focus Mastery +1
    You gain a +1 Sacred Bonus to all Spell DCs.
  • Nearly Complete: Quality Ability Score
    This item isn't quite finished, but it's only a step away from completion. Bring it to the forges on the upper floor of Gravenhollow and combine it with melted materials to restore this item to its full potential.
  • Blue Augment Slot
  • Sun Augment Slot
Mad Angels' Manacles BtA M R 11 Wrist
  • Radiance Intensity +12%
    Your Light and Alignment spells gain a +12% Enhancement Bonus to Critical Damage.
  • Radiance Lore +12%
    Your Light and Alignment spells gain a +12% Equipment Bonus to their chance to Critical Hit.
  • Quality Magical Sheltering +3
    +3 Quality bonus to Magical Resistance Rating
  • Nearly Complete: Spell Focus
    This item isn't quite finished, but it's only a step away from completion. Bring it to the forges on the upper floor of Gravenhollow and combine it with melted materials to restore this item to its full potential.
  • Blue Augment Slot
  • Moon Augment Slot
Minotaur Calling Horn BtA M R 11 Trinket
  • Sonic Intensity +12%
    Your Sonic spells gain a +12% Enhancement Bonus to Critical Damage.
  • Sonic Lore +12%
    Your Sonic spells gain a +12% Equipment Bonus to their chance to Critical Hit.
  • Sonic Resistance +23
    +23 Enhancement bonus to Resist Sonic.
  • Nearly Complete: Spell Focus
    This item isn't quite finished, but it's only a step away from completion. Bring it to the forges on the upper floor of Gravenhollow and combine it with melted materials to restore this item to its full potential.
  • Blue Augment Slot
  • Sun Augment Slot

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.

Decomposing Chest
Heroic
Name Min Level Type Effects & Bonuses
Abyssal Gems 1d4+1 BtA
Lunar Gem of Blast Dice (Heroic) 1 Augment
Lunar Gem of Magical Protection (Heroic) 1 Augment
Lunar Gem of Repair Amplification (Heroic) 1 Augment
Duergarcraft (45 items)
Spider's Bite BtA M R 11 Greataxe
  • +5 Enhancement Bonus
    This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Poisonous 3
    This effect causes the edges of this weapon to drip with a vile venom, dealing 3d6 poison damage on each hit.
  • Toxic 7
    This effect causes the edges of this weapon to drip with a vile venom, dealing 7d6 poison damage on each critical hit.
  • Nightshade Venom 45
    This weapon contains a sinister, powerful poison. Struck enemies will be poisoned, and must succeed on a DC 45 Fortitude save or fall unconscious. The target may attempt a new save to end the effect every several seconds; otherwise the sleep lasts for 20 seconds. This poison may only affect one enemy every 6 seconds.
  • Vampirism 1
    This weapon thirsts for the blood of your enemies, healing you for +1d2 hit points with each hit.
  • Red Augment Slot

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.