Your Negative, Poison, and Cold spells gain a +22% Equipment Bonus to their chance to Critical Hit.
Power of the Frozen Depths +154
+154 Equipment Bonus to Negative, Cold, and Poison Spell Power.
Negative Energy Absorption
This effect absorbs negative energy and energy drain effects.
Legendary Nightmare Guard
On being hit or missed, this item has a chance to attempt to fear your enemy, ripping the life from them as if they were struck with a Phantasmal Killer spell. Enemies must make a DC 100 Will save versus the Fear or a DC 100 Fortititude Save versus Death or be slain. Even if they make their save versus Death, they may still feared.
Yellow Augment Slot
Green Augment Slot
Blue Augment Slot
Legendary Saltmarsh Explorer
(5) Set: +30 Artifact bonus to Physical and Magical Resistance Rating +15 Artifact bonus to Melee, Ranged, and Universal Spell Power +3 Artifact bonus to all Ability Scores +30 Artifact Bonus to Positive, Negative, and Repair Amplification
+36 Enhancement bonus to Physical Resistance Rating
Legendary Ice Shards Guard
This item stores the pitiless immovable power of the ice deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, dealing an incredible amount of Cold damage to the attacker.
Cold Absorption +37%
37% Enhancement bonus to Cold absorption.
Underwater Action
Passive: You are able to breathe underwater.
Yellow Augment Slot
Green Augment Slot
Blue Augment Slot
Legendary Saltmarsh Explorer
(5) Set: +30 Artifact bonus to Physical and Magical Resistance Rating +15 Artifact bonus to Melee, Ranged, and Universal Spell Power +3 Artifact bonus to all Ability Scores +30 Artifact Bonus to Positive, Negative, and Repair Amplification
On being hit with a spell or attack: There is a small chance that you explode in arcane energies. Foes hit are subject to a silencing effect, preventing their spellcasts and dampening their magical protections for 10 seconds.
Energy Siphon XII
On Hit: Gain 60 Temporary Spellpoints which last for up to 1 minute. This effect can trigger at most once per minute.
Yellow Augment Slot
Green Augment Slot
Blue Augment Slot
Legendary Saltmarsh Explorer
(5) Set: +30 Artifact bonus to Physical and Magical Resistance Rating +15 Artifact bonus to Melee, Ranged, and Universal Spell Power +3 Artifact bonus to all Ability Scores +30 Artifact Bonus to Positive, Negative, and Repair Amplification
You benefit from the spell True Seeing and are Immune to Blindness.
Deception +11
+11 Enhancement bonus to hit and +17 to damage for any hit that would qualify as a sneak attack.
Assassinate +16
This item is used by masterful assassins to execute their targets, and grants you a +16 Enhancement bonus to the DC of your Assassinate attempts.
Yellow Augment Slot
Green Augment Slot
Blue Augment Slot
Legendary Saltmarsh Explorer
(5) Set: +30 Artifact bonus to Physical and Magical Resistance Rating +15 Artifact bonus to Melee, Ranged, and Universal Spell Power +3 Artifact bonus to all Ability Scores +30 Artifact Bonus to Positive, Negative, and Repair Amplification
This armor or shield always appears brilliant and gleaming, no matter what the conditions and despite all attempts to paint over or obscure it. Coveted by military leaders of all sorts, it carries a powerful aura that grants a +7 Insight bonus on Charisma-based skill checks. Command armor and command shields make their owners very noticeable, imposing a -6 penalty on Hide checks.
Insightful Combat Mastery +6
+6 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
Tendon Slice 11
On Hit: 6% chance to slow target's movement by 50% for 11 seconds.
Yellow Augment Slot
Green Augment Slot
Blue Augment Slot
Legendary Saltmarsh Explorer
(5) Set: +30 Artifact bonus to Physical and Magical Resistance Rating +15 Artifact bonus to Melee, Ranged, and Universal Spell Power +3 Artifact bonus to all Ability Scores +30 Artifact Bonus to Positive, Negative, and Repair Amplification
This weapon is hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, Improved Deception weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time. This chance is greater than that of weapons with normal Deception.
Good Luck +5
This item gives a +5 Luck bonus to all saves and skill checks.
Spell Absorption
This effect absorbs harmful spells targeted at the wearer.
Yellow Augment Slot
Green Augment Slot
Blue Augment Slot
Legendary Saltmarsh Explorer
(5) Set: +30 Artifact bonus to Physical and Magical Resistance Rating +15 Artifact bonus to Melee, Ranged, and Universal Spell Power +3 Artifact bonus to all Ability Scores +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Your Negative, Poison, and Cold spells gain a +22% Equipment Bonus to their chance to Critical Hit.
Power of the Frozen Depths +154
+154 Equipment Bonus to Negative, Cold, and Poison Spell Power.
Negative Energy Absorption
This effect absorbs negative energy and energy drain effects.
Legendary Nightmare Guard
On being hit or missed, this item has a chance to attempt to fear your enemy, ripping the life from them as if they were struck with a Phantasmal Killer spell. Enemies must make a DC 100 Will save versus the Fear or a DC 100 Fortititude Save versus Death or be slain. Even if they make their save versus Death, they may still feared.
Yellow Augment Slot
Green Augment Slot
Blue Augment Slot
Legendary Saltmarsh Explorer
(5) Set: +30 Artifact bonus to Physical and Magical Resistance Rating +15 Artifact bonus to Melee, Ranged, and Universal Spell Power +3 Artifact bonus to all Ability Scores +30 Artifact Bonus to Positive, Negative, and Repair Amplification
+36 Enhancement bonus to Physical Resistance Rating
Legendary Ice Shards Guard
This item stores the pitiless immovable power of the ice deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, dealing an incredible amount of Cold damage to the attacker.
Cold Absorption +37%
37% Enhancement bonus to Cold absorption.
Underwater Action
Passive: You are able to breathe underwater.
Yellow Augment Slot
Green Augment Slot
Blue Augment Slot
Legendary Saltmarsh Explorer
(5) Set: +30 Artifact bonus to Physical and Magical Resistance Rating +15 Artifact bonus to Melee, Ranged, and Universal Spell Power +3 Artifact bonus to all Ability Scores +30 Artifact Bonus to Positive, Negative, and Repair Amplification
On being hit with a spell or attack: There is a small chance that you explode in arcane energies. Foes hit are subject to a silencing effect, preventing their spellcasts and dampening their magical protections for 10 seconds.
Energy Siphon XII
On Hit: Gain 60 Temporary Spellpoints which last for up to 1 minute. This effect can trigger at most once per minute.
Yellow Augment Slot
Green Augment Slot
Blue Augment Slot
Legendary Saltmarsh Explorer
(5) Set: +30 Artifact bonus to Physical and Magical Resistance Rating +15 Artifact bonus to Melee, Ranged, and Universal Spell Power +3 Artifact bonus to all Ability Scores +30 Artifact Bonus to Positive, Negative, and Repair Amplification
You benefit from the spell True Seeing and are Immune to Blindness.
Deception +11
+11 Enhancement bonus to hit and +17 to damage for any hit that would qualify as a sneak attack.
Assassinate +16
This item is used by masterful assassins to execute their targets, and grants you a +16 Enhancement bonus to the DC of your Assassinate attempts.
Yellow Augment Slot
Green Augment Slot
Blue Augment Slot
Legendary Saltmarsh Explorer
(5) Set: +30 Artifact bonus to Physical and Magical Resistance Rating +15 Artifact bonus to Melee, Ranged, and Universal Spell Power +3 Artifact bonus to all Ability Scores +30 Artifact Bonus to Positive, Negative, and Repair Amplification
This armor or shield always appears brilliant and gleaming, no matter what the conditions and despite all attempts to paint over or obscure it. Coveted by military leaders of all sorts, it carries a powerful aura that grants a +7 Insight bonus on Charisma-based skill checks. Command armor and command shields make their owners very noticeable, imposing a -6 penalty on Hide checks.
Insightful Combat Mastery +6
+6 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
Tendon Slice 11
On Hit: 6% chance to slow target's movement by 50% for 11 seconds.
Yellow Augment Slot
Green Augment Slot
Blue Augment Slot
Legendary Saltmarsh Explorer
(5) Set: +30 Artifact bonus to Physical and Magical Resistance Rating +15 Artifact bonus to Melee, Ranged, and Universal Spell Power +3 Artifact bonus to all Ability Scores +30 Artifact Bonus to Positive, Negative, and Repair Amplification
This weapon is hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, Improved Deception weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time. This chance is greater than that of weapons with normal Deception.
Good Luck +5
This item gives a +5 Luck bonus to all saves and skill checks.
Spell Absorption
This effect absorbs harmful spells targeted at the wearer.
Yellow Augment Slot
Green Augment Slot
Blue Augment Slot
Legendary Saltmarsh Explorer
(5) Set: +30 Artifact bonus to Physical and Magical Resistance Rating +15 Artifact bonus to Melee, Ranged, and Universal Spell Power +3 Artifact bonus to all Ability Scores +30 Artifact Bonus to Positive, Negative, and Repair Amplification
While this orb is equipped and you are actively blocking, you gain a +15 Orb bonus to all saving throws, as well as Acid, Cold, Electric, Fire, and Sonic resistances.
Permanent Efficacy
Passive: +20 Alchemical Bonus to each Spell Power.
Superior Stability
This armor grants a +6 deflection bonus to AC and a +6 resistance bonus to saves for characters of True Neutral alignment.
Elemental Resistance +45
Passive: You are almost impervious to elemental damage, gaining +45 Enhancement Bonus to Acid, Cold, Electricity, Fire, and Sonic Resistance.
Spell Penetration +9
+9 Equipment bonus to Penetrate Spell Resistance.
Purple Augment Slot
Legendary Saltmarsh Explorer
(5) Set: +30 Artifact bonus to Physical and Magical Resistance Rating +15 Artifact bonus to Melee, Ranged, and Universal Spell Power +3 Artifact bonus to all Ability Scores +30 Artifact Bonus to Positive, Negative, and Repair Amplification
This item reduces the cooldowns of your Social skills (Diplomacy, Bluff, Intimidate) by 10%. This does not stack with the Negotiator ability.
Diversion +21%
+21% Enhancement bonus to Decreased threat generated from melee damage.
Vertigo +15
+15 Enhancement bonus to DC of character's Trip and Improved Trip attempts.
Green Augment Slot
Yellow Augment Slot
Legendary Saltmarsh Explorer
(5) Set: +30 Artifact bonus to Physical and Magical Resistance Rating +15 Artifact bonus to Melee, Ranged, and Universal Spell Power +3 Artifact bonus to all Ability Scores +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Your Lightning spells gain a +21% Equipment Bonus to their chance to Critical Hit.
Magnetism +146
+146 Equipment Bonus to Electric Spell Power.
Electricity Absorption +35%
35% Enhancement bonus to Electricity absorption.
Electric Resistance +51
+51 Enhancement bonus to Resist Electric.
Legendary Lightningstorm Guard
This item stores the incredible, dynamic power of the air deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, striking the attacker with an incredible amount of electrical force.
Green Augment Slot
Yellow Augment Slot
Legendary Saltmarsh Explorer
(5) Set: +30 Artifact bonus to Physical and Magical Resistance Rating +15 Artifact bonus to Melee, Ranged, and Universal Spell Power +3 Artifact bonus to all Ability Scores +30 Artifact Bonus to Positive, Negative, and Repair Amplification
M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.
DDO Nexus would like to count visits with Google Analytics, which sets cookies in
your browser. Nothing is sent to Google unless you accept, and the site works the
same either way.