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Difficulty tier
Heroic (level 3) • Legendary (level 32)
Level32 Favor3 PatronThe Gatekeepers
Info
PatronThe Gatekeepers
Bestowed ByEyrk Hollums
Found In Saltmarsh · Ruined Tower Basement
Destination AreaRuined Tower Basement
Adventure PackSinister Secrets of Saltmarsh
Difficulty (CR)
Legendary: 32
XP Rewards
Difficulty Legendary
Casual 8,025
Normal 13,722
Hard 14,050
Elite 14,378
Favor Reward3
Duration 30 minutes
Sagas
Sinister Secret of Saltmarsh level 3
Sinister Secret of Saltmarsh (Legendary) level 32
Quest Type Dungeon Quest
Reaper XP Available
Objectives
  • Explore the Tunnels
  • Bypass the Barrier
  • Defeat the Mage
  • Defeat the Nightmare
Optional Objectives
Objective % Legendary
Normal Hard Elite
Access the Treasure Room 10% 1,372 1,405 1,437
Slay Captain Eulford 10% 1,372 1,405 1,437
Slay Ancient Flameskull 10% 1,372 1,405 1,437
Bonus XP
Counter Bonus Count %
Secret Doors Observance — 5%
Perception — 10%
Vigilant Sight — 15%
Breakables Mischief — 8%
Vandal — 10%
Ransack — 15%
Traps Tamper 1 8%
Neutralization — 10%
Ingenious Debilitation — 15%
No/Few Kills Discreet — 5%
Devious — 7%
Insidious Cunning — 10%
Many Kills Aggression 34 10%
Onslaught — 15%
Conquest — 25%

Counts are from Legendary runs only, and are the same on every difficulty of the tier. From 6 recorded runs.

Maps
Legend
Ruined Tower Basement
Return to Saltmarsh Return to Saltmarsh Arrival Magus Winfred Magus Winfred Chest Rubble Rubble Rubble Rubble Adventurer's Pack Adventurer's Pack Control Panel Control Panel Control Panel Control Panel Lever Lever Lever Lever Lever Lever Lever Lever Rest Shrine Rest Shrine Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Trap Trap Trap Summoning Chamber Summoning Chamber
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Chests
Chest
Legendary
Name Min Level Type Effects & Bonuses
Legendary Quartermaster's Chit 1d2+1 BtA
Nebula Fragment BtA
Saltmeadow Hay 3d4 BtA
Star Fragment BtA
Sentient XP: 1000xp 1 Augment
Black Pearl Ring BtC M R 29 Ring
  • Wisdom +14
    +14 Enhancement bonus to Wisdom
  • Frozen Depths Lore +22%
    Your Negative, Poison, and Cold spells gain a +22% Equipment Bonus to their chance to Critical Hit.
  • Power of the Frozen Depths +154
    +154 Equipment Bonus to Negative, Cold, and Poison Spell Power.
  • Negative Energy Absorption
    This effect absorbs negative energy and energy drain effects.
  • Legendary Nightmare Guard
    On being hit or missed, this item has a chance to attempt to fear your enemy, ripping the life from them as if they were struck with a Phantasmal Killer spell. Enemies must make a DC 100 Will save versus the Fear or a DC 100 Fortititude Save versus Death or be slain. Even if they make their save versus Death, they may still feared.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Explorer of the Depths BtC M R 29 Headgear
  • Constitution +14
    +14 Enhancement bonus to Constitution
  • Physical Sheltering +36
    +36 Enhancement bonus to Physical Resistance Rating
  • Legendary Ice Shards Guard
    This item stores the pitiless immovable power of the ice deep within. When the wearer of this item is successfully attacked in melee, this power occasionally comes to the surface, dealing an incredible amount of Cold damage to the attacker.
  • Cold Absorption +37%
    37% Enhancement bonus to Cold absorption.
  • Underwater Action
    Passive: You are able to breathe underwater.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Ring of the Kraken BtC M R 29 Ring
  • Charisma +14
    +14 Enhancement bonus to Charisma
  • Spell Focus Mastery +7
    +7 Bonus to DC of all spells.
  • Nullmagic Guard
    On being hit with a spell or attack: There is a small chance that you explode in arcane energies. Foes hit are subject to a silencing effect, preventing their spellcasts and dampening their magical protections for 10 seconds.
  • Energy Siphon XII
    On Hit: Gain 60 Temporary Spellpoints which last for up to 1 minute. This effect can trigger at most once per minute.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Sapphire Spyglass BtC M R 29 Trinket
  • Dexterity +14
    +14 Enhancement bonus to Dexterity
  • Eversight
    You benefit from the spell True Seeing and are Immune to Blindness.
  • Deception +11
    +11 Enhancement bonus to hit and +17 to damage for any hit that would qualify as a sneak attack.
  • Assassinate +16
    This item is used by masterful assassins to execute their targets, and grants you a +16 Enhancement bonus to the DC of your Assassinate attempts.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
The Brass Admiral BtC M R 29 Headgear
  • Strength +14
    +14 Enhancement bonus to Strength
  • Command +7
    This armor or shield always appears brilliant and gleaming, no matter what the conditions and despite all attempts to paint over or obscure it. Coveted by military leaders of all sorts, it carries a powerful aura that grants a +7 Insight bonus on Charisma-based skill checks. Command armor and command shields make their owners very noticeable, imposing a -6 penalty on Hide checks.
  • Insightful Combat Mastery +6
    +6 Insight bonus to the DC to resist the character's Trip, Improved Trip, Sunder, Improved Sunder, Stunning Blow, and Stunning Fist attempts.
  • Tendon Slice 11
    On Hit: 6% chance to slow target's movement by 50% for 11 seconds.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
The Two-Headed Platinum Piece BtC M R 29 Trinket
  • Intelligence +14
    +14 Enhancement bonus to Intelligence
  • Improved Deception
    This weapon is hard to focus upon and thus provides a +5 enhancement bonus to Bluff checks. In addition, Improved Deception weapons have a chance to envelop the target in darkness, making them vulnerable to sneak attacks for a short time. This chance is greater than that of weapons with normal Deception.
  • Good Luck +5
    This item gives a +5 Luck bonus to all saves and skill checks.
  • Spell Absorption
    This effect absorbs harmful spells targeted at the wearer.
  • Yellow Augment Slot
  • Green Augment Slot
  • Blue Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Legendary Goldcursed Dagger BtA M R 30 Dagger
  • +15 Enhancement Bonus
    Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Legendary Goldcurse
    This weapon applies a dangerous, golden curse to enemies struck! They must succeed on a DC100 Fortitude save on each Critical hit or be Paralyzed by solid gold.
  • Entropic 6
    This weapon is intensely powerful, and crackles with destructive, unpredictable magic. It deals an additional 6d6 untyped damage on each hit.
  • Wounding 3
    This weapon saps the health from your enemies, dealing 3 Constitution damage on each hit.
  • Improved Destruction
    On Hit: Your target gains a stack of Armor Destruction. (-1 penalty to Armor Class, -1% of its Fortification. 20 Second Duration. Stacks up to 15 times.) This effect may trigger once every second.
  • The Golden Curse
    A strange inscription winds around this artifact. When the wearer of this item is successfully attacked, occasionally an incredible power comes to the surface, shielding its wielder in solid gold to protect from further attacks.
  • Red Augment Slot
  • Orange Augment Slot
Legendary Saltiron Docent BtA M R 30 Docent Armor
  • +15 Enhancement Bonus
    Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Fortification +146%
    +146% Enhancement bonus to the reduced chance of taking bonus damage on a critical hit.
  • The Golden Curse
    A strange inscription winds around this artifact. When the wearer of this item is successfully attacked, occasionally an incredible power comes to the surface, shielding its wielder in solid gold to protect from further attacks.
  • Resistance +11
    +11 Resistance Bonus to Fortitude, Reflex, and Will Saving Throws.
  • Dodge +13%
    +13% Enhancement bonus to Dodge.
  • Blue Augment Slot
  • Yellow Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Legendary Wind-Swept Buckler BtA M R 30 Buckler Shield
  • +15 Enhancement Bonus
    Weapons and Shields: +15 Enhancement Bonus to Attack and Damage rolls. Armor and Shields: +15 enhancement bonus to Armor Class.
  • Insightful Charisma +6
    +6 Insight bonus to Charisma
  • Radiance Lore +21%
    Your Light and Alignment spells gain a +21% Equipment Bonus to their chance to Critical Hit.
  • Radiance +146
    +146 Equipment Bonus to Light and Alignment Spell Power.
  • Light Absorption +22%
    22% Enhancement bonus to Light absorption.
  • Exceptional Charisma +1
    This item makes the wearer have more flair, granting a +1 Exceptional bonus to Charisma.
  • Red Augment Slot
  • Legendary Saltmarsh Explorer
    (5) Set:
    +30 Artifact bonus to Physical and Magical Resistance Rating
    +15 Artifact bonus to Melee, Ranged, and Universal Spell Power
    +3 Artifact bonus to all Ability Scores
    +30 Artifact Bonus to Positive, Negative, and Repair Amplification
Sentient Filigree (232 possible)

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.