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Ettercap Incursion

Difficulty tier
Heroic (level 13) • Legendary (level 35)
Level13 Favor5 PatronCormanthor Elves
Info
PatronCormanthor Elves
Bestowed ByThiralan Farstep
Found In Outskirts of Myth Drannor · Daedalean Kraken · Ludendorf City Hall
Destination AreaSpiderhaunt Woods
Adventure PackMagic of Myth Drannor
Difficulty (CR)
Heroic: 13
XP Rewards
Difficulty Heroic
Casual 2,436
Normal 4,060
Hard 4,240
Elite 4,420
Favor Reward5
Duration 45 minutes
Sagas
Vecna Unleashed level 13
Vecna Unleashed (Legendary) level 35
Quest Type Dungeon Quest
Reaper XP Available
Objectives
  • Stop the Ettercaps from kidnapping Elves
  • Find the Ettercaps' Great Cave
  • Find traces of the captured Elves
  • Defeat Nylerian the Fang Dragon
  • Use the Ettercaps' altars
Optional Objectives
Objective % Heroic
Normal Hard Elite
Find more captured Elves 15% 609 636 663
Slay Spiderculler the Hook Horror 15% 609 636 663
Bonus XP
Counter Bonus Count %
Secret Doors Observance — 5%
Perception — 10%
Vigilant Sight — 15%
Breakables Mischief 17–18 8%
Vandal 23–26 10%
Ransack 28 15%
Traps Tamper — 8%
Neutralization — 10%
Ingenious Debilitation — 15%
No/Few Kills Discreet — 5%
Devious — 7%
Insidious Cunning — 10%
Many Kills Aggression 18 10%
Onslaught 35–39 15%
Conquest 53–60 25%

Counts are from Heroic runs only, and are the same on every difficulty of the tier. From 28 recorded runs.

Maps
Legend
Spiderhaunt Woods
Ruins of Myth Drannor Ruins of Myth Drannor Arrival Nylerian Nylerian Nylerian Nylerian Spiderculler Spiderculler Spiderculler Spiderculler Chest Chest Pile of Gold Pile of Gold Pile of Gold Pile of Gold Adventurer's Pack Adventurer's Pack Fungus Fungus Fungus Fungus Fungus Fungus Fungus Fungus Fungus Fungus Fungus Fungus Fungus Fungus Fungus Fungus Rubble Rubble Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Evil Altar Evil Altar Evil Altar Evil Altar Evil Altar Evil Altar Elf Captive Elf Captive Elf Captive Elf Captive Elf Captive Elf Captive Elf Captive Elf Captive Elf Captive Elf Captive Rest Shrine Rest Shrine Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine To the Safehold To the Safehold
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Chests
Chest 1
Heroic
Name Min Level Type Effects & Bonuses
Lunar Gem of Natural Armor (Heroic) 1 Augment
Lunar Gem of Wisdom (Heroic) 1 Augment
Solar Gem of Charisma (Heroic) 1 Augment
Solar Gem of Doublestrike (Heroic) 1 Augment
Fallen Age (46 items)
Golden Age (46 items)
Bracelets of Flourishing Fauna BtA M R 13 Wrist
  • Bone Paws
    While in any Wild Shape, your weapons gain Piercing damage bypass and +1W.
  • Quality Doublestrike +1%
    +1% Quality bonus to Doublestrike chance.
  • Druidic Survival Mastery
    While in Wild Shape, you receive a Primal bonus to damage equal to half the number of Wilderness Lore feats you have.
  • True Seeing
    Passive: You gain the benefit of the spell True Seeing.
  • Blue Augment Slot
  • Moon Augment Slot
Cloak of the Forest's Blade BtA M R 13 Cloak
  • Quality Doublestrike +1%
    +1% Quality bonus to Doublestrike chance.
  • Insightful Doublestrike +3%
    +3% Insight bonus to Doublestrike chance.
  • Tendon Slice 6
    On Hit: 6% chance to slow target's movement by 50% for 6 seconds.
  • Wind Through The Trees
    When enemies hit or miss you, they have a 5% chance to be knocked down with no save. This may only trigger once every 12 seconds, and shares a cooldown with the Wind Through the Trees Feat.
  • Blue Augment Slot
  • Sun Augment Slot
Docent of the Artblade BtA M R 13 Docent Armor
  • +5 Enhancement Bonus
    This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Magical Sheltering +17
    +17 Enhancement bonus to Magical Resistance Rating
  • Exceptional Universal Spell Power
    +8 Exceptional bonus to Universal Spell Power
  • Exceptional Universal Spell Lore
    +3% Exceptional bonus to Universal Spell Lore
  • Legendary Spell Penetration +2
    +2 Legendary bonus to Penetrate Spell Resistance.
  • Blue Augment Slot
  • Sun Augment Slot
Large Shield of the Fallen Age BtA M R 13 Large Shield
  • +5 Enhancement Bonus
    This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Shield Bashing +11%
    +11% Enhancement bonus to your chances of a Secondary Shield Bash.
  • Insightful Incite +27%
    +27% Insight bonus to Increased threat generated from melee damage.
  • Profane Lifeforce +23
    +23 Profane bonus to Hit Points.
  • Legendary Conditioning +15%
    You have a +15% Legendary Bonus to Maximum Hit Points.
  • Red Augment Slot
Large Shield of the Golden Age BtA M R 13 Large Shield
  • +5 Enhancement Bonus
    This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Shield Bashing +11%
    +11% Enhancement bonus to your chances of a Secondary Shield Bash.
  • Legendary Conditioning +15%
    You have a +15% Legendary Bonus to Maximum Hit Points.
  • Shield Spikes
    This effect causes this shield to do an extra 3d6 Piercing damage when it is used to shield bash.
  • Guardbreaking
    This item enables you to break an enemy's guard in between your melee attacks. On critical hits with your melee weapons, enemies will become dazed as a result.
  • Red Augment Slot
Light (8 items)
Rune Arm of Nature's Wrath BtA M R 13
  • Maximum Charge Tier: IV
    The maximum charge tier of this Rune Arm is Tier IV.
  • Insightful Impulse +43
    +43 Insight Bonus to Force Spell Power (Force Spell Power also increases physical and untyped spell damage).
  • Kinetic Lore +13%
    Your Force, Physical, and Untyped spells gain a +13% Equipment Bonus to their chance to Critical Hit.
  • Rune Arm Focus +4
    +4 Equipment bonus to DC of Rune Arms.
  • Rune Arm Charge Rate: +20%
    This Rune Arm has a 20% Enhancement bonus to its Charge Rate.
  • Rune Arm Imbue: Force IV
    Wearing this Rune Arm will imbue any weapon you wield, dealing 2 to 12 points of force damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
  • Green Augment Slot
Rune Arm of the Great Decay BtA M R 13
  • Maximum Charge Tier: IV
    The maximum charge tier of this Rune Arm is Tier IV.
  • Insightful Corrosion +43
    +43 Insight Bonus to Acid Spell Power.
  • Acid Lore +13%
    Your Acid spells gain a +13% Equipment Bonus to their chance to Critical Hit.
  • Rune Arm Focus +4
    +4 Equipment bonus to DC of Rune Arms.
  • Rune Arm Charge Rate: +20%
    This Rune Arm has a 20% Enhancement bonus to its Charge Rate.
  • Rune Arm Imbue: Acid IV
    Wearing this Rune Arm will imbue any weapon you wield, dealing 2 to 16 points of acid damage per hit. This damage scales with 200% Melee or Ranged Power (whichever is higher).
  • Green Augment Slot

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.

Chest 2
Heroic
Name Min Level Type Effects & Bonuses
Fallen Age (46 items)
Golden Age (46 items)
Light (8 items)