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The Zulkir's Plan

Difficulty tier
Heroic (level 13) • Legendary (level 35)
Part of the Magic of Myth Drannor Part Two story arc, bestowed by Tarathiel Miastina
Level13 Favor6 PatronCormanthor Elves
Info
PatronCormanthor Elves
Bestowed ByVerzan Nuovis
Found In Outskirts of Myth Drannor · Ludendorf City Hall
Destination AreaCastle Cormanthor
Adventure PackMagic of Myth Drannor
Difficulty (CR)
Heroic: 13
XP Rewards
Difficulty Heroic
Casual 4,020
Normal 6,700
Hard 7,000
Elite 7,300
Favor Reward6
Duration 90 minutes
Sagas
Vecna Unleashed level 13
Vecna Unleashed (Legendary) level 35
Story Arc
Magic of Myth Drannor Part Two from Tarathiel Miastina
Quest Type Dungeon Quest
Reaper XP Available
Objectives
  • Destroy the Lich leading the Red Wizards.
  • Follow Ildrannath to the Upper Courtyard.
  • Defeat the Devils in the Upper Courtyard.
  • Speak with Ildrannath in the Tower of Rule.
  • Search the castle for the three crests.
  • Place the crests into the sockets behind the thrones.
  • Hunt for the Lich in the Catacombs.
  • Search the catacombs for the two crests.
  • Slay Droic Orgul
  • Destroy the Lich's Phylactery upon the altar.
Optional Objectives
Objective % Heroic
Normal Hard Elite
Slay Borgo the Scrounger 15% 1,005 1,050 1,095
Slay Experiment One 15% 1,005 1,050 1,095
Slay Experiment Two 15% 1,005 1,050 1,095
Slay Experiment Three 15% 1,005 1,050 1,095
Bonus XP
Counter Bonus Count %
Secret Doors Observance 2 5%
Perception 3 10%
Vigilant Sight 4 15%
Breakables Mischief — 8%
Vandal — 10%
Ransack — 15%
Traps Tamper — 8%
Neutralization — 10%
Ingenious Debilitation — 15%
No/Few Kills Discreet — 5%
Devious — 7%
Insidious Cunning — 10%
Many Kills Aggression 33–34 10%
Onslaught 67 15%
Conquest — 25%

Counts are from Heroic runs only, and are the same on every difficulty of the tier. From 20 recorded runs.

Maps
Legend
Castle Cormanthor
Ruins of Myth Drannor Ruins of Myth Drannor Arrival Arrival Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment Three Experiment Three Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Sword Crest of the Sword Crest of the Hammer Crest of the Hammer Crest of the Hammer Crest of the Hammer Crest of the Hammer Crest of the Hammer Crest of the Hammer Crest of the Hammer Spear Socket Spear Socket Hammer Socket Hammer Socket Sword Socket Sword Socket Lever Lever Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine Enter the Upper Courtyard Enter the Upper Courtyard
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Castle Cormanthor
Ruins of Myth Drannor Ruins of Myth Drannor Arrival Arrival Droic Orgul Droic Orgul Droic Orgul Droic Orgul Experiment Three Experiment Three Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment Three Experiment Three Experiment Three Experiment Three Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Rubble Rubble Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Scythe Crest of the Scythe Crest of the Scythe Crest of the Scythe Crest of the Scythe Crest of the Scythe Crest of the Scythe Crest of the Scythe Crest of the Scythe Crest of the Scythe Crest of the Sword Crest of the Sword Crest of the Hammer Crest of the Hammer Crest of the Hammer Crest of the Hammer Crest of the Hammer Crest of the Hammer Crest of the Hammer Crest of the Hammer Crest of the Scimitar Crest of the Scimitar Crest of the Scimitar Crest of the Scimitar Crest of the Scimitar Crest of the Scimitar Crest of the Scimitar Crest of the Scimitar Crest of the Scimitar Crest of the Scimitar Spear Socket Spear Socket Scythe Socket Scythe Socket Hammer Socket Hammer Socket Sword Socket Sword Socket Scimitar Socket Scimitar Socket Lever Lever Altar Altar Rest Shrine Rest Shrine Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Resurrection Shrine Enter the Upper Courtyard Enter the Upper Courtyard Bypass the Barrier Bypass the Barrier
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Castle Cormanthor
Ruins of Myth Drannor Ruins of Myth Drannor Arrival Arrival Borgo the Scrounger Borgo the Scrounger Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment One Experiment Three Experiment Three Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Experiment Two Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Chest Adventurer's Pack Adventurer's Pack Adventurer's Pack Adventurer's Pack Control Panel Control Panel Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Spear Crest of the Sword Crest of the Sword Crest of the Hammer Crest of the Hammer Crest of the Hammer Crest of the Hammer Crest of the Hammer Crest of the Hammer Crest of the Hammer Crest of the Hammer Spear Socket Spear Socket Hammer Socket Hammer Socket Sword Socket Sword Socket Lever Lever Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Trap Enter the Upper Courtyard Enter the Upper Courtyard
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Chests
Chest 1
Heroic
Name Min Level Type Effects & Bonuses
Lunar Gem of Melee Power (Heroic) 1 Augment
Solar Gem of Healing Amplification (Heroic) 1 Augment
Solar Gem of Spell Critical Damage (Heroic) 1 Augment
Armor of Moonlight BtA M R 13 Light Armor
  • +5 Enhancement Bonus
    This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Accuracy +11
    +11 Competence bonus to Attack rolls.
  • Deadly +6
    +6 Competence bonus to Weapon Damage.
  • Insightful Reflex +3
    +3 Insight bonus to Reflex saves.
  • Quality Potency +13
    +13 Quality Bonus to each individual Spell Power.
  • Blue Augment Slot
  • Sun Augment Slot
Fallen Age (46 items)
Golden Age (46 items)
Cloak of Moonlight BtA M R 13 Cloak
  • Competence Elemental Resistance - 5
    This item provides a +5 Competence bonus to your Acid, Cold, Fire, and Electrical resistances.
  • Immunity to Fear
    The wearer of this item is immune to all fear effects.
  • Proof against Poison +6
    Grants its wearer immunity to natural poisons. This item grants +6 enhancement bonus to saving throws against magical poisons, and the wearer does not fail saving throws against them on a roll of a natural 1 (this renders the wearer immune to magical poisons with a DC of less than 3 + their Fortitude save). You have Poison Resistance.
  • Wizardry +137
    This item grants you a +137 Enhancement bonus to your maximum spellpoints.
  • Blue Augment Slot
  • Sun Augment Slot
Echo of the Crownblade BtA M R 13 Longsword
  • +5 Enhancement Bonus
    This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Exceptional Alluring Skills Bonus +7
    +7 Exceptional bonus to Bluff, Diplomacy, Haggle, Intimidate, and Perform.
  • Felling the Oak
    On a natural 20 that is confirmed as a critical hit, this weapon will trip your opponent, forcing them to fall prone. There is no save against this effect.
  • Coruscating 4
    This effect causes the edges of this weapon to coruscate, dealing 4d6 Light damage on each hit.
  • Electrifying 4
    This effect causes the edges of this weapon to arc with electricity, dealing 4d6 Lightning damage on each hit.
  • Blazing 8
    This effect causes the edges of this weapon to coruscate, dealing 8d6 Light damage on each critical hit.
  • Red Augment Slot
Heavy Armor of the Artblade BtA M R 13 Heavy Armor
  • +5 Enhancement Bonus
    This item has been magically enhanced. Armor with this quality gains a +5 enhancement bonus to AC. Weapons with this quality gain a +5 enhancement bonus to attack and damage.
  • Magical Sheltering +17
    +17 Enhancement bonus to Magical Resistance Rating
  • Exceptional Universal Spell Power
    +8 Exceptional bonus to Universal Spell Power
  • Exceptional Universal Spell Lore
    +3% Exceptional bonus to Universal Spell Lore
  • Legendary Spell Penetration +2
    +2 Legendary bonus to Penetrate Spell Resistance.
  • Blue Augment Slot
  • Sun Augment Slot
Light (8 items)
Pendant of Hardy Presence BtA M R 13 Necklace
  • Strength of Purpose
    You gain a +128 Enhancement Bonus to Unconsciousness Range, and regenerate 16 Hit Points using Positive Healing every 10 seconds.
  • Quality Incite +13%
    +13% Quality bonus to Increased threat generated from melee damage.
  • Vitality +23
    +23 Vitality bonus to Hit Points.
  • Intimidate +15
    +15 Competence bonus to Intimidate.
  • Blue Augment Slot
  • Moon Augment Slot
Periapt of Constitution BtA M R 13 Trinket
  • Constitution +7
    +7 Enhancement bonus to Constitution
  • Insightful Fortification +43%
    +43% Insight bonus to the reduced chance of taking bonus damage on a critical hit.
  • Force Absorption +13%
    13% Enhancement bonus to Force absorption.
  • Fortitude +7
    +7 Resistance bonus to Fortitude saves.
  • Blue Augment Slot
  • Sun Augment Slot

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.

Chest 2
Heroic
Name Min Level Type Effects & Bonuses
Fallen Age (46 items)
Golden Age (46 items)
Light (8 items)