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Down You Go

Difficulty tier
Heroic (level 3) • Legendary (level 32)
Level3 Favor3 PatronThe Gatekeepers
Info
PatronThe Gatekeepers
Bestowed ByHole in the Ground
Found In Saltmarsh
Destination AreaHole in the Ground
Adventure PackSinister Secrets of Saltmarsh
Difficulty (CR)
Heroic: 3
XP Rewards
Difficulty Heroic
Casual 549
Normal 916
Hard 984
Elite 1,052
Favor Reward3
Duration 30 minutes
Sagas
Sinister Secret of Saltmarsh level 3
Sinister Secret of Saltmarsh (Legendary) level 32
Quest Type Dungeon Quest
Reaper XP Available
Objectives
  • Escape the cavern
  • Explore the eastern passageway
  • Open the sealed passageway
  • Activate both runes
  • Explore the northern cavern
  • Traverse the forest of columns
  • Defeat Psele and his minions
Optional Objectives
Objective % Heroic
Normal Hard Elite
Defeat Mnelet the Ritualist 15% 137 147 157
Bonus XP
Counter Bonus Count %
Secret Doors Observance — 5%
Perception — 10%
Vigilant Sight — 15%
Breakables Mischief 18 8%
Vandal 24 10%
Ransack 29 15%
Traps Tamper — 8%
Neutralization — 10%
Ingenious Debilitation — 15%
No/Few Kills Discreet — 5%
Devious — 7%
Insidious Cunning — 10%
Many Kills Aggression 20 10%
Onslaught 41 15%
Conquest 61 25%

Counts are from Heroic runs only, and are the same on every difficulty of the tier. From 1 recorded run.

Maps
Legend
Hole in the Ground
Arrival Psele Psele Chest Chest Fungus Fungus Fungus Fungus Sogshadow Moss Patch Sogshadow Moss Patch Lever Lever Lever Lever Lever Lever Lever Lever Lever Lever Lever Lever Lever Lever Rest Shrine Rest Shrine Resurrection Shrine Resurrection Shrine Geyser Geyser Geyser Geyser Geyser Geyser
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Chests
Chest
Heroic
Name Min Level Type Effects & Bonuses
Quartermaster's Chit 1d2+1 BtA
Saltmeadow Hay 3d4 BtA
Immaculate Globe BtA M R 3 Orb
  • +2 Orb Bonus
    While this orb is equipped and you are actively blocking, you gain a +2 Orb bonus to all saving throws, as well as Acid, Cold, Electric, Fire, and Sonic resistances.
  • Stability
    This armor grants a +2 deflection bonus to AC and a +2 resistance bonus to saves for characters of True Neutral alignment.
  • Spell Penetration +2
    +2 Equipment bonus to Penetrate Spell Resistance.
  • Purple Augment Slot
  • Saltmarsh Explorer
    (5) Set:
    +5 Artifact bonus to Physical and Magical Resistance Rating
    +1 Artifact bonus to all Ability Scores
Silver Pocketwatch BtA M R 3 Trinket
  • Intelligence +3
    +3 Enhancement bonus to Intelligence
  • Vertigo +3
    +3 Enhancement bonus to DC of character's Trip and Improved Trip attempts.
  • Blue Augment Slot
  • Saltmarsh Explorer
    (5) Set:
    +5 Artifact bonus to Physical and Magical Resistance Rating
    +1 Artifact bonus to all Ability Scores
Sparksoles BtA M R 3 Boots
  • Lightning Lore +8%
    Your Lightning spells gain a +8% Equipment Bonus to their chance to Critical Hit.
  • Magnetism +53
    +53 Equipment Bonus to Electric Spell Power.
  • Blue Augment Slot
  • Saltmarsh Explorer
    (5) Set:
    +5 Artifact bonus to Physical and Magical Resistance Rating
    +1 Artifact bonus to all Ability Scores

M — can come with a Mythic bonus; the tier depends on the slot. R — can come with a Reaper Enchantment.