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Vial of Sparks

Conjuration · PotionThrow · Foe, Directional, Breakable

ComponentsSomatic, Verbal
CastingRange 200 ft · Cooldown 4.5s · 2 SP · Caster level cap 10 · Not resistible
SaveReflex save, Half
MetamagicEmpower, Maximize, Quicken, Heighten, Intensify, Embolden, Accelerate
Primer Element: Crimsonite

Conjuring a bottle of reactive material, you throw a projectile at a single foe that deals 3 to 8 Electric damage per caster level, max caster level 10.

DND Dice: Deals 1d6+2 Electric damage per caster level, max 10d6+20. A successful Reflex save reduces the damage by half.

Available in