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Sparks Concentration

Conjuration · PotionThrow · Foe, Directional, Breakable

ComponentsSomatic, Verbal
CastingRange 200 ft · Cooldown 4.5s · 9 SP · Caster level cap 20 · Not resistible
MetamagicEmpower, Maximize, Quicken, Heighten, Intensify, Embolden, Accelerate
Primer Element: Crimsonite

Conjuring a bottle of reactive material, you throw a projectile at a single foe that deals 1 to 6 Electric damage +1 per caster level, max caster level 20. The electricity continues to deal damage over time every 2 seconds for 16 seconds.

DND Dice: Deals 1d6 Electric damage +1 per caster level, max 1d6+20. A successful Reflex save reduces the damage by half.

Available in

Effects