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Melt Armor

Conjuration · PotionThrow · Foe, Directional

ComponentsMaterial, Somatic, Verbal
CastingRange 200 ft · Cooldown 6.5s · 8 SP · Caster level cap 10 · Not resistible
SaveReflex save, Half
MetamagicEmpower, Maximize, Quicken, EschewMaterials, Heighten, Intensify, Embolden, Accelerate
Primer Element: Gildleaf

Lob a vial of burning liquid at a single foe that deals heavy damage and melts the armor of whatever it strikes. Deals 5 to 10 Fire damage per caster level, max caster level 10, to a single target, and reduces their Armor Class and Physical Resistance Rating by 4 for 15 seconds +2 seconds per Caster Level.

DND Dice: Deals 1d6+4 Fire damage per caster level, max 10d6+40. A successful Reflex save reduces the damage by half.

Available in

Effects