Lunar Gem of Accuracy (Heroic)
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1 |
Augment |
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Lunar Gem of Charisma (Heroic)
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1 |
Augment |
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Lunar Gem of Intelligence (Heroic)
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1 |
Augment |
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Solar Gem of Doublestrike (Heroic)
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1 |
Augment |
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Solar Gem of Enduring (Heroic)
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1 |
Augment |
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Solar Gem of Strikethrough (Heroic)
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1 |
Augment |
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Agarta's Belt
BtA
M
R
|
4 |
Belt |
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Strength +3
+3 Enhancement bonus to Strength
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Insightful Strength +1
+1 Insight bonus to Strength
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Ram's Might
You permanently benefit from the spell Ram's Might.
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Fortitude +4
+4 Resistance bonus to Fortitude saves.
- Blue Augment Slot
- Moon Augment Slot
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Boots of the Battlemaster
BtA
M
R
|
4 |
Boots |
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Dexterity +3
+3 Enhancement bonus to Dexterity
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Insightful Dexterity +1
+1 Insight bonus to Dexterity
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Speed +15%
This item increases your speed, giving you a +15% Enhancement bonus to Movement Speed and a +5% bonus to Attack speed.
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Reflex +4
+4 Resistance bonus to Reflex saves.
- Blue Augment Slot
- Moon Augment Slot
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Breaker's Bauble
BtA
M
R
|
4 |
Trinket |
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Doublestrike +4%
+4% Enhancement bonus to Doublestrike chance.
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Insightful Doublestrike +1%
+1% Insight bonus to Doublestrike chance.
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Accuracy +5
+5 Competence bonus to Attack rolls.
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Armor-Piercing +5%
+5% Enhancement bonus to bypass enemy Fortification
- Blue Augment Slot
- Sun Augment Slot
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Night Brigade Necklace
BtA
M
R
|
4 |
Necklace |
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Doubleshot +2%
+2% Enhancement bonus to Doubleshot chance.
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Insightful Doubleshot +1%
+1% Insightful bonus to Doubleshot chance.
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Accuracy +5
+5 Competence bonus to Attack rolls.
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Marksmanship
This item is enchanted to enhance your skill with Ranged weapons. You gain a +2 Competence Bonus to Ranged Attack and a +1 Competence Bonus to Ranged Damage.
- Blue Augment Slot
- Moon Augment Slot
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Nightbringer's Wake
BtA
M
R
|
4 |
Greatsword |
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+2 Enhancement Bonus
This item has been magically enhanced. Armor with this quality gains a +2 enhancement bonus to AC. Weapons with this quality gain a +2 enhancement bonus to attack and damage.
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Crippling
A crippling weapon is infused with binding power so that when a target is critically hit their movement is slowed by half.
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Unholy 2
This weapon is used by the wicked to smite the pure, dealing an additional 2d6 evil damage on each hit. This effect makes the weapon evil aligned.
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Keen
Passive: The base critical threat range of this weapon is doubled. This does not stack with the Improved Critical feat. Vorpal strikes by this weapon also bypass all Fortification.
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Vampirism 1
This weapon thirsts for the blood of your enemies, healing you for +1d2 hit points with each hit.
- Red Augment Slot
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