Clerics, Dark Apostates, Favored Souls and Paladins choose a deity at level 1. That choice decides a favoured weapon, grants an ability the character can switch on and off, and opens a chain of feats that each ask for the one before it.
| Deity | Favored Weapon |
|---|---|
| Favored by Amaunator | Heavy Mace |
| Favored by Helm | Bastard Sword |
| Favored by Silvanus | Maul |
| Follower of Aureon | Quarterstaff |
| Follower of Olladra | Sickle |
| Follower of Onatar | Warhammer |
| Follower of Vulkoor | Shortsword |
| Follower of the Blood of Vol | Dagger |
| Follower of the Lord of Blades | Greatsword |
| Follower of the Silver Flame | Longbow |
| Follower of the Sovereign Host | Longsword |
| Follower of the Undying Court | Scimitar |
| Name | Type | Prerequisites | Description | |
|---|---|---|---|---|
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Favored by Amaunator | Passive | Level 1 |
You follow Amaunator. You are proficient with Heavy Maces and they are considered a Favored Weapon for you. You gain +1 to hit with Favored Weapons.
Grants at level 6:
Amaunator's Flames
You are a devoted follower of Amaunator, and your faith has been rewarded. Toggling this on gives you Amaunator's Flames: You are wreathed in flames that deals 1d8 fire damage enemies who hit you, and provides a Sacred bonus that reduces 25% cold damage.
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Child of Amaunator | Passive |
Level 3 Favored by Amaunator |
You follow Amaunator. You gain +2 to attack and damage rolls with heavy maces. |
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Beloved of Amaunator | Passive |
Level 12 Child of Amaunator |
You follow Amaunator. You gain +3 to attack and damage rolls with heavy maces. |
| Name | Type | Prerequisites | Description | |
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Favored by Helm | Passive | Level 1 |
You follow Helm. You are proficient with Bastard Swords and they are considered a Favored Weapon for you. You gain +1 to hit with Favored Weapons.
Grants at level 6:
Ever Watchful
You are a devoted follower of Helm, and your faith has been rewarded. Activate this ability to draw upon the vigilance of Helm for 24 seconds plus 6 seconds per Religious Lore feat you have.
In this state, you gain True Seeing, +5 Sacred bonus to Spot and Search, +4 Wisdom, +5 to Fortitude saves, and PRR equal to the number of Religious Lore feats you have. |
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Child of Helm | Passive |
Level 3 Favored by Helm |
You follow Helm. You gain +1 to attack and damage rolls with bastard swords. |
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Beloved of Helm | Passive |
Level 12 Child of Helm |
You follow Helm. You gain +1 to attack and damage rolls with bastard swords. |
| Name | Type | Prerequisites | Description | |
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Favored by Silvanus | Passive | Level 1 |
You follow Silvanus. You are proficient with Mauls and they are considered a Favored Weapon for you. You gain +1 to hit with Favored Weapons.
Grants at level 6:
Blessing of Silvanus
You are a devoted follower of Silvanus, and your faith has been rewarded. Toggling this on gives you Blessing of Silvanus: You permanently gain a +4 natural armor bonus to AC, and Mauls you wield gain +2 to their Critical Threat Range.
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Child of Silvanus | Passive |
Level 3 Favored by Silvanus |
You follow Silvanus. You gain +2 to attack and damage rolls with mauls. |
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Beloved of Silvanus | Passive |
Level 12 Child of Silvanus |
You follow Silvanus. You gain +2 to attack and damage rolls with mauls. |
| Name | Type | Prerequisites | Description | |
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Follower of Aureon | Passive | Level 1 |
You follow Aureon, member of the Sovereign Host, and use his favored weapon. You are proficient with Quarterstaves and they are considered a Favored Weapon for you. You gain +1 to hit with Favored Weapons.
Grants at level 6:
Aureon's Instruction
You are a devoted follower of Aureon, and your faith has been rewarded. Activate this ability to channel the power of Aureon's wisdom for 24 seconds plus 6 seconds per Religious Lore feat you have.
In this state, you gain +4 Wisdom, +3 to Spell Penetration, +2 to your effective level for Turn Undead, +4 to maximum Hit Dice affected when using Turn Undead, and +4 to the total Hit Dice affected by Turn Undead. |
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Child of Aureon | Passive |
Level 3 Favored by Aureon |
You follow Aureon. You gain +2 to attack and damage rolls with Quarterstaves. |
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Beloved of Aureon | Passive |
Level 12 Child of Aureon |
You follow Aureon. You gain +3 to attack and damage rolls with Quarterstaves. |
| Name | Type | Prerequisites | Description | |
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Follower of Olladra | Passive | Level 1 |
You follow Olladra, member of the Sovereign Host, and use her favored weapon. You are proficient with Sickles and they are considered a Favored Weapon for you. You gain +1 to hit with Favored Weapons.
Grants at level 6:
Luck of Olladra
You are a devoted follower of Olladra, and your faith has been rewarded. Activate this ability to heal yourself or an ally to full health and bestow +1d6 Luck Bonus to each Ability Score, lasting 24 seconds plus 6 seconds per Religious Lore feat you have.
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Child of Olladra | Passive |
Level 3 Favored by Ollandra |
You follow Olladra. You gain +2 to attack and damage rolls with Sickles. |
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Beloved of Olladra | Passive |
Level 12 Child of Olladra |
You follow Olladra. You gain +3 to attack and damage rolls with Sickles. |
| Name | Type | Prerequisites | Description | |
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Follower of Onatar | Passive | Level 1 |
You follow Onatar, member of the Sovereign Host, and use his favored weapon. You are proficient with Warhammers and they are considered a Favored Weapon for you. You gain +1 to hit with Favored Weapons.
Grants at level 6:
Onatar's Forge
You are a devoted follower of Onatar, and your faith has been rewarded. Activate this ability to channel the power of Onatar's mighty forge for 24 seconds plus 6 seconds per Religious Lore feat you have.
In this state, you gain +3 to Tactical Feat DCs, +10 Melee Power, +10 Repair Spell Power, +10 Rust Spell Power, and +10 Fire Spell Power. If you are a Warforged or otherwise already benefit from Repair, you gain +30 Repair Amplification. |
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Child of Onatar | Passive |
Level 3 Favored by Onatar |
You follow Onatar. You gain +2 to attack and damage rolls with Warhammers. |
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Beloved of Onatar | Passive |
Level 12 Child of Onatar |
You follow Onatar. You gain +2 to attack and damage rolls with Warhammers. |
| Name | Type | Prerequisites | Description | |
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Follower of Vulkoor | Passive |
Level 1 Drow |
You follow Vulkoor. You are proficient with Shortswords and they are considered a Favored Weapon for you. You gain +1 to hit with Favored Weapons.
Grants at level 6:
Vulkoor's Avatar
You are a devoted follower of Vulkoor the Hunter, and your faith has been rewarded. Activate this ability to ask Vulkoor to send one of his servants to destroy your enemies.
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Child of Vulkoor | Passive |
Level 3 Favored by Vulkoor |
You follow Vulkoor. You gain +2 to attack and damage rolls with shortswords. |
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Beloved of Vulkoor | Passive |
Level 12 Child of Vulkoor |
You follow Vulkoor. You gain +2 to attack and damage rolls with shortswords. |
| Name | Type | Prerequisites | Description | |
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Follower of the Blood of Vol | Passive | Level 1 |
You follow the Blood of Vol. You are proficient with Daggers and they are considered a Favored Weapon for you. You gain +1 to hit with Favored Weapons.
Grants at level 6:
The Blood is The Life
You are a devoted follower of The Blood of Vol, and your zeal has been rewarded. Activate this ability to draw upon the power within your own blood for 24 seconds plus 6 seconds per Religious Lore feat you have. In this state, you gain +4 Constitution, 100% Fortification, +10 to Fortitude Saves, and PRR and MRR equal to the number of Religious Lore feats you have. While in this state and have a Dagger in your main hand, you also gain Vampirism, stacking with other sources of Vampirism.
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Child of the Blood of Vol | Passive |
Level 3 Favored by the Blood of Vol |
You follow the Blood of Vol. You gain +2 to attack and damage rolls with Daggers. |
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Beloved of the Blood of Vol | Passive |
Level 12 Child of the Blood of Vol |
You follow the Blood of Vol. You gain +3 to attack and damage rolls with Daggers. |
| Name | Type | Prerequisites | Description | |
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Follower of the Lord of Blades | Passive |
Level 1 Warforged |
You follow the Lord of Blades. You are proficient with Greatswords and they are considered a Favored Weapon for you. You gain +1 to hit with Favored Weapons.
Grants at level 6:
Bladesworn Transformation
You are a devoted follower of the Lord of Blades, and your faith has been rewarded. Activate this ability to become a juggernaut of destruction for 24 seconds plus 6 seconds per Religious Lore feat you have.
While transformed, you have a +4 profane bonus to Strength, a +4 natural armor bonus to AC, a +4 profane bonus on damage rolls, a +10 enhancement bonus to Will saves against mind-affecting magic, and proficiency in all simple and martial weapons. Your base attack bonus is equal to your character level. You lose your spellcasting ability. You have immunity to critical hits and sneak attacks, but cannot be healed by healing spells. |
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Child of the Lord of Blades | Passive |
Level 3 Favored by the Lord of Blades |
You follow the Lord of Blades. You gain +2 to attack and damage rolls with greatswords. |
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Beloved of the Lord of Blades | Passive |
Level 12 Child of the Lord of Blades |
You follow the Lord of Blades. You gain +2 to attack and damage rolls with greatswords. |
| Name | Type | Prerequisites | Description | |
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Follower of the Silver Flame | Passive | Level 1 |
You follow the Silver Flame. You are proficient with Longbows and they are considered a Favored Weapon for you. You gain +1 to hit with Favored Weapons.
Grants at level 6:
Silver Flame Exorcism
You are a devoted follower of the Silver Flame, and your faith has been rewarded. Activate this ability to attempt to exorcise an extraplanar creature, which is entirely consumed in holy fire on a failed Will save or savagely burned by the light of the Silver Flame. A successful Fortitude save reduces the damage to half. The Save DC for this ability is 10 + Cleric Level + Charisma Modifier.
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Child of the Silver Flame | Passive |
Level 3 Favored by the Silver Flame |
You follow the Silver Flame. You gain +2 to attack and damage attack rolls with longbows. |
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Beloved of the Silver Flame | Passive |
Level 12 Child of the Silver Flame |
You follow the Silver Flame. You gain +2 to attack and damage attack rolls with longbows. |
| Name | Type | Prerequisites | Description | |
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Follower of the Sovereign Host | Passive | Level 1 |
You follow the Sovereign Host as a collective whole. You are proficient with Longswords and they are considered a Favored Weapon for you. You gain +1 to hit with Favored Weapons.
Grants at level 6:
Unyielding Sovereignty
You are a devoted follower of the Sovereign Host, and your faith has been rewarded. Activate this ability to fully heal hit point damage done to a targeted ally, remove ability damage, death penalty effects, negative levels, and the conditions bleeding, blinded, confused, dazed, dazzled, deafened, diseased, exhausted, fatigued, feebleminded, insanity, nauseated, poisoned, and stunned.
Cooldown: 10 minutes |
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Child of the Sovereign Host | Passive |
Level 3 Favored by the Sovereign Host |
You follow the Sovereign Host. You gain +2 to attack and damage attack rolls with longswords. |
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Beloved of the Sovereign Host | Passive |
Level 12 Child of the Sovereign Host |
You follow the Sovereign Host. You gain +2 to attack and damage attack rolls with longswords. |
| Name | Type | Prerequisites | Description | |
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Follower of the Undying Court | Passive |
Level 1 Elf or Half-Elf |
You follow the Undying Court. You are proficient with Scimitars and they are considered a Favored Weapon for you. You gain +1 to hit with Favored Weapons.
Grants at level 6:
Undying Call
You are a devoted follower of the Undying Court, and your faith has been rewarded. Activate this ability to lead a dead ally's spirit back to this world, acting as a True Resurrection on high elven spirits or a Raise Dead for others.
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Child of the Undying Court | Passive |
Level 3 Favored by the Undying Court |
You follow the Undying Court. You gain +2 to attack and damage rolls with scimitars. |
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Beloved of the Undying Court | Passive |
Level 12 Child of the Undying Court |
You follow the Undying Court. You gain +2 to attack and damage rolls with scimitars. |
Feats in the Religion category that belong to no deity's chain above: the ones a character can take whoever they follow, and a deity these four classes are not offered at level 1. The prerequisites column says which is which.
| Name | Type | Prerequisites | Description | |
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Follower of the Path of Light | Passive |
Level 1 Requires Sacred Fist |
You follow the Path of Light. You are proficient with Handwraps and they are considered a Favored Weapon for you. You gain +1 to hit with Favored Weapons. |
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Child of Faith | Passive | Level 3 | Your connection to your Deity strengthens. You gain bonuses to Attack and Damage rolls with all Favored Weapons you wield: Simple and Martial Favored Weapons: +2 to Attack and Damage Exotic Favored Weapons: +1 to Attack and Damage |
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Beloved of the Divine | Passive | Level 12 | Your connection to your Deity strengthens. You gain bonuses to Attack and Damage rolls with all Favored Weapons you wield: Simple Favored Weapons: +3 to Attack and Damage Martial Favored Weapons: +2 to Attack and Damage Exotic Favored Weapons: +1 to Attack and Damage |
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Divine Dream | Passive | While centered, you are considered to be wearing Heavy Armor for the purposes of the Sacred Defender tree, and may use your Charisma for your Attack and Damage with Ki Weapons. | |
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Search the Soul | Passive | You are seeking guidance to new paths of Faith. Passive: You gain +3 to the Concentration skill. As this Feat has no particular required Deity, while you have this feat (and assuming you meet all other requirements), you can exchange your Deity with a Feat Exchange (using normal Feat Exchange rules and costs). |