Ingredients
Created
This docent is as dark as the night sky and almost seems to crawl visibly with moving shadows. It boosts the power of its wearer's negative energy magic, and grants a measure of necromantic protection against enemy attacks.
Ingredients
Created
This docent is as dark as the night sky and almost seems to crawl visibly with moving shadows. It boosts the power of its wearer's negative energy magic, and grants a measure of necromantic protection against enemy attacks.
Ingredients
Created
This docent is as dark as the night sky and almost seems to crawl visibly with moving shadows. It boosts the power of its wearer's negative energy magic, and grants a measure of necromantic protection against enemy attacks.
Ingredients
Created
This docent is as dark as the night sky and almost seems to crawl visibly with moving shadows. It boosts the power of its wearer's negative energy magic, and grants a measure of necromantic protection against enemy attacks.
Ingredients
Created
This cloak is as smooth and dark as the most pitch-black of nights. Wearing it makes you difficult to spot and attack, and by awakening its powers you will enable it to aid you against creatures native to the darkness.
Ingredients
Created
This cloak is as smooth and dark as the most pitch-black of nights. Wearing it makes you difficult to spot and attack, and by awakening its powers you will enable it to aid you against creatures native to the darkness.
Ingredients
Created
This docent is as dark as the night sky and almost seems to crawl visibly with moving shadows. It boosts the power of its wearer's negative energy magic, and grants a measure of necromantic protection against enemy attacks.
Ingredients
Created
This docent is as dark as the night sky and almost seems to crawl visibly with moving shadows. It boosts the power of its wearer's negative energy magic, and grants a measure of necromantic protection against enemy attacks.
Ingredients
Created
This robe is as dark as the night sky and almost seems to crawl visibly with moving shadows. It boosts the power of its wearer's negative energy magic, and grants a measure of necromantic protection against enemy attacks.
Ingredients
Created
This robe is as dark as the night sky and almost seems to crawl visibly with moving shadows. It boosts the power of its wearer's negative energy magic, and grants a measure of necromantic protection against enemy attacks.
Ingredients
Created
These silken wraps blaze with an aura of light.
Ingredients
Created
This enchanted flask eternally refills with a magical elixir.
On use: You benefit from the Death Ward spell, gaining immunity to death spells and effects, Energy Drain, and Negative Energy damage.
Flask Cooldown: 10 Minutes (Using any flask will put all flasks you own on cooldown.)
Ingredients
Created
This enchanted flask eternally refills with a magical elixir.
On use: You benefit from the Displacement spell, gaining a 50% Concealment Bonus. (Concealment is a chance for enemy attacks to miss.)
Flask Cooldown: 5 Minutes (Using any flask will put all flasks you own on cooldown.)
Ingredients
Created
This enchanted flask eternally refills with a magical elixir.
On use: You benefit from the Freedom of Movement spell, granting immunity to most magical effects that impede movement, such as Entangle, Paralyze, or Slow.
Flask Cooldown: 10 Minutes (Using any flask will put all flasks you own on cooldown.)
Ingredients
Created
This enchanted flask eternally refills with a magical elixir.
On use: You benefit from the Haste spell, providing a +32% Enhancement Bonus to Movement Speed, a +15% Enhancement Bonus to Attack Speed, a +1% Dodge Bonus, and a +1 bonus to Reflex Saving Throws.
Flask Cooldown: 5 Minutes (Using any flask will put all flasks you own on cooldown.)
Ingredients
Created
This enchanted flask eternally refills with a magical elixir.
On use: You benefit from the Stoneskin spell, providing a Damage Reduction 10/Adamantine until a total of 100 points of damage have been absorbed.
Flask Cooldown: 10 Minutes (Using any flask will put all flasks you own on cooldown.)
Ingredients
Created
A thin baton of carved bone containing charges of the Disrupt Undead spell. Eternal wands recharge over time if they are not actively being used.
Ingredients
Created
A thin rod of blackened wood containing charges of the Nimbus of Light spell. Eternal wands recharge over time if they are not actively being used.
Ingredients
Created
A small semi-ethereal stone statuette of a rest shrine. This object disappears after being used and cannot be used in raids or in public areas.
Ingredients
Created
A small vial filled with a murky purple liquid smelling strongly of licorice.