Ingredients
Created
This Cold Trap deals 110d6 points of damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.
Ingredients
Created
This Cold Trap deals 120d6 points of damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.
Ingredients
Created
This Cold Trap deals 130d6 points of damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.
Ingredients
Upgrade
Added
- Usable Only By: Animal Companion
- Companion Collar
- Bound on Acquire
Removed
- Usable Only By: Dwarf
- Usable Only By: Elf
- Usable Only By: Halfling
- Usable Only By: Human
- Usable Only By: Orc
- Usable Only By: Warforged
Ingredients
Upgrade
Added
- Usable Only By: Animal Companion
- Companion Collar
- Bound on Acquire
Removed
- Usable Only By: Dwarf
- Usable Only By: Elf
- Usable Only By: Halfling
- Usable Only By: Human
- Usable Only By: Orc
- Usable Only By: Warforged
Ingredients
Created
A dirge or song of lamentation for the dead.
Ingredients
Created
This basic spell trap casts a Daze Monster effect on nearby enemies when activated.
Ingredients
Created
This basic spell trap casts a Daze effect on nearby enemies when activated.
Ingredients
Created
This Deadly Acid Trap deals 50 to 300 points of acid damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.
D&D Dice: Deals 50d6 acid damage to target area.
Ingredients
Created
A glass flask filled with alchemical materials that breaks on impact and deals 30 to 180 acid damage to those in the target area.
D&D Dice: Deals 30d6 acid damage to target area.
Ingredients
Created
A glass flask filled with alchemical materials that breaks on impact and deals 30 to 180 sonic damage to those in the target area.
D&D Dice: Deals 30d6 acid damage to target area.
Ingredients
Created
A glass flask filled with alchemical materials that breaks on impact and deals 30 to 180 fire damage to those in the target area.
D&D Dice: Deals 30d6 acid damage to target area.
Ingredients
Created
A glass flask filled with alchemical materials that breaks on impact and deals 30 to 120 force damage to those in the target area.
D&D Dice: Deals 30d4 force damage to target area.
Ingredients
Created
A glass flask filled with alchemical materials that breaks on impact and deals 30 to 180 cold damage to those in the target area.
D&D Dice: Deals 30d6 acid damage to target area.
Ingredients
Created
A glass flask filled with alchemical materials that breaks on impact and deals 30 to 180 electric damage to those in the target area.
D&D Dice: Deals 30d6 acid damage to target area.
Ingredients
Created
This Deadly Cold Trap deals 50 to 300 points of cold damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.
D&D Dice: Deals 50d6 cold damage to target area.
Ingredients
Created
This Deadly Fire Trap deals 50 to 300 points of fire damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.
D&D Dice: Deals 50d6 fire damage to target area.
Ingredients
Created
This Deadly Force Trap deals 50 to 300 points of force damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.
D&D Dice: Deals 50d6 force damage to target area.
Ingredients
Created
This Deadly Lightning Trap deals 50 to 300 points of electricity damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.
D&D Dice: Deals 50d6 electricity damage to target area.
Ingredients
Created
This Deadly Sonic Trap deals 50 to 300 points of sonic damage when triggered. How difficult the trap is for enemies to avoid is based on the Disable Device skill of the person that set the trap.
D&D Dice: Deals 50d6 sonic damage to target area.