Ingredients
Created
A bitter green tea with endurance-enhancing properties. The benefit provided by this consumable lasts for 20 minutes.
Ingredients
Created
On Use: Immediately heal 10 Hit Points, plus 2 to 4 additional Hit Points every 2 seconds for the next 10 seconds.
Cooldown: 30 seconds
A small vial with an ounce of shimmering liquid within.
Ingredients
Created
On Use: Immediately heal 20 Hit Points, plus 4 to 8 additional Hit Points every 2 seconds for the next 10 seconds.
Cooldown: 30 seconds
A small vial with an ounce of shimmering liquid within.
Ingredients
Created
Drag this augment into a slot to upgrade an item to provide a +8 Enhancement bonus to your Physical Resistance Rating and Magical Resistance Rating. This augment can go in a Blue, Green, or Purple Augment Slot.
Ingredients
Created
Drag this augment into a slot to upgrade an item to provide a +12 Enhancement bonus to your maximum Hit Points. This augment can go in a Blue, Green, or Purple Augment Slot.
Ingredients
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Drag this augment into a slot to upgrade an item to provide a 75% chance to negate sneak attacks and critical hits on the wearer. This augment can go in a Blue, Green, or Purple Augment Slot.
Ingredients
Created
Drag this augment into a slot to upgrade an item to provide a +3 Natural Armor bonus to your Armor Class. This augment can go in a Blue, Green, or Purple Augment Slot.
Ingredients
Created
Drag this augment into a slot to upgrade an item to provide a +3 Protection bonus to your Armor Class. This augment can go in a Blue, Green, or Purple Augment Slot.
Ingredients
Created
Drag this augment into a slot to upgrade an item to provide a +3 Resistance bonus to your Saving Throws. This augment can go in a Blue, Green, or Purple Augment Slot.