Unlike the standard version of this spell point bestowing elixir, this small bottle contains a concentrated liquid that allows you to gain many more spell points on average. With this elixir you will gain 405 to 600 spell points instead of the standard 105 to 600.
Unlike the standard version of this spell point bestowing elixir, this small bottle contains a concentrated liquid that allows you to gain many more spell points on average. With this elixir you will gain 105 to 145 spell points instead of the standard 25 to 145.
A small vial with an ounce of liquid within. When used, this item boosts the count you get toward slayer quests in adventure areas by 150%. With this effect, you get credit for three additional bonus kills for every two you make.
The effect lasts for 1 hour. The timer for this effect pauses while you are in public areas or logged out and also pauses while you are in quests.
A colorful, fragrant, fluffy, semi-ethereal cake decorated with potent symbols of positive energy. This cake can be eaten by ghosts and spirits as well as the living. Once the cake is eaten, the person is imbued with the power to return someone to life.
To raise a fallen party member, use the cake from the shortcut bar after you target the ally you wish to raise.
NOTE: The target of this effect will be raised with 50 percent of their total hit points, so take care when using this item in an area that is filled with enemies. This item cannot be used in raids or in public areas.
This thick tome contains information on health and fitness, but entwined with the words is a powerful magical effect that grants a permanent +2 inherent bonus to Constitution. This effect will not stack with other inherent bonuses to Constitution (like those from other tomes) but will replace them if greater. Hover over your stats in your character sheet to see if you already have an inherent bonus to a stat.
The maximum applied bonus to an ability score from Inherent bonuses is capped by character level, but you can have potential bonuses higher than that. At level one and two, you cannot benefit from any Inherent ability score bonuses. Applied bonuses to your character are unlocked with higher character levels:
This heavy book contains instruction on improving critical thinking and reasoning, but entwined with the words is a powerful magical effect that grants a permanent +2 inherent bonus to Intelligence. This effect will not stack with other inherent bonuses to Intelligence (like those from other tomes) but will replace them if greater. Hover over your stats in your character sheet to see if you already have an inherent bonus to a stat.
The maximum applied bonus to an ability score from Inherent bonuses is capped by character level, but you can have potential bonuses higher than that. At level one and two, you cannot benefit from any Inherent ability score bonuses. Applied bonuses to your character are unlocked with higher character levels:
This thick tome contains exercise descriptions and diet suggestions, but entwined with the words is a powerful magical effect that grants a permanent +2 inherent bonus to Strength. This effect will not stack with other inherent bonuses to Strength (like those from other tomes) but will replace them if greater. Hover over your stats in your character sheet to see if you already have an inherent bonus to a stat.
The maximum applied bonus to an ability score from Inherent bonuses is capped by character level, but you can have potential bonuses higher than that. At level one and two, you cannot benefit from any Inherent ability score bonuses. Applied bonuses to your character are unlocked with higher character levels:
This heavy book details suggestions for persuading and inspiring others, but entwined with the words is a powerful magical effect that grants a permanent +2 inherent bonus to Charisma. This effect will not stack with other inherent bonuses to Charisma (like those from other tomes) but will replace them if greater. Hover over your stats in your character sheet to see if you already have an inherent bonus to a stat.
The maximum applied bonus to an ability score from Inherent bonuses is capped by character level, but you can have potential bonuses higher than that. At level one and two, you cannot benefit from any Inherent ability score bonuses. Applied bonuses to your character are unlocked with higher character levels:
This thick tome contains tips and exercises to improve coordination and balance, but entwined with the words is a powerful magical effect that grants a permanent +2 inherent bonus to Dexterity. This effect will not stack with other inherent bonuses to Dexterity (like those from other tomes) but will replace them if greater. Hover over your stats in your character sheet to see if you already have an inherent bonus to a stat.
The maximum applied bonus to an ability score from Inherent bonuses is capped by character level, but you can have potential bonuses higher than that. At level one and two, you cannot benefit from any Inherent ability score bonuses. Applied bonuses to your character are unlocked with higher character levels:
This heavy book contains instruction on improving perception and application of knowledge, but entwined with the words is a powerful magical effect that grants a permanent +2 inherent bonus to Wisdom. This effect will not stack with other inherent bonuses to Wisdom (like those from other tomes) but will replace them if greater. Hover over your stats in your character sheet to see if you already have an inherent bonus to a stat.
The maximum applied bonus to an ability score from Inherent bonuses is capped by character level, but you can have potential bonuses higher than that. At level one and two, you cannot benefit from any Inherent ability score bonuses. Applied bonuses to your character are unlocked with higher character levels:
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